Player Matchup

Cupid
Cupid
CunhaPoranga
Cupid
Level 27
God Stats
20W - 17L
1,484 SR
Queue Stats
37W - 42L
1,509 Elo+
Solo
Chaac
Chaac
IamDarco
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,749 Elo+
Party 1
Athena
Athena
LordPhantomVII
Athena
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Hera
Hera
VenTarch
Hera
Level 27
God Stats
5W - 0L
1,846 SR
Queue Stats
13W - 7L
1,659 Elo+
Party 1
Nemesis
Nemesis
pat0ninj4
Nemesis
Level 16
God Stats
5W - 3L
1,321 SR
Queue Stats
13W - 7L
1,540 Elo+
Solo
Team Averages
Level 30
1,530 SR
1,591 Elo+

VS

Team Averages
Level 21
1,522 SR
1,395 Elo+
Ao Kuang
Ao Kuang
BaldoPastelelo
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 2
Kukulkan
Kukulkan
Guixxmaster
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Horus
Horus
JosemaPro15
Horus
Level 15
God Stats
6W - 4L
1,532 SR
Queue Stats
16W - 16L
1,411 Elo+
Solo
Thanatos
Thanatos
Mototasma
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 2
Danzaburou
Danzaburou
Sakuranna
Danzaburou
Level 29
God Stats
10W - 6L
1,580 SR
Queue Stats
20W - 17L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,624
510
5,516
8,300
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
IamDarco
Chaac
10
1 / 4 / 1
6,120
471
6,350
8,402
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 5
7,062
543
2,810
8,964
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
13
9 / 3 / 3
8,664
666
11,148
4,659
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
pat0ninj4
Nemesis
12
3 / 1 / 3
7,225
556
4,549
7,109
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 5 / 4
6,360
489
4,945
13,434
3,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Guixxmaster
Kukulkan
2
0 / 1 / 0
3,996
307
174
609
146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

9
0 / 3 / 4
6,064
466
4,930
9,028
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Mototasma
Thanatos
10
8 / 6 / 0
7,018
540
6,733
12,929
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sakuranna
Danzaburou
11
3 / 3 / 0
6,687
514
5,073
7,459
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
18
Kills
12
12
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
5
4
0.6
W
3
2
1
1.75
L
Kukulkan
Guixxmaster
Kukulkan
0
1
0
0
W
Chaac
IamDarco
Chaac
1
4
1
0.38
L
0
3
4
0.67
W
2
2
5
2.25
L
Thanatos
Mototasma
Thanatos
8
6
0
1.33
L
Danzaburou
Sakuranna
Danzaburou
3
3
0
1
W
Hera
9
3
3
3.5
W
Nemesis
pat0ninj4
Nemesis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
21,855
37,434
Taken
43,459
17,442
Mitigated
16,439
11,318
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,945
1,231
0
6,317
13,434
3,939
0
3,763
9,136
26,256
0
W
5,516
2,184
111
4,093
8,300
2,115
252
424
7,876
0
35,232
L
Kukulkan
Guixxmaster
Kukulkan
174
34
0
117
609
146
0
388
195
415
0
W
Chaac
IamDarco
Chaac
6,350
1,283
0
2,697
8,402
5,656
123
2,896
5,506
0
26,117
L
4,930
2,841
398
2,660
9,028
4,308
397
3,279
5,699
0
16,752
W
2,810
897
159
2,417
8,964
4,050
164
658
8,306
13,762
0
L
Thanatos
Mototasma
Thanatos
6,733
1,928
0
7,926
12,929
4,423
0
4,195
8,409
0
28,379
L
Danzaburou
Sakuranna
Danzaburou
5,073
2,257
393
1,794
7,459
3,623
833
2,216
5,169
4,573
31,741
W
Hera
11,148
4,049
0
610
4,659
1,304
1,261
1,394
3,265
43,841
0
W
Nemesis
pat0ninj4
Nemesis
4,549
2,612
0
1,231
7,109
4,317
0
288
6,821
6,740
38,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
30,125
296
Minions Killed
182
0
Camps Cleared
0
1,192,379
Distance Traveled
913,742
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,360
489
45
3
0
220,887
1
W
Cupid
6,624
510
64
5
0
214,841
1
L
Kukulkan
3,996
307
0
0
0
17,915
0
W
Chaac
6,120
471
36
3
0
244,708
1
L
Horus
6,064
466
20
2
0
254,179
0
W
Athena
7,062
543
21
2
0
223,967
0
L
Thanatos
7,018
540
52
4
0
231,199
0
L
Danzaburou
6,687
514
65
5
0
189,562
1
W
Hera
8,664
666
98
8
0
255,398
2
W
Nemesis
7,225
556
77
6
0
253,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role