Player Matchup

Danzaburou
Danzaburou
GiggleTube
Danzaburou
Level 123
God Stats
9W - 7L
1,514 SR
Queue Stats
241W - 230L
1,527 Elo+
Party 1
King Arthur
King Arthur
JadePatas
King Arthur
Level 29
God Stats
6W - 4L
1,757 SR
Queue Stats
30W - 21L
1,602 Elo+
Party 3
Scylla
Scylla
Maruchan Waifu
Scylla
Level 29
God Stats
1W - 1L
1,331 SR
Queue Stats
20W - 14L
1,602 Elo+
Party 3
Pele
Pele
Mundo Oof
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 126L
1,712 Elo+
Party 1
Baron Samedi
Baron Samedi
SageOSixDabs
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 1
Team Averages
Level 40
1,520 SR
1,588 Elo+

VS

Team Averages
Level 18
1,591 SR
1,768 Elo+
Pele
Pele
Benski964
Pele
Level 22
God Stats
15W - 13L
1,637 SR
Queue Stats
165W - 175L
1,691 Elo+
Party 2
Sun Wukong
Sun Wukong
DemonicCupid56
Sun Wukong
Level 16
God Stats
13W - 18L
1,488 SR
Queue Stats
18W - 23L
1,562 Elo+
Solo
Ra
Ra
Marzen65
Ra
Level 16
God Stats
7W - 2L
1,829 SR
Queue Stats
113W - 103L
1,974 Elo+
Party 2
Aphrodite
Aphrodite
echosis35
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,623 Elo+
Solo
Bellona
Bellona
rrronaldruiz-rui
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,993 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiggleTube
Danzaburou
20
21 / 1 / 3
14,597
664
24,666
18,807
8,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
JadePatas
King Arthur
20
6 / 0 / 3
12,587
572
12,631
15,812
16,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 1 / 2
12,361
562
10,310
6,726
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
4
0 / 2 / 0
6,815
310
271
1,727
313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
SageOSixDabs
Baron Samedi
15
1 / 10 / 10
10,079
458
5,008
14,320
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 4 / 2
9,884
449
8,317
18,308
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DemonicCupid56
Sun Wukong
13
1 / 7 / 3
8,590
390
5,094
14,510
9,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 4 / 2
9,750
443
11,349
11,860
4,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
echosis35
Aphrodite
13
3 / 13 / 3
8,450
384
5,003
17,367
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 7 / 0
6,663
303
1,305
13,836
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
35
Kills
12
14
Deaths
35
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
3
4
2
1
L
Sun Wukong
DemonicCupid56
Sun Wukong
1
7
3
0.36
W
Danzaburou
GiggleTube
Danzaburou
21
1
3
22.5
W
King Arthur
JadePatas
King Arthur
6
0
3
7.5
W
7
1
2
8
L
5
4
2
1.5
W
Pele
0
2
0
0
W
Baron Samedi
SageOSixDabs
Baron Samedi
1
10
10
0.6
L
Aphrodite
echosis35
Aphrodite
3
13
3
0.35
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,886
Damage
31,068
57,392
Taken
75,881
37,574
Mitigated
38,587
21,525
Healing
19,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,317
1,139
0
7,656
18,308
6,869
0
2,485
15,496
0
80,043
L
Sun Wukong
DemonicCupid56
Sun Wukong
5,094
1,060
0
980
14,510
9,277
0
3,190
11,067
0
35,905
W
Danzaburou
GiggleTube
Danzaburou
24,666
9,761
0
8,751
18,807
8,653
6,244
4,476
14,056
0
104,264
W
King Arthur
JadePatas
King Arthur
12,631
2,131
0
7,395
15,812
16,407
0
3,872
11,847
0
80,146
W
10,310
977
324
2,939
6,726
2,715
398
1,285
5,416
95,258
0
L
11,349
1,516
925
3,934
11,860
4,697
46
2,682
8,830
57,854
0
W
Pele
271
148
0
288
1,727
313
0
9
1,718
0
3,613
W
Baron Samedi
SageOSixDabs
Baron Samedi
5,008
1,237
389
1,439
14,320
9,486
172
6,265
7,840
19,405
0
L
Aphrodite
echosis35
Aphrodite
5,003
1,306
1,260
3,971
17,367
5,925
78
1,890
15,401
31,920
0
L
1,305
824
0
618
13,836
11,819
22
4,513
8,809
0
13,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,439
Gold Earned
43,337
544
Minions Killed
388
0
Camps Cleared
0
1,737,498
Distance Traveled
1,803,136
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,884
449
125
6
0
424,771
0
L
Sun Wukong
8,590
390
46
2
0
368,804
0
W
Danzaburou
14,597
664
162
7
0
406,292
4
W
King Arthur
12,587
572
160
7
0
463,153
2
W
Scylla
12,361
562
184
8
0
440,959
4
L
Ra
9,750
443
121
6
0
421,365
1
W
Pele
6,815
310
9
0
0
63,032
0
W
Baron Samedi
10,079
458
29
1
0
364,062
0
L
Aphrodite
8,450
384
72
3
0
280,312
2
L
Bellona
6,663
303
24
1
0
307,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role