Player Matchup

Vulcan
Vulcan
Nuke xDANKzZ
Vulcan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,276 Elo+
Party 1
Guan Yu
Guan Yu
Nuke xGH0STSzZ
Guan Yu
Level 107
God Stats
3W - 4L
1,740 SR
Queue Stats
43W - 58L
1,667 Elo+
Party 1
Neith
Neith
Nuke xHERBzZ
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
Nuke xSHAD0WzZ
Cabrakan
Level 141
God Stats
0W - 1L
1,498 SR
Queue Stats
52W - 73L
1,667 Elo+
Party 1
Set
Set
NukexKINGzZ
Set
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 81L
1,667 Elo+
Party 1
Team Averages
Level 118
1,548 SR
1,549 Elo+

VS

Team Averages
Level 129
1,487 SR
1,688 Elo+
Vulcan
Vulcan
INVITE MEEEEEE
Vulcan
Level 151
God Stats
17W - 6L
1,500 SR
Queue Stats
365W - 379L
1,760 Elo+
Solo
Cerberus
Cerberus
Lemme Get Smoke
Cerberus
Level 124
God Stats
14W - 9L
1,378 SR
Queue Stats
308W - 265L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
PIowzer
Cernunnos
Level 109
God Stats
5W - 5L
1,556 SR
Queue Stats
31W - 22L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
SkywalkerQoo
Sun Wukong
Level 124
God Stats
11W - 5L
1,500 SR
Queue Stats
230W - 200L
1,655 Elo+
Party 2
Pele
Pele
TheArcticDoge
Pele
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 66L
1,972 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 6 / 0
8,471
424
6,082
15,957
6,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 4 / 1
10,186
509
8,431
16,208
13,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
0 / 2 / 4
9,816
491
11,055
11,671
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
13
0 / 9 / 5
9,114
456
9,059
21,511
16,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 6 / 1
9,888
494
10,535
15,350
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 2
11,590
580
17,290
9,705
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
3 / 2 / 11
10,476
524
8,906
18,534
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
PIowzer
Cernunnos
18
8 / 2 / 6
11,437
572
15,196
15,159
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SkywalkerQoo
Sun Wukong
17
3 / 2 / 7
10,599
530
9,896
13,464
13,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 2 / 3
10,578
529
10,030
16,282
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
27
27
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Cerberus
3
2
11
4.25
L
Vulcan
1
6
0
0.17
L
2
4
1
0.63
L
0
2
4
1
L
Cabrakan
0
9
5
0.28
L
5
6
1
0.92
W
Cernunnos
PIowzer
Cernunnos
8
2
6
5.5
W
Sun Wukong
SkywalkerQoo
Sun Wukong
3
2
7
3.25
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
61,318
80,697
Taken
73,144
49,971
Mitigated
49,077
19,161
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,290
6,343
184
2,753
9,705
4,096
1,482
3,005
6,650
90,038
0
W
Cerberus
8,906
840
0
3,987
18,534
19,206
0
4,888
13,621
36,738
0
L
Vulcan
6,082
2,576
719
2,676
15,957
6,733
844
8,349
7,558
54,397
0
L
8,431
613
191
5,602
16,208
13,517
1,028
3,481
12,313
0
58,109
L
11,055
4,724
0
6,572
11,671
4,016
0
3,618
8,028
0
85,245
L
Cabrakan
9,059
896
0
1,213
21,511
16,092
0
5,657
15,806
33,414
0
L
10,535
4,899
0
2,188
15,350
9,613
0
5,091
10,193
8,458
54,880
W
Cernunnos
PIowzer
Cernunnos
15,196
8,271
0
9,616
15,159
6,333
834
4,893
10,241
0
92,369
W
Sun Wukong
SkywalkerQoo
Sun Wukong
9,896
2,655
0
3,411
13,464
13,766
82
1,454
11,665
0
56,049
W
10,030
2,321
0
7,544
16,282
5,676
94
1,486
14,721
0
68,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,475
Gold Earned
54,680
520
Minions Killed
581
0
Camps Cleared
0
1,727,770
Distance Traveled
1,888,048
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,590
580
166
8
0
416,430
5
W
Cerberus
10,476
524
70
4
0
338,328
2
L
Vulcan
8,471
424
91
5
0
324,703
3
L
Guan Yu
10,186
509
132
7
0
362,784
3
L
Neith
9,816
491
149
7
0
338,112
3
L
Cabrakan
9,114
456
49
2
0
304,669
3
L
Set
9,888
494
99
5
0
397,502
4
W
Cernunnos
11,437
572
145
7
0
343,713
7
W
Sun Wukong
10,599
530
103
5
0
352,303
7
W
Pele
10,578
529
97
5
0
437,274
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role