Player Matchup

Apollo
Apollo
Gold V
Biteyyy
Apollo
Gold V
Level 158
God Stats
41W - 33L
1,699 SR
Queue Stats
689W - 596L
1,585 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
Chicken4pieYT90
Guan Yu
Gold IV
Level 106
God Stats
17W - 8L
1,500 SR
Queue Stats
494W - 502L
1,631 MMR
Solo
Vulcan
Vulcan
Gold IV
DARKOPERAT1VE
Vulcan
Gold IV
Level 153
God Stats
36W - 27L
1,500 SR
Queue Stats
517W - 504L
1,678 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Khuyaq
Cthulhu
Gold IV
Level 160
God Stats
2W - 2L
1,780 SR
Queue Stats
310W - 296L
1,634 MMR
Party 1
Serqet
Serqet
Gold V
Satisfactoryy
Serqet
Gold V
Level 118
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 17L
1,631 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,643 SR
1,632 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,678 SR
1,623 MMR
Hou Yi
Hou Yi
Silver I
BlasphemusRage
Hou Yi
Silver I
Level 152
God Stats
2W - 6L
1,500 SR
Queue Stats
103W - 86L
1,634 MMR
Solo
Ymir
Ymir
Silver I
KazoooKing
Ymir
Silver I
Level 58
God Stats
5W - 8L
1,931 SR
Queue Stats
446W - 423L
1,586 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
MrProdigyv
Cu Chulainn
Gold V
Level 143
God Stats
8W - 8L
1,500 SR
Queue Stats
198W - 180L
1,633 MMR
Party 3
Chang'e
Chang'e
Gold V
Neudorf
Chang'e
Gold V
Level 127
God Stats
1W - 1L
1,913 SR
Queue Stats
112W - 99L
1,633 MMR
Party 3
Erlang Shen
Erlang Shen
Gold III
brobrobroooooooo
Erlang Shen
Gold III
Level 140
God Stats
60W - 46L
1,545 SR
Queue Stats
379W - 386L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Biteyyy
Apollo
20
12 / 4 / 12
16,513
688
23,023
16,683
7,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 12
14,261
594
9,803
31,978
33,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 2 / 18
14,928
622
28,113
11,724
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Khuyaq
Cthulhu
18
2 / 4 / 17
12,971
540
10,215
25,489
24,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
8 / 4 / 12
13,988
583
12,581
17,356
9,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneSetNemesisDanzaburouNu Wa

VS

Bans
TsukuyomiScyllaRaijinThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 4
12,374
516
12,102
17,616
5,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 8
9,496
396
5,616
24,893
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
MrProdigyv
Cu Chulainn
19
6 / 6 / 7
12,466
519
18,180
24,059
20,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Neudorf
Chang'e
17
3 / 7 / 6
11,120
463
13,518
21,692
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
brobrobroooooooo
Erlang Shen
18
4 / 6 / 11
11,700
488
10,966
20,483
15,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
32
Kills
17
17
Deaths
32
71
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Apollo
Biteyyy
Apollo
12
4
12
4.5
L
4
5
4
1.2
W
3
3
12
3
W
7
2
18
8
L
0
8
8
0.5
W
Cthulhu
Khuyaq
Cthulhu
2
4
17
2.63
L
Cu Chulainn
MrProdigyv
Cu Chulainn
6
6
7
1.58
L
Chang'e
Neudorf
Chang'e
3
7
6
0.86
W
8
4
12
3.5
L
Erlang Shen
brobrobroooooooo
Erlang Shen
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,735
Damage
60,382
103,230
Taken
108,743
80,122
Mitigated
65,334
37,557
Healing
27,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Biteyyy
Apollo
23,023
17,195
0
6,669
16,683
7,159
7,769
4,695
11,888
0
143,675
L
12,102
4,591
0
7,060
17,616
5,780
0
5,249
11,619
0
96,320
W
9,803
1,626
2,366
16,967
31,978
33,665
1,328
6,959
24,845
8,449
67,844
W
28,113
7,891
0
2,734
11,724
5,397
2,293
4,179
7,449
119,698
0
L
5,616
1,902
0
2,133
24,893
16,853
0
11,160
12,634
20,544
0
W
Cthulhu
Khuyaq
Cthulhu
10,215
333
1,267
6,331
25,489
24,718
600
7,718
17,593
50,928
0
L
Cu Chulainn
MrProdigyv
Cu Chulainn
18,180
4,168
0
3,715
24,059
20,370
0
7,400
15,883
17,929
77,110
L
Chang'e
Neudorf
Chang'e
13,518
1,336
2,234
6,976
21,692
7,191
0
9,139
11,567
86,413
0
W
12,581
1,935
0
1,223
17,356
9,183
2,289
4,466
12,794
58
75,092
L
Erlang Shen
brobrobroooooooo
Erlang Shen
10,966
5,830
0
5,298
20,483
15,140
94
7,063
13,073
7,465
66,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,661
Gold Earned
57,156
697
Minions Killed
635
0
Camps Cleared
0
2,501,795
Distance Traveled
2,290,006
39
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,513
688
199
8
0
471,724
9
L
Hou Yi
12,374
516
163
7
0
437,414
8
W
Guan Yu
14,261
594
146
6
0
497,890
1
W
Vulcan
14,928
622
178
7
0
502,338
9
L
Ymir
9,496
396
19
1
0
454,613
12
W
Cthulhu
12,971
540
50
2
0
530,641
13
L
Cu Chulainn
12,466
519
166
7
0
464,836
2
L
Chang'e
11,120
463
170
7
0
434,749
7
W
Serqet
13,988
583
124
5
0
499,202
7
L
Erlang Shen
11,700
488
117
5
0
498,394
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role