Player Matchup

Guan Yu
Guan Yu
Cøømer
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jinksdalfang
Rama
Level 158
God Stats
9W - 10L
1,500 SR
Queue Stats
432W - 430L
1,459 Elo+
Solo
Xbalanque
Xbalanque
SuperSexySpandex
Xbalanque
Level 127
God Stats
3W - 1L
1,740 SR
Queue Stats
107W - 92L
1,466 Elo+
Solo
Hera
Hera
r3dson1a
Hera
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 83L
1,627 Elo+
Solo
Fenrir
Fenrir
xraytrey
Fenrir
Level 49
God Stats
5W - 6L
1,519 SR
Queue Stats
383W - 304L
1,556 Elo+
Solo
Team Averages
Level 115
1,552 SR
1,522 Elo+

VS

Team Averages
Level 62
1,500 SR
1,407 Elo+
Mercury
Mercury
Era-_-Joe
Mercury
Level 67
God Stats
7W - 7L
1,500 SR
Queue Stats
191W - 174L
1,580 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hilldr
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 1
Olorun
Olorun
ODXBigSimp
Olorun
Level 61
God Stats
14W - 5L
1,500 SR
Queue Stats
128W - 140L
1,530 Elo+
Party 2
Bellona
Bellona
SuperMcZoogle
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 1
Apollo
Apollo
zac122197979
Apollo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cøømer
Guan Yu
13
2 / 3 / 6
8,700
512
6,909
14,525
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 1 / 6
9,448
556
5,580
6,795
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
15
7 / 3 / 7
9,746
573
7,194
9,776
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
17
7 / 1 / 7
10,738
632
9,178
5,425
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
xraytrey
Fenrir
15
4 / 0 / 5
9,585
564
4,718
9,600
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Era-_-Joe
Mercury
15
2 / 3 / 1
8,525
501
2,820
9,007
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Hilldr
Kumbhakarna
10
1 / 4 / 3
7,113
418
1,899
13,118
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
ODXBigSimp
Olorun
11
1 / 8 / 1
7,359
433
5,298
11,848
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
3 / 5 / 0
8,806
518
11,615
12,762
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
13
1 / 2 / 1
8,013
471
2,328
5,398
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
8
8
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cøømer
Guan Yu
2
3
6
1.67
L
Mercury
Era-_-Joe
Mercury
2
3
1
0.83
L
Kumbhakarna
Hilldr
Kumbhakarna
1
4
3
0.63
W
2
1
6
5
L
Olorun
ODXBigSimp
Olorun
1
8
1
0.19
L
Bellona
3
5
0
0.6
W
Xbalanque
7
3
7
3.5
W
Hera
7
1
7
10.5
W
Fenrir
xraytrey
Fenrir
4
0
5
6.5
L
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
23,960
46,121
Taken
52,133
23,256
Mitigated
34,537
15,902
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cøømer
Guan Yu
6,909
678
628
6,069
14,525
9,161
1,104
918
13,239
0
28,439
L
Mercury
Era-_-Joe
Mercury
2,820
854
0
210
9,007
5,611
0
1,549
7,436
6,432
53,808
L
Kumbhakarna
Hilldr
Kumbhakarna
1,899
282
0
1,745
13,118
7,060
0
2,154
10,939
13,301
0
W
5,580
4,062
0
3,923
6,795
3,877
2,345
1,406
5,367
7,586
51,431
L
Olorun
ODXBigSimp
Olorun
5,298
2,411
117
2,303
11,848
6,324
0
4,453
7,351
44,653
0
L
Bellona
11,615
6,004
0
2,338
12,762
12,466
1,131
1,009
11,339
0
55,591
W
Xbalanque
7,194
4,775
0
1,916
9,776
3,859
961
1,588
8,138
0
38,729
W
Hera
9,178
1,191
0
2,341
5,425
2,198
1,102
2,943
2,482
72,309
0
W
Fenrir
xraytrey
Fenrir
4,718
953
0
1,025
9,600
4,161
665
1,242
8,333
0
56,832
L
Apollo
2,328
1,118
0
485
5,398
3,076
104
793
4,605
4,836
47,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
39,816
400
Minions Killed
425
0
Camps Cleared
0
1,572,924
Distance Traveled
1,479,767
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,700
512
41
2
0
313,515
3
L
Mercury
8,525
501
116
7
0
353,875
0
L
Kumbhakarna
7,113
418
15
1
0
278,671
2
W
Rama
9,448
556
96
6
0
283,378
3
L
Olorun
7,359
433
73
4
0
271,098
1
L
Bellona
8,806
518
110
6
0
313,761
0
W
Xbalanque
9,746
573
57
3
0
316,453
2
W
Hera
10,738
632
121
7
0
312,631
4
W
Fenrir
9,585
564
85
5
0
346,947
6
L
Apollo
8,013
471
111
7
0
262,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role