Player Matchup

Olorun
Olorun
Dlacayo11
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,241 Elo+
Party 2
Fenrir
Fenrir
Naive-Dos_X
Fenrir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 67L
1,500 Elo+
Party 1
Odin
Odin
buanbuan4
Odin
Level 7
God Stats
1W - 2L
1,243 SR
Queue Stats
187W - 85L
1,500 Elo+
Party 1
He Bo
He Bo
tantay
He Bo
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
xWolfeez
Anubis
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 11L
1,268 Elo+
Party 2
Team Averages
Level 35
1,402 SR
1,402 Elo+

VS

Team Averages
Level 22
1,469 SR
1,385 Elo+
Bellona
Bellona
AnaXPad
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,424 Elo+
Solo
Yemoja
Yemoja
DaniPack
Yemoja
Level 12
God Stats
4W - 7L
1,704 SR
Queue Stats
6W - 11L
1,688 Elo+
Solo
Baron Samedi
Baron Samedi
DaveD0w0
Baron Samedi
Level 23
God Stats
30W - 26L
1,325 SR
Queue Stats
68W - 69L
1,433 Elo+
Solo
Neith
Neith
blasmv
Neith
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
83W - 113L
1,121 Elo+
Solo
Bakasura
Bakasura
xxBROxUxDONExx
Bakasura
Level 25
God Stats
6W - 3L
1,317 SR
Queue Stats
8W - 6L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dlacayo11
Olorun
16
1 / 17 / 5
11,102
358
2,492
23,829
8,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
20
14 / 5 / 11
17,124
552
20,381
29,503
21,811
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
5 / 2 / 12
15,402
497
22,211
25,012
25,831
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
tantay
He Bo
20
14 / 10 / 9
16,420
530
33,104
24,191
10,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
xWolfeez
Anubis
16
0 / 17 / 7
11,054
357
5,247
17,250
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnaXPad
Bellona
20
2 / 6 / 3
14,499
468
16,457
26,853
29,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
DaniPack
Yemoja
20
2 / 8 / 9
14,020
452
9,458
30,011
41,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DaveD0w0
Baron Samedi
20
26 / 8 / 5
17,244
556
29,293
27,463
14,852
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
blasmv
Neith
20
15 / 6 / 11
15,629
504
19,273
19,562
9,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
20
6 / 9 / 8
15,948
514
15,486
26,472
12,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
87
34
Kills
51
51
Deaths
37
44
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
AnaXPad
Bellona
2
6
3
0.58
W
Yemoja
DaniPack
Yemoja
2
8
9
0.81
W
Baron Samedi
DaveD0w0
Baron Samedi
26
8
5
3.56
L
Olorun
Dlacayo11
Olorun
1
17
5
0.21
L
Fenrir
14
5
11
3.9
W
Neith
blasmv
Neith
15
6
11
3.42
L
Odin
5
2
12
5.5
L
He Bo
tantay
He Bo
14
10
9
1.85
L
Anubis
xWolfeez
Anubis
0
17
7
0.21
W
Bakasura
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,435
Damage
89,967
119,785
Taken
130,361
74,091
Mitigated
107,949
22,769
Healing
31,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AnaXPad
Bellona
16,457
6,092
0
7,196
26,853
29,349
4,211
5,807
21,046
843
89,393
W
Yemoja
DaniPack
Yemoja
9,458
2,675
739
867
30,011
41,697
197
11,222
18,789
73,788
0
W
Baron Samedi
DaveD0w0
Baron Samedi
29,293
3,619
2,084
9,034
27,463
14,852
2,761
9,330
18,133
91,963
0
L
Olorun
Dlacayo11
Olorun
2,492
283
392
2,486
23,829
8,889
827
9,378
14,273
23,875
0
L
Fenrir
20,381
5,401
0
7,665
29,503
21,811
0
5,798
22,537
0
92,856
W
Neith
blasmv
Neith
19,273
10,654
0
4,788
19,562
9,637
4,869
7,950
11,612
0
84,482
L
Odin
22,211
7,119
315
3,860
25,012
25,831
276
6,898
17,364
0
92,162
L
He Bo
tantay
He Bo
33,104
4,885
2,148
4,993
24,191
10,550
721
11,021
13,170
96,487
0
L
Anubis
xWolfeez
Anubis
5,247
1,153
0
910
17,250
7,010
608
6,443
10,732
33,528
0
W
Bakasura
15,486
10,904
0
6,918
26,472
12,414
3,438
6,534
19,092
0
116,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,102
Gold Earned
77,340
518
Minions Killed
677
0
Camps Cleared
0
2,493,454
Distance Traveled
2,659,132
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,499
468
151
5
0
587,712
1
W
Yemoja
14,020
452
107
3
0
498,175
3
W
Baron Samedi
17,244
556
116
4
0
544,299
2
L
Olorun
11,102
358
30
1
0
405,844
1
L
Fenrir
17,124
552
135
4
0
560,139
0
W
Neith
15,629
504
118
4
0
465,475
4
L
Odin
15,402
497
168
5
0
589,905
0
L
He Bo
16,420
530
124
4
0
545,785
0
L
Anubis
11,054
357
61
2
0
391,781
0
W
Bakasura
15,948
514
185
6
0
563,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role