Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
BeardedWonder0
Erlang Shen
Silver II
Level 144
God Stats
8W - 5L
1,500 SR
Queue Stats
23W - 25L
1,504 MMR
Solo
Merlin
Merlin
Bronze III
ObscureHercules
Merlin
Bronze III
Level 152
God Stats
3W - 1L
1,740 SR
Queue Stats
110W - 94L
1,503 MMR
Solo
Guan Yu
Guan Yu
Bronze III
haze81
Guan Yu
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 137
1,548 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,530 SR
1,502 MMR
Aphrodite
Aphrodite
Silver I
Franchomon
Aphrodite
Silver I
Level 148
God Stats
64W - 66L
1,663 SR
Queue Stats
157W - 189L
1,504 MMR
Solo
Ares
Ares
Bronze III
Laredh_Nell
Ares
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
Pradaon2sday
Awilix
Bronze III
Level 79
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Superiorlynx254
Cupid
Bronze III
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 155L
1,500 MMR
Party 1
Ra
Ra
Gold V
TheMoeOG
Ra
Gold V
Level 128
God Stats
10W - 10L
1,533 SR
Queue Stats
300W - 311L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 0 / 6
8,944
559
8,918
13,984
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
 
Chronos
14
0 / 1 / 9
8,374
523
6,396
9,377
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
BeardedWonder0
Erlang Shen
16
2 / 2 / 1
9,451
591
8,021
15,997
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 3
9,882
618
7,568
4,556
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
haze81
Guan Yu
13
2 / 0 / 5
8,595
537
2,784
8,552
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Cu ChulainnArachneDanzaburouTsukuyomiBakasura

VS

Bans
HeraHeimdallrBellonaYemojaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Franchomon
Aphrodite
15
1 / 4 / 1
8,798
550
12,113
14,159
5,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
7,360
460
2,229
9,886
6,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
13
1 / 2 / 0
7,862
491
3,337
10,694
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
7,692
481
5,905
10,030
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 0
7,802
488
3,418
8,283
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
6
7
W
Chronos
 
Chronos
0
1
9
4.5
W
Erlang Shen
BeardedWonder0
Erlang Shen
2
2
1
1.25
L
Aphrodite
Franchomon
Aphrodite
1
4
1
0.38
L
0
3
1
0.17
W
7
0
3
8.5
L
Awilix
1
2
0
0.5
L
1
3
1
0.5
L
0
3
0
0
W
Guan Yu
haze81
Guan Yu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
27,002
52,466
Taken
53,052
25,765
Mitigated
21,843
24,468
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,918
909
0
6,894
13,984
5,633
0
3,431
10,553
0
54,708
W
Chronos
 
Chronos
6,396
1,223
0
3,426
9,377
3,112
952
1,794
7,583
59,615
0
W
Erlang Shen
BeardedWonder0
Erlang Shen
8,021
3,377
0
6,101
15,997
9,558
536
8,936
7,061
5,557
52,009
L
Aphrodite
Franchomon
Aphrodite
12,113
983
1,516
7,629
14,159
5,943
1,046
2,548
11,547
55,632
0
L
2,229
179
475
689
9,886
6,620
0
2,527
7,279
19,885
0
W
7,568
455
0
1,187
4,556
1,610
0
1,794
2,762
62,312
0
L
Awilix
3,337
1,504
0
3,626
10,694
3,146
0
3,147
7,485
0
39,936
L
5,905
2,397
285
3,310
10,030
3,085
0
3,382
6,460
0
39,379
L
3,418
222
497
2,675
8,283
3,049
0
2,838
5,373
46,979
0
W
Guan Yu
haze81
Guan Yu
2,784
360
2,388
4,472
8,552
5,852
258
1,946
6,606
0
20,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,246
Gold Earned
39,514
440
Minions Killed
401
0
Camps Cleared
0
1,698,383
Distance Traveled
1,447,612
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,944
559
80
5
0
364,866
3
W
Chronos
8,374
523
104
7
0
344,522
1
W
Erlang Shen
9,451
591
105
7
0
308,419
1
L
Aphrodite
8,798
550
117
7
0
227,102
3
L
Ares
7,360
460
33
2
0
279,028
3
W
Merlin
9,882
618
121
8
0
337,282
1
L
Awilix
7,862
491
84
5
0
344,700
1
L
Cupid
7,692
481
71
4
0
300,344
1
L
Ra
7,802
488
96
6
0
296,438
1
W
Guan Yu
8,595
537
30
2
0
343,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role