Player Matchup

Discordia
Discordia
Dogma567869
Discordia
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 292L
1,601 Elo+
Party 1
Ymir
Ymir
StardustSigner
Ymir
Level 11
God Stats
4W - 1L
1,694 SR
Queue Stats
8W - 7L
1,630 Elo+
Party 1
Bellona
Bellona
TeriakiExpress
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,704 Elo+
Solo
Anhur
Anhur
TheTiltedPanda
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,559 Elo+
Party 1
Da Ji
Da Ji
heroic_salt
Da Ji
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 76L
1,447 Elo+
Party 1
Team Averages
Level 40
1,539 SR
1,588 Elo+

VS

Team Averages
Level 14
1,565 SR
1,484 Elo+
Ares
Ares
Anime man126737
Ares
Level 8
God Stats
1W - 2L
1,661 SR
Queue Stats
3W - 5L
1,397 Elo+
Solo
Anhur
Anhur
FeXoCuZiNhO13_
Anhur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 77L
1,686 Elo+
Party 2
Ra
Ra
Jakecitoo
Ra
Level 17
God Stats
4W - 7L
1,569 SR
Queue Stats
198W - 222L
1,409 Elo+
Solo
Cerberus
Cerberus
sorry_shot4
Cerberus
Level 17
God Stats
0W - 4L
1,277 SR
Queue Stats
3W - 6L
1,508 Elo+
Solo
Bellona
Bellona
valete87
Bellona
Level 7
God Stats
11W - 20L
1,819 SR
Queue Stats
51W - 73L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dogma567869
Discordia
15
12 / 2 / 8
10,324
543
19,782
11,359
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 13
8,494
447
3,635
12,002
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 7
9,576
504
8,318
9,660
5,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
13 / 2 / 5
10,780
567
17,078
15,062
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 7
9,943
523
6,381
10,851
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,417
390
2,026
13,082
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 8 / 3
7,836
412
7,538
14,134
3,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 0
7,858
414
7,823
12,362
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
sorry_shot4
Cerberus
11
0 / 11 / 1
7,187
378
2,719
16,946
8,320
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
valete87
Bellona
13
4 / 7 / 0
8,579
452
7,185
16,686
15,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
36
Kills
7
8
Deaths
37
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Discordia
Dogma567869
Discordia
12
2
8
8
L
2
8
3
0.44
L
1
6
0
0.17
W
0
2
13
3.25
W
5
1
7
8.5
W
13
2
5
7.75
W
6
1
7
9.5
L
Cerberus
sorry_shot4
Cerberus
0
11
1
0.05
L
Bellona
valete87
Bellona
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,194
Damage
27,291
58,934
Taken
73,210
29,306
Mitigated
38,389
16,703
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,026
285
0
496
13,082
6,408
29
5,145
7,937
28,827
0
W
Discordia
Dogma567869
Discordia
19,782
1,545
0
4,049
11,359
4,090
996
3,933
7,177
57,415
0
L
7,538
4,663
0
2,908
14,134
3,917
1,843
3,687
10,447
0
28,803
L
7,823
149
453
4,643
12,362
4,681
305
7,047
5,246
43,216
0
W
3,635
1,822
0
1,144
12,002
7,493
907
1,862
9,934
11,049
0
W
8,318
2,572
0
2,110
9,660
5,637
901
2,232
6,963
0
41,822
W
17,078
7,665
0
8,900
15,062
5,030
2,963
2,544
12,268
0
69,581
W
6,381
1,661
0
500
10,851
7,056
0
1,286
9,490
7,935
64,536
L
Cerberus
sorry_shot4
Cerberus
2,719
338
0
643
16,946
8,320
368
5,655
11,291
19,198
0
L
Bellona
valete87
Bellona
7,185
2,168
0
1,645
16,686
15,063
879
1,879
14,807
0
34,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
38,877
393
Minions Killed
259
0
Camps Cleared
0
1,804,691
Distance Traveled
1,578,410
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,417
390
55
3
0
428,864
0
W
Discordia
10,324
543
85
4
0
356,117
1
L
Anhur
7,836
412
43
2
0
245,143
0
L
Ra
7,858
414
72
4
0
345,808
2
W
Ymir
8,494
447
12
1
0
350,659
0
W
Bellona
9,576
504
71
4
0
399,717
1
W
Anhur
10,780
567
115
6
0
315,614
2
W
Da Ji
9,943
523
110
6
0
382,584
0
L
Cerberus
7,187
378
33
2
0
243,952
0
L
Bellona
8,579
452
56
3
0
314,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role