Player Matchup

Cthulhu
Cthulhu
FOX-Solis
Cthulhu
Level 133
God Stats
1W - 5L
1,886 SR
Queue Stats
84W - 104L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingZ_LXIX
Tsukuyomi
Level 85
God Stats
4W - 3L
1,769 SR
Queue Stats
5W - 6L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
kambruh644
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,651 Elo+
Party 2
Team Averages
Level 95
1,719 SR
1,589 Elo+

VS

Team Averages
Level 60
1,615 SR
1,416 Elo+
Zhong Kui
Zhong Kui
Chief-Ganjx420x
Zhong Kui
Level 63
God Stats
14W - 10L
1,629 SR
Queue Stats
192W - 216L
1,354 Elo+
Party 1
Geb
Geb
DINOCLAW987
Geb
Level 45
God Stats
6W - 0L
1,716 SR
Queue Stats
49W - 64L
1,433 Elo+
Solo
Chiron
Chiron
onewingeddavey
Chiron
Level 71
God Stats
12W - 19L
1,500 SR
Queue Stats
428W - 493L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FOX-Solis
Cthulhu
13
2 / 6 / 1
10,930
607
11,883
18,034
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
KingZ_LXIX
Tsukuyomi
13
0 / 5 / 3
9,971
554
12,430
14,849
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
kambruh644
Kukulkan
13
2 / 6 / 1
10,339
574
15,591
12,825
4,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chief-Ganjx420x
Zhong Kui
16
9 / 2 / 5
12,309
684
13,319
16,489
15,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 0 / 13
12,492
694
10,794
20,647
26,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 7
12,466
693
14,859
16,131
7,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
17
17
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chief-Ganjx420x
Zhong Kui
9
2
5
5.75
W
1
0
13
7.5
L
Cthulhu
FOX-Solis
Cthulhu
2
6
1
0.42
L
Tsukuyomi
KingZ_LXIX
Tsukuyomi
0
5
3
0.3
L
Kukulkan
kambruh644
Kukulkan
2
6
1
0.42
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,904
Damage
38,972
45,708
Taken
53,267
29,473
Mitigated
49,114
8,061
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chief-Ganjx420x
Zhong Kui
13,319
957
1,284
6,642
16,489
15,288
742
8,744
7,745
33,113
0
W
10,794
2,320
660
849
20,647
26,519
227
9,925
10,722
33,230
0
L
Cthulhu
FOX-Solis
Cthulhu
11,883
1,255
118
3,335
18,034
19,012
0
8,515
9,519
37,112
0
L
Tsukuyomi
KingZ_LXIX
Tsukuyomi
12,430
3,000
0
3,077
14,849
5,639
0
7,446
7,403
0
46,661
L
Kukulkan
kambruh644
Kukulkan
15,591
2,008
0
1,531
12,825
4,822
0
8,250
4,575
46,999
0
W
14,859
7,552
2,838
7,910
16,131
7,307
910
8,737
7,286
0
67,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
37,267
160
Minions Killed
175
0
Camps Cleared
0
967,295
Distance Traveled
996,981
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,309
684
41
2
0
316,646
0
W
Geb
12,492
694
30
2
0
333,944
2
L
Cthulhu
10,930
607
35
2
0
323,590
1
L
Tsukuyomi
9,971
554
61
3
0
356,711
0
L
Kukulkan
10,339
574
64
4
0
286,994
0
W
Chiron
12,466
693
104
6
0
346,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role