Player Matchup

Chiron
Chiron
AbiK1967
Chiron
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 192L
1,571 Elo+
Party 1
Ganesha
Ganesha
Battle-Goon
Ganesha
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,550 Elo+
Solo
Agni
Agni
Choilazo
Agni
Level 97
God Stats
2W - 2L
1,526 SR
Queue Stats
139W - 138L
1,553 Elo+
Solo
Janus
Janus
Vv_zNinjaz_vV
Janus
Level 114
God Stats
14W - 18L
1,436 SR
Queue Stats
510W - 533L
1,242 Elo+
Solo
Mercury
Mercury
cl0ut_biggy
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 215L
1,574 Elo+
Party 1
Team Averages
Level 118
1,492 SR
1,498 Elo+

VS

Team Averages
Level 136
1,567 SR
1,587 Elo+
Amaterasu
Amaterasu
DriftingHope
Amaterasu
Level 117
God Stats
5W - 5L
1,489 SR
Queue Stats
122W - 115L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kartoushh16
Tsukuyomi
Level 146
God Stats
5W - 4L
1,285 SR
Queue Stats
156W - 138L
1,543 Elo+
Solo
Ullr
Ullr
SaVeuR WeeD
Ullr
Level 157
God Stats
16W - 24L
1,720 SR
Queue Stats
118W - 142L
1,853 Elo+
Solo
Khepri
Khepri
Sp1drByte
Khepri
Level 142
God Stats
9W - 6L
1,839 SR
Queue Stats
251W - 261L
1,442 Elo+
Party 2
Discordia
Discordia
ddonev
Discordia
Level 116
God Stats
6W - 9L
1,500 SR
Queue Stats
251W - 264L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AbiK1967
Chiron
17
0 / 0 / 1
9,265
545
4,510
7,915
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Battle-Goon
Ganesha
12
0 / 1 / 0
7,597
447
3,680
11,912
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
16
2 / 3 / 0
9,232
543
4,813
6,190
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 1
8,167
480
5,437
8,287
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
cl0ut_biggy
Mercury
13
2 / 2 / 0
8,284
487
5,464
9,385
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DriftingHope
Amaterasu
16
2 / 2 / 1
9,083
534
3,149
11,442
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Kartoushh16
Tsukuyomi
17
5 / 1 / 3
9,658
568
11,985
10,187
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 1 / 0
9,229
543
4,603
6,879
2,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Sp1drByte
Khepri
13
0 / 0 / 6
7,975
469
3,067
5,754
3,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
ddonev
Discordia
15
2 / 0 / 2
8,887
523
7,650
4,892
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
10
10
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
AbiK1967
Chiron
0
0
1
0.5
L
Ganesha
Battle-Goon
Ganesha
0
1
0
0
L
Agni
2
3
0
0.67
W
Amaterasu
DriftingHope
Amaterasu
2
2
1
1.25
W
Tsukuyomi
Kartoushh16
Tsukuyomi
5
1
3
6.5
W
1
1
0
1
W
Khepri
Sp1drByte
Khepri
0
0
6
3
L
0
4
1
0.13
L
Mercury
cl0ut_biggy
Mercury
2
2
0
1
W
Discordia
ddonev
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
30,454
43,689
Taken
39,154
21,249
Mitigated
19,918
11,985
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AbiK1967
Chiron
4,510
765
472
6,153
7,915
2,636
0
417
7,498
0
75,781
L
Ganesha
Battle-Goon
Ganesha
3,680
597
0
2,698
11,912
7,969
0
4,233
7,421
30,475
0
L
Agni
4,813
688
0
1,335
6,190
1,972
0
726
5,464
55,980
0
W
Amaterasu
DriftingHope
Amaterasu
3,149
1,029
0
4,860
11,442
8,454
435
3,759
7,491
5,672
47,785
W
Tsukuyomi
Kartoushh16
Tsukuyomi
11,985
2,344
0
5,791
10,187
3,720
703
3,173
6,838
0
81,381
W
4,603
1,137
0
2,601
6,879
2,528
0
781
6,098
0
69,531
W
Khepri
Sp1drByte
Khepri
3,067
212
0
1,565
5,754
3,563
0
2,621
3,021
19,924
0
L
5,437
68
0
1,327
8,287
2,576
0
4,652
3,193
53,832
0
L
Mercury
cl0ut_biggy
Mercury
5,464
3,373
0
0
9,385
6,096
0
233
9,124
6,044
55,863
W
Discordia
ddonev
Discordia
7,650
97
106
993
4,892
1,653
0
3,167
1,493
65,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
44,832
561
Minions Killed
573
0
Camps Cleared
0
1,593,876
Distance Traveled
1,730,088
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,265
545
173
10
0
313,678
1
L
Ganesha
7,597
447
12
1
0
322,428
8
L
Agni
9,232
543
125
7
0
244,978
1
W
Amaterasu
9,083
534
118
7
0
345,872
1
W
Tsukuyomi
9,658
568
131
8
0
388,581
8
W
Ullr
9,229
543
150
9
0
305,950
2
W
Khepri
7,975
469
25
1
0
355,878
5
L
Janus
8,167
480
143
8
0
328,813
7
L
Mercury
8,284
487
108
6
0
383,979
4
W
Discordia
8,887
523
149
9
0
333,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role