Player Matchup

Cernunnos
Cernunnos
Braddey
Cernunnos
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 7L
1,828 Elo+
Party 2
Vulcan
Vulcan
Dracxit
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KinderBoono
Nemesis
Level 128
God Stats
3W - 2L
1,574 SR
Queue Stats
38W - 43L
1,570 Elo+
Party 1
Geb
Geb
Maanuprd
Geb
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmellMyMeatballs
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,800 SR
Queue Stats
14W - 20L
1,570 Elo+
Party 1
Team Averages
Level 141
1,575 SR
1,593 Elo+

VS

Team Averages
Level 142
1,569 SR
1,536 Elo+
Ao Kuang
Ao Kuang
ATMProject
Ao Kuang
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 198L
1,598 Elo+
Party 3
Chiron
Chiron
DurrtyJ
Chiron
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,360 Elo+
Solo
Odin
Odin
HairySovietBear
Odin
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
251W - 254L
1,612 Elo+
Solo
Nemesis
Nemesis
Lingschu
Nemesis
Level 128
God Stats
19W - 3L
1,831 SR
Queue Stats
125W - 110L
1,588 Elo+
Solo
Agni
Agni
litros
Agni
Level 156
God Stats
70W - 56L
1,515 SR
Queue Stats
210W - 195L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Braddey
Cernunnos
10
1 / 1 / 0
5,524
552
2,970
3,322
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Dracxit
Vulcan
9
1 / 4 / 0
5,000
500
3,168
6,095
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
KinderBoono
Nemesis
10
4 / 4 / 1
6,077
608
4,104
7,222
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
4,996
500
2,846
6,234
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
SmellMyMeatballs
Ah Muzen Cab
10
0 / 2 / 1
5,463
546
4,313
6,874
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ATMProject
Ao Kuang
10
5 / 1 / 3
6,037
604
3,731
7,603
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
DurrtyJ
Chiron
11
1 / 0 / 3
6,112
611
3,819
4,874
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 2 / 1
6,401
640
5,037
7,158
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Lingschu
Nemesis
11
6 / 0 / 2
6,677
668
4,325
5,806
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
litros
Agni
11
1 / 3 / 4
6,428
643
5,196
5,205
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ATMProject
Ao Kuang
5
1
3
6.5
L
Cernunnos
Braddey
Cernunnos
1
1
0
1
L
Vulcan
Dracxit
Vulcan
1
4
0
0.25
W
Chiron
DurrtyJ
Chiron
1
0
3
2.5
W
1
2
1
0.75
L
Nemesis
KinderBoono
Nemesis
4
4
1
1.13
W
Nemesis
Lingschu
Nemesis
6
0
2
7
L
0
3
0
0
L
Ah Muzen Cab
SmellMyMeatballs
Ah Muzen Cab
0
2
1
0.25
W
Agni
litros
Agni
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,401
Damage
22,108
29,747
Taken
30,646
13,317
Mitigated
14,768
8,212
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ATMProject
Ao Kuang
3,731
335
0
2,263
7,603
2,623
0
1,899
5,678
16,789
0
L
Cernunnos
Braddey
Cernunnos
2,970
1,429
0
1,518
3,322
1,468
0
362
2,960
3,852
30,598
L
Vulcan
Dracxit
Vulcan
3,168
861
0
867
6,095
1,987
0
4,183
1,652
23,805
0
W
Chiron
DurrtyJ
Chiron
3,819
1,644
455
3,623
4,874
1,280
0
1,211
3,663
0
37,492
W
5,037
2,278
0
3,500
7,158
5,613
0
73
6,648
0
34,625
L
Nemesis
KinderBoono
Nemesis
4,104
1,605
0
1,546
7,222
4,137
0
1,863
5,281
6,475
26,935
W
Nemesis
Lingschu
Nemesis
4,325
2,028
0
1,746
5,806
3,674
0
950
4,770
4,610
28,272
L
2,846
423
0
1,593
6,234
2,364
0
2,304
3,880
14,791
0
L
Ah Muzen Cab
SmellMyMeatballs
Ah Muzen Cab
4,313
1,602
0
2,688
6,874
3,361
420
254
6,321
0
24,772
W
Agni
litros
Agni
5,196
927
0
1,016
5,205
1,578
282
2,332
2,735
35,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
31,655
265
Minions Killed
320
0
Camps Cleared
0
972,742
Distance Traveled
1,041,278
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,037
604
21
2
0
208,223
4
L
Cernunnos
5,524
552
82
8
0
191,111
1
L
Vulcan
5,000
500
46
5
0
183,721
2
W
Chiron
6,112
611
76
8
0
189,230
2
W
Odin
6,401
640
84
8
0
196,290
2
L
Nemesis
6,077
608
76
8
0
212,415
4
W
Nemesis
6,677
668
53
5
0
244,261
6
L
Geb
4,996
500
12
1
0
219,605
5
L
Ah Muzen Cab
5,463
546
49
5
0
165,890
1
W
Agni
6,428
643
86
9
0
203,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role