Player Matchup

Scylla
Scylla
AWES0M3 MARCUS
Scylla
Level 35
God Stats
19W - 23L
1,264 SR
Queue Stats
182W - 180L
1,387 Elo+
Party 3
Hou Yi
Hou Yi
AWES0M3 ichu
Hou Yi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 359L
1,443 Elo+
Party 3
Mulan
Mulan
Girl-its-Shad
Mulan
Level 47
God Stats
3W - 7L
1,287 SR
Queue Stats
123W - 166L
1,223 Elo+
Party 2
Mercury
Mercury
Seanman-_-
Mercury
Level 24
God Stats
25W - 46L
1,287 SR
Queue Stats
75W - 129L
1,164 Elo+
Party 2
Poseidon
Poseidon
UnBanBanana
Poseidon
Level 29
God Stats
3W - 7L
1,135 SR
Queue Stats
84W - 129L
1,249 Elo+
Party 2
Team Averages
Level 36
1,294 SR
1,293 Elo+

VS

Team Averages
Level 53
1,468 SR
1,388 Elo+
Bacchus
Bacchus
GALUMc
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,499 Elo+
Party 1
Loki
Loki
HoshinaUtau
Loki
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,420 Elo+
Party 1
King Arthur
King Arthur
Qbot710
King Arthur
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 17L
1,100 Elo+
Solo
Olorun
Olorun
RipCard
Olorun
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SaltyAndyy
Danzaburou
Level 27
God Stats
5W - 4L
1,342 SR
Queue Stats
9W - 8L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
9,995
500
6,450
10,795
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
1 / 4 / 3
8,545
427
3,580
12,070
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 3
9,702
485
11,979
16,638
8,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Seanman-_-
Mercury
12
1 / 5 / 2
7,938
397
2,052
8,098
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
UnBanBanana
Poseidon
15
5 / 9 / 3
9,814
491
11,933
12,632
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GALUMc
Bacchus
17
4 / 5 / 10
11,610
581
8,364
17,791
22,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 1 / 2
13,060
653
15,184
14,872
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Qbot710
King Arthur
15
0 / 2 / 3
9,548
477
5,745
10,113
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
RipCard
Olorun
15
0 / 5 / 5
9,272
464
4,251
10,398
3,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SaltyAndyy
Danzaburou
18
10 / 3 / 2
11,919
596
9,142
13,535
5,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
15
Kills
29
29
Deaths
16
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Hou Yi
1
4
3
0.63
W
Bacchus
GALUMc
Bacchus
4
5
10
1.8
L
4
5
3
1.1
W
15
1
2
16
W
King Arthur
Qbot710
King Arthur
0
2
3
0.75
W
Olorun
RipCard
Olorun
0
5
5
0.5
W
Danzaburou
SaltyAndyy
Danzaburou
10
3
2
3.67
L
Mercury
Seanman-_-
Mercury
1
5
2
0.4
L
Poseidon
UnBanBanana
Poseidon
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,994
Damage
42,686
60,233
Taken
66,709
22,667
Mitigated
46,933
9,784
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,450
1,277
0
879
10,795
3,724
658
1,617
8,953
43,858
0
L
Hou Yi
3,580
1,852
0
4,695
12,070
3,732
339
657
11,363
0
32,575
W
Bacchus
GALUMc
Bacchus
8,364
1,056
696
4,224
17,791
22,875
1,362
7,707
9,739
32,236
0
L
11,979
1,791
0
3,678
16,638
8,202
0
4,400
12,188
0
59,080
W
15,184
5,815
0
2,430
14,872
5,937
431
1,735
12,985
0
99,284
W
King Arthur
Qbot710
King Arthur
5,745
661
306
488
10,113
9,231
932
2,954
6,906
0
49,249
W
Olorun
RipCard
Olorun
4,251
753
683
2,727
10,398
3,482
2,360
3,216
6,851
34,798
0
W
Danzaburou
SaltyAndyy
Danzaburou
9,142
2,658
0
4,099
13,535
5,408
5,563
1,582
11,845
0
65,085
L
Mercury
Seanman-_-
Mercury
2,052
1,092
0
312
8,098
2,708
391
1,138
6,960
0
24,349
L
Poseidon
UnBanBanana
Poseidon
11,933
1,483
0
220
12,632
4,301
530
4,803
7,804
52,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,994
Gold Earned
55,409
397
Minions Killed
457
0
Camps Cleared
0
1,583,594
Distance Traveled
1,832,108
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,995
500
85
4
0
311,040
1
L
Hou Yi
8,545
427
55
3
0
348,985
2
W
Bacchus
11,610
581
46
2
0
361,877
0
L
Mulan
9,702
485
101
5
0
340,411
0
W
Loki
13,060
653
158
8
0
407,082
1
W
King Arthur
9,548
477
86
4
0
383,524
1
W
Olorun
9,272
464
59
3
0
347,776
1
W
Danzaburou
11,919
596
108
5
0
331,849
0
L
Mercury
7,938
397
61
3
0
297,179
0
L
Poseidon
9,814
491
95
5
0
285,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role