Player Matchup

Chaac
Chaac
BigRickOnTheKeys
Chaac
Level 121
God Stats
11W - 12L
1,315 SR
Queue Stats
60W - 82L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Echalon420
Nu Wa
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 251L
1,592 Elo+
Party 3
Terra
Terra
GingerSlayer14
Terra
Level 68
God Stats
32W - 37L
1,437 SR
Queue Stats
113W - 114L
1,562 Elo+
Solo
Izanami
Izanami
HERKULES711
Izanami
Level 120
God Stats
8W - 7L
1,715 SR
Queue Stats
71W - 98L
1,715 Elo+
Party 2
Hel
Hel
lllllShylllll
Hel
Level 119
God Stats
13W - 13L
1,500 SR
Queue Stats
252W - 272L
1,592 Elo+
Party 3
Team Averages
Level 107
1,494 SR
1,592 Elo+

VS

Team Averages
Level 100
1,545 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Caseye0034
Baron Samedi
Level 122
God Stats
13W - 11L
1,588 SR
Queue Stats
48W - 58L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
IamVoyd
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,556 Elo+
Solo
King Arthur
King Arthur
ZTORM28
King Arthur
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Geb
Geb
angrylemon01
Geb
Level 149
God Stats
3W - 3L
1,638 SR
Queue Stats
45W - 53L
1,455 Elo+
Party 1
Da Ji
Da Ji
xNiKEKiDLLx
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 8
12,705
669
19,764
18,027
16,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
20
5 / 0 / 5
13,698
721
15,385
7,711
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 4 / 10
11,048
581
8,831
25,145
28,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
HERKULES711
Izanami
18
4 / 0 / 6
12,353
650
16,977
11,845
5,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 0 / 8
12,147
639
9,609
12,647
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caseye0034
Baron Samedi
19
2 / 0 / 3
11,726
617
25,807
11,373
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
IamVoyd
Kuzenbo
16
0 / 5 / 3
9,724
512
12,537
22,270
27,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ZTORM28
King Arthur
16
1 / 6 / 1
10,210
537
9,992
19,088
16,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 0 / 2
11,444
602
5,163
19,547
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 2
9,702
511
4,128
10,357
3,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
14
Kills
5
5
Deaths
14
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Baron Samedi
Caseye0034
Baron Samedi
2
0
3
3.5
W
Nu Wa
5
0
5
7.5
W
0
4
10
1.25
W
Izanami
HERKULES711
Izanami
4
0
6
7
L
Kuzenbo
IamVoyd
Kuzenbo
0
5
3
0.3
L
King Arthur
ZTORM28
King Arthur
1
6
1
0.25
L
1
0
2
2
W
1
0
8
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,566
Damage
57,627
75,375
Taken
82,635
60,151
Mitigated
71,857
48,277
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,764
3,218
1,518
8,476
18,027
16,157
1,563
13,174
4,215
220
51,285
L
Baron Samedi
Caseye0034
Baron Samedi
25,807
1,023
8,073
5,808
11,373
5,693
0
5,049
5,836
68,090
0
W
Nu Wa
15,385
1,833
511
1,498
7,711
3,308
2,853
3,140
4,408
61,777
0
W
8,831
1,320
8,556
8,716
25,145
28,629
96
13,879
10,228
33,183
0
W
Izanami
HERKULES711
Izanami
16,977
13,060
2,032
1,662
11,845
5,695
2,067
6,137
5,344
0
57,567
L
Kuzenbo
IamVoyd
Kuzenbo
12,537
3,526
945
2,754
22,270
27,680
0
6,933
14,782
32,439
0
L
King Arthur
ZTORM28
King Arthur
9,992
2,204
366
940
19,088
16,143
0
8,157
10,500
0
36,285
L
5,163
248
0
1,441
19,547
18,728
0
7,820
10,877
26,544
0
W
9,609
959
8,170
7,138
12,647
6,362
545
6,795
5,632
55,447
0
L
4,128
1,658
0
52
10,357
3,613
0
5,388
4,763
0
17,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,951
Gold Earned
52,806
441
Minions Killed
295
9
Camps Cleared
6
1,707,073
Distance Traveled
1,474,314
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,705
669
65
3
0
362,963
0
L
Baron Samedi
11,726
617
110
6
2
330,056
0
W
Nu Wa
13,698
721
132
7
1
332,539
3
W
Terra
11,048
581
62
3
1
351,423
0
W
Izanami
12,353
650
81
4
2
302,608
0
L
Kuzenbo
9,724
512
39
2
0
303,166
0
L
King Arthur
10,210
537
71
4
0
289,377
1
L
Geb
11,444
602
42
2
0
371,281
13
W
Hel
12,147
639
101
5
5
357,540
11
L
Da Ji
9,702
511
33
2
4
180,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role