Player Matchup

Ne Zha
Ne Zha
BarleyDoofus
Ne Zha
Level 67
God Stats
0W - 4L
1,371 SR
Queue Stats
3W - 12L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
DobyfromJARWARS
Sun Wukong
Level 69
God Stats
0W - 3L
1,198 SR
Queue Stats
14W - 20L
1,233 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GrimDEADMAN
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,233 Elo+
Party 1
Ah Puch
Ah Puch
TwistyFunnyGuy1
Ah Puch
Level 79
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 16L
1,233 Elo+
Party 1
Cerberus
Cerberus
Weeter21
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,040 Elo+
Party 1
Team Averages
Level 70
1,414 SR
1,195 Elo+

VS

Team Averages
Level 96
1,474 SR
1,569 Elo+
Thanatos
Thanatos
Altair816
Thanatos
Level 68
God Stats
136W - 93L
1,572 SR
Queue Stats
202W - 207L
1,551 Elo+
Party 3
Cernunnos
Cernunnos
Dewg0ng
Cernunnos
Level 96
God Stats
3W - 0L
1,733 SR
Queue Stats
21W - 9L
1,569 Elo+
Party 2
Amaterasu
Amaterasu
Wags1018
Amaterasu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,595 Elo+
Party 2
The Morrigan
The Morrigan
Warnienty
The Morrigan
Level 86
God Stats
16W - 21L
1,285 SR
Queue Stats
321W - 316L
1,551 Elo+
Party 3
Bacchus
Bacchus
mrbadman2
Bacchus
Level 107
God Stats
3W - 1L
1,280 SR
Queue Stats
209W - 213L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 7 / 3
9,971
475
5,328
14,629
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DobyfromJARWARS
Sun Wukong
16
1 / 6 / 0
9,546
455
9,690
16,185
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
GrimDEADMAN
Ah Muzen Cab
15
3 / 8 / 1
9,679
461
11,078
18,901
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 3
9,213
439
12,134
15,613
5,325
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Weeter21
Cerberus
12
1 / 11 / 3
8,104
386
11,453
24,042
18,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Altair816
Thanatos
20
17 / 1 / 6
13,141
626
19,612
12,787
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Dewg0ng
Cernunnos
20
11 / 2 / 6
12,948
617
18,351
19,675
8,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Wags1018
Amaterasu
17
4 / 3 / 14
11,964
570
10,754
19,539
14,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Warnienty
The Morrigan
19
8 / 2 / 6
11,688
557
13,736
11,983
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
mrbadman2
Bacchus
17
1 / 2 / 7
10,488
499
10,827
15,129
15,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
10
Kills
41
41
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Altair816
Thanatos
17
1
6
20
L
Ne Zha
4
7
3
0.79
W
Cernunnos
Dewg0ng
Cernunnos
11
2
6
7
L
Sun Wukong
DobyfromJARWARS
Sun Wukong
1
6
0
0.17
L
Ah Muzen Cab
GrimDEADMAN
Ah Muzen Cab
3
8
1
0.44
L
1
9
3
0.28
W
Amaterasu
Wags1018
Amaterasu
4
3
14
3.67
W
The Morrigan
Warnienty
The Morrigan
8
2
6
5.5
L
Cerberus
Weeter21
Cerberus
1
11
3
0.23
W
Bacchus
mrbadman2
Bacchus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,683
Damage
73,280
89,370
Taken
79,113
47,377
Mitigated
50,453
23,304
Healing
39,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Altair816
Thanatos
19,612
8,253
0
14,949
12,787
7,891
908
4,532
8,093
6,333
81,597
L
Ne Zha
5,328
660
0
3,090
14,629
6,988
682
3,197
11,310
3,314
44,502
W
Cernunnos
Dewg0ng
Cernunnos
18,351
9,162
0
13,671
19,675
8,070
3,502
4,158
15,117
0
103,874
L
Sun Wukong
DobyfromJARWARS
Sun Wukong
9,690
3,261
0
4,700
16,185
11,363
326
8,272
7,913
0
59,850
L
Ah Muzen Cab
GrimDEADMAN
Ah Muzen Cab
11,078
3,627
195
7,496
18,901
5,384
584
581
18,278
0
63,155
L
12,134
717
107
3,199
15,613
5,325
201
7,070
8,109
54,972
0
W
Amaterasu
Wags1018
Amaterasu
10,754
5,959
0
3,002
19,539
14,926
0
6,229
12,875
0
52,814
W
The Morrigan
Warnienty
The Morrigan
13,736
1,349
0
734
11,983
4,273
1,776
6,031
5,764
84,624
3,331
L
Cerberus
Weeter21
Cerberus
11,453
657
249
4,268
24,042
18,317
166
4,307
19,605
38,090
0
W
Bacchus
mrbadman2
Bacchus
10,827
2,045
0
6,769
15,129
15,293
649
1,624
12,841
56,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
60,229
485
Minions Killed
612
0
Camps Cleared
0
1,727,385
Distance Traveled
2,043,391
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,141
626
135
6
0
453,365
5
L
Ne Zha
9,971
475
76
4
0
373,224
0
W
Cernunnos
12,948
617
168
8
0
384,211
1
L
Sun Wukong
9,546
455
122
6
0
363,372
4
L
Ah Muzen Cab
9,679
461
109
5
0
309,487
1
L
Ah Puch
9,213
439
93
4
0
327,254
2
W
Amaterasu
11,964
570
66
3
0
461,834
4
W
The Morrigan
11,688
557
152
7
0
375,700
4
L
Cerberus
8,104
386
85
4
0
354,048
5
W
Bacchus
10,488
499
91
4
0
368,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role