Player Matchup

Fenrir
Fenrir
Antoine686970
Fenrir
Level 14
God Stats
1W - 3L
1,329 SR
Queue Stats
29W - 16L
1,600 Elo+
Party 1
Izanami
Izanami
BGenSlip
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,564 Elo+
Party 1
Vamana
Vamana
bayramjpp
Vamana
Level 8
God Stats
0W - 2L
1,253 SR
Queue Stats
19W - 8L
1,614 Elo+
Party 1
The Morrigan
The Morrigan
l3ubbils
The Morrigan
Level 5
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Cthulhu
Cthulhu
maestrodu60
Cthulhu
Level 136
God Stats
0W - 1L
1,703 SR
Queue Stats
20W - 9L
1,624 Elo+
Party 1
Team Averages
Level 34
1,517 SR
1,626 Elo+

VS

Team Averages
Level 27
1,504 SR
1,762 Elo+
Scylla
Scylla
FoxyFraud
Scylla
Level 26
God Stats
12W - 9L
1,500 SR
Queue Stats
112W - 56L
1,975 Elo+
Party 2
King Arthur
King Arthur
NeverSmurfff
King Arthur
Level 25
God Stats
5W - 1L
1,695 SR
Queue Stats
32W - 10L
2,065 Elo+
Party 2
Loki
Loki
NightCoffeeX
Loki
Level 24
God Stats
5W - 5L
1,539 SR
Queue Stats
8W - 6L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Saint-George639
Kukulkan
Level 29
God Stats
3W - 2L
1,478 SR
Queue Stats
6W - 4L
1,788 Elo+
Solo
Skadi
Skadi
saul92069
Skadi
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
16W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 13 / 11
12,265
1,022
11,333
23,749
10,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
BGenSlip
Izanami
18
7 / 8 / 5
13,010
1,084
11,557
23,118
8,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
bayramjpp
Vamana
19
2 / 5 / 8
12,069
1,006
5,009
14,455
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
l3ubbils
The Morrigan
18
0 / 15 / 5
10,762
897
1,826
18,796
6,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
maestrodu60
Cthulhu
20
9 / 5 / 12
15,001
1,250
26,204
18,906
10,583
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FoxyFraud
Scylla
20
16 / 5 / 23
14,702
1,225
24,971
12,651
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
NeverSmurfff
King Arthur
20
12 / 4 / 24
15,024
1,252
26,301
16,992
21,564
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 4 / 9
11,571
964
11,711
13,218
4,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
7 / 4 / 22
13,798
1,150
12,901
7,560
2,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
saul92069
Skadi
19
4 / 5 / 23
12,219
1,018
14,398
10,774
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
147
22
Kills
46
46
Deaths
22
41
Assists
101
Player
Kills
Deaths
Assists
KDA
L
4
13
11
0.73
L
Izanami
BGenSlip
Izanami
7
8
5
1.19
W
Scylla
FoxyFraud
Scylla
16
5
23
5.5
W
King Arthur
NeverSmurfff
King Arthur
12
4
24
6
W
7
4
9
2.88
W
Kukulkan
7
4
22
4.5
L
Vamana
bayramjpp
Vamana
2
5
8
1.2
L
The Morrigan
l3ubbils
The Morrigan
0
15
5
0.17
L
Cthulhu
maestrodu60
Cthulhu
9
5
12
3
W
Skadi
saul92069
Skadi
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,929
Damage
90,282
99,024
Taken
61,195
46,977
Mitigated
37,176
4,596
Healing
1,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,333
3,221
0
622
23,749
10,263
0
10,308
13,078
0
22,013
L
Izanami
BGenSlip
Izanami
11,557
7,641
0
670
23,118
8,247
0
8,804
13,638
0
30,598
W
Scylla
FoxyFraud
Scylla
24,971
1,223
0
0
12,651
4,404
0
6,503
5,819
39,904
0
W
King Arthur
NeverSmurfff
King Arthur
26,301
7,276
0
638
16,992
21,564
0
5,661
10,788
770
43,133
W
11,711
4,113
0
0
13,218
4,644
0
6,524
6,360
0
18,194
W
Kukulkan
12,901
1,565
0
0
7,560
2,752
0
3,195
4,097
47,091
0
L
Vamana
bayramjpp
Vamana
5,009
981
0
1,424
14,455
11,263
0
7,831
6,472
0
15,943
L
The Morrigan
l3ubbils
The Morrigan
1,826
1,310
0
149
18,796
6,621
0
6,383
12,065
17,141
0
L
Cthulhu
maestrodu60
Cthulhu
26,204
1,519
410
1,321
18,906
10,583
0
4,235
14,516
57,653
0
W
Skadi
saul92069
Skadi
14,398
8,023
0
935
10,774
3,812
0
4,991
5,558
0
32,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,107
Gold Earned
67,314
184
Minions Killed
226
3
Camps Cleared
4
1,158,551
Distance Traveled
1,018,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,265
1,022
13
1
1
241,864
0
L
Izanami
13,010
1,084
37
3
1
225,708
0
W
Scylla
14,702
1,225
51
4
0
213,481
0
W
King Arthur
15,024
1,252
34
3
0
205,082
0
W
Loki
11,571
964
6
1
2
212,614
0
W
Kukulkan
13,798
1,150
100
8
1
198,733
0
L
Vamana
12,069
1,006
19
2
0
273,227
0
L
The Morrigan
10,762
897
27
2
0
157,932
0
L
Cthulhu
15,001
1,250
88
7
1
259,820
0
W
Skadi
12,219
1,018
35
3
1
188,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role