Player Matchup

Merlin
Merlin
LARKPUP
Merlin
Level 119
God Stats
6W - 2L
1,812 SR
Queue Stats
39W - 43L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
RCG_Raven
Amaterasu
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
223W - 245L
1,814 Elo+
Solo
Danzaburou
Danzaburou
marissafaith24
Danzaburou
Level 69
God Stats
6W - 7L
1,599 SR
Queue Stats
6W - 9L
1,488 Elo+
Party 2
Team Averages
Level 92
1,637 SR
1,597 Elo+

VS

Team Averages
Level 121
1,452 SR
1,403 Elo+
Sylvanus
Sylvanus
Barndarn
Sylvanus
Level 144
God Stats
20W - 27L
1,664 SR
Queue Stats
295W - 382L
1,440 Elo+
Party 1
Medusa
Medusa
Dulio
Medusa
Level 141
God Stats
0W - 7L
1,193 SR
Queue Stats
157W - 198L
1,441 Elo+
Party 1
Zeus
Zeus
leo5045
Zeus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 98L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LARKPUP
Merlin
19
6 / 6 / 9
15,560
707
27,869
18,093
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
RCG_Raven
Amaterasu
18
13 / 8 / 3
15,895
723
19,044
32,943
28,614
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
marissafaith24
Danzaburou
17
1 / 10 / 9
14,303
650
16,860
19,567
6,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Barndarn
Sylvanus
17
4 / 9 / 13
15,457
703
15,036
31,552
23,966
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Dulio
Medusa
19
13 / 5 / 6
16,063
730
23,880
30,305
10,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
leo5045
Zeus
17
7 / 6 / 12
15,247
693
17,298
14,973
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
20
Kills
24
24
Deaths
20
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Barndarn
Sylvanus
4
9
13
1.17
L
Medusa
Dulio
Medusa
13
5
6
3.2
W
Merlin
LARKPUP
Merlin
6
6
9
1.75
W
Amaterasu
RCG_Raven
Amaterasu
13
8
3
1.81
L
Zeus
leo5045
Zeus
7
6
12
2.17
W
Danzaburou
marissafaith24
Danzaburou
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,773
Damage
56,214
70,603
Taken
76,830
41,276
Mitigated
39,194
19,788
Healing
30,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Barndarn
Sylvanus
15,036
3,372
2,680
10,650
31,552
23,966
187
9,965
21,587
34,073
0
L
Medusa
Dulio
Medusa
23,880
15,426
0
13,093
30,305
10,627
2,150
13,802
16,503
0
109,347
W
Merlin
LARKPUP
Merlin
27,869
1,162
687
5,263
18,093
6,485
1,258
8,698
9,169
89,258
0
W
Amaterasu
RCG_Raven
Amaterasu
19,044
11,711
0
11,095
32,943
28,614
361
14,140
18,234
0
63,740
L
Zeus
leo5045
Zeus
17,298
2,318
0
4,216
14,973
4,601
759
4,530
10,443
56,267
0
W
Danzaburou
marissafaith24
Danzaburou
16,860
6,400
178
2,565
19,567
6,177
1,327
8,889
10,514
0
59,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,758
Gold Earned
46,767
251
Minions Killed
235
0
Camps Cleared
0
1,049,729
Distance Traveled
1,066,193
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
15,457
703
31
1
0
326,444
0
L
Medusa
16,063
730
121
6
0
387,164
6
W
Merlin
15,560
707
111
5
0
333,275
3
W
Amaterasu
15,895
723
64
3
0
394,639
2
L
Zeus
15,247
693
83
4
0
352,585
3
W
Danzaburou
14,303
650
76
3
0
321,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role