Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BIB Ricey
Mulan
Level 28
God Stats
6W - 6L
1,323 SR
Queue Stats
19W - 21L
1,449 Elo+
Party 3
Merlin
Merlin
MattThe501st
Merlin
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 13L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
antrakon
Cthulhu
Level 14
God Stats
6W - 6L
1,500 SR
Queue Stats
15W - 20L
1,284 Elo+
Party 3
Ganesha
Ganesha
skulljugler
Ganesha
Level 23
God Stats
37W - 27L
1,778 SR
Queue Stats
138W - 149L
1,458 Elo+
Party 1
Team Averages
Level 23
1,520 SR
1,426 Elo+

VS

Team Averages
Level 12
1,315 SR
1,182 Elo+
Bastet
Bastet
Apollotheos
Bastet
Level 24
God Stats
2W - 7L
1,500 SR
Queue Stats
413W - 410L
1,255 Elo+
Solo
Nemesis
Nemesis
Outta3This6World
Nemesis
Level 6
God Stats
1W - 2L
1,239 SR
Queue Stats
5W - 15L
1,102 Elo+
Party 2
Ganesha
Ganesha
SkyReapzz7
Ganesha
Level 8
God Stats
1W - 4L
1,158 SR
Queue Stats
8W - 22L
1,267 Elo+
Party 2
Medusa
Medusa
Spaarttano
Medusa
Level 17
God Stats
3W - 7L
1,176 SR
Queue Stats
3W - 7L
1,181 Elo+
Solo
Loki
Loki
the_truth6_7_19
Loki
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 14L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 0 / 16
10,635
967
14,942
4,567
2,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
BIB Ricey
Mulan
18
17 / 0 / 9
12,407
1,128
17,505
11,465
7,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
12 / 0 / 23
11,834
1,076
25,034
7,895
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
antrakon
Cthulhu
17
5 / 0 / 20
10,955
996
11,945
12,247
17,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
skulljugler
Ganesha
19
0 / 1 / 35
12,168
1,106
11,742
12,655
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
0 / 14 / 1
9,116
829
6,612
21,109
9,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 10 / 1
8,337
758
5,035
14,224
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
SkyReapzz7
Ganesha
15
0 / 7 / 0
9,558
869
10,768
21,701
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Spaarttano
Medusa
15
1 / 4 / 0
9,150
832
11,776
13,182
4,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 1
9,058
823
9,094
20,906
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
4
42
Kills
1
1
Deaths
42
103
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
16
16
L
Bastet
0
14
1
0.04
W
Mulan
BIB Ricey
Mulan
17
0
9
21.5
W
Merlin
12
0
23
23.5
L
0
10
1
0.05
L
Ganesha
SkyReapzz7
Ganesha
0
7
0
0
L
Medusa
Spaarttano
Medusa
1
4
0
0.25
W
Cthulhu
antrakon
Cthulhu
5
0
20
15
W
Ganesha
skulljugler
Ganesha
0
1
35
17.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,168
Damage
43,285
48,829
Taken
91,122
43,130
Mitigated
45,100
9,039
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,942
8,936
0
1,903
4,567
2,091
0
887
3,680
0
43,856
L
Bastet
6,612
2,326
0
0
21,109
9,409
0
10,882
10,101
0
27,630
W
Mulan
BIB Ricey
Mulan
17,505
3,703
193
2,496
11,465
7,463
0
2,644
8,821
0
27,381
W
Merlin
25,034
5,682
90
1,340
7,895
4,238
0
2,197
5,698
38,701
0
L
5,035
2,088
0
849
14,224
5,517
0
6,811
7,263
0
6,981
L
Ganesha
SkyReapzz7
Ganesha
10,768
325
0
830
21,701
18,547
0
9,510
12,013
18,537
0
L
Medusa
Spaarttano
Medusa
11,776
7,847
0
1,539
13,182
4,459
0
9,976
3,061
0
29,091
W
Cthulhu
antrakon
Cthulhu
11,945
1,791
0
629
12,247
17,062
0
1,761
10,486
21,910
0
W
Ganesha
skulljugler
Ganesha
11,742
1,645
31
2,357
12,655
12,276
0
3,279
9,376
23,156
0
L
9,094
3,979
0
1,037
20,906
7,168
0
10,818
9,963
0
26,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
45,219
187
Minions Killed
145
6
Camps Cleared
3
913,388
Distance Traveled
890,912
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,635
967
64
6
5
155,104
1
L
Bastet
9,116
829
52
5
2
182,158
3
W
Mulan
12,407
1,128
32
3
0
160,459
0
W
Merlin
11,834
1,076
44
4
0
177,803
0
L
Nemesis
8,337
758
6
1
0
134,031
1
L
Ganesha
9,558
869
1
0
0
222,654
1
L
Medusa
9,150
832
39
4
1
146,311
0
W
Cthulhu
10,955
996
46
4
1
222,784
0
W
Ganesha
12,168
1,106
1
0
0
197,238
0
L
Loki
9,058
823
47
4
0
205,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role