Player Matchup

Chronos
Chronos
AnimateParty907
Chronos
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 51L
1,693 Elo+
Solo
Ganesha
Ganesha
BirdTrap0202
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,553 Elo+
Solo
Fenrir
Fenrir
ClosetSnake
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
imtrashikno
Bakasura
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 69L
1,453 Elo+
Solo
Yemoja
Yemoja
pedacitod_cielo
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,352 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,510 Elo+

VS

Team Averages
Level 66
1,500 SR
1,586 Elo+
Vamana
Vamana
FreshSqueezedJ
Vamana
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 45L
1,500 Elo+
Party 1
Achilles
Achilles
GovernorToast
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 179L
1,719 Elo+
Party 1
Neith
Neith
Turboseal25
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,493 Elo+
Solo
Chernobog
Chernobog
haileylemon88
Chernobog
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 48L
1,500 Elo+
Party 1
Ra
Ra
miniasian69
Ra
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 150L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 8
12,427
888
16,625
16,516
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
BirdTrap0202
Ganesha
18
2 / 7 / 18
10,931
781
12,694
18,041
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
3 / 9 / 7
9,651
689
6,106
15,885
7,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
imtrashikno
Bakasura
17
6 / 11 / 11
10,643
760
11,765
17,622
7,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 7 / 8
11,597
828
13,209
16,298
8,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 23
12,100
864
19,539
23,205
16,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
GovernorToast
Achilles
19
10 / 6 / 27
12,231
874
14,115
19,712
25,223
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 4 / 20
11,542
824
13,661
10,466
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
haileylemon88
Chernobog
19
6 / 5 / 23
11,734
838
11,377
12,452
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 16
12,804
915
17,764
13,563
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
152
26
Kills
43
43
Deaths
26
52
Assists
109
Player
Kills
Deaths
Assists
KDA
L
7
9
8
1.22
L
Ganesha
BirdTrap0202
Ganesha
2
7
18
1.57
L
Fenrir
3
9
7
0.72
W
7
6
23
3.08
W
Achilles
GovernorToast
Achilles
10
6
27
3.92
W
7
4
20
4.25
W
Chernobog
haileylemon88
Chernobog
6
5
23
3.5
L
Bakasura
imtrashikno
Bakasura
6
11
11
1.05
W
13
5
16
4.2
L
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,399
Damage
76,456
84,362
Taken
79,398
45,735
Mitigated
54,663
18,105
Healing
30,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,625
3,906
1,067
1,700
16,516
7,505
688
3,851
12,527
34,047
0
L
Ganesha
BirdTrap0202
Ganesha
12,694
366
1,521
2,890
18,041
14,675
260
6,232
11,554
21,749
0
L
Fenrir
6,106
1,471
0
1,254
15,885
7,117
360
2,702
13,025
0
11,865
W
19,539
9,428
878
8,009
23,205
16,179
812
10,112
11,804
1,153
34,948
W
Achilles
GovernorToast
Achilles
14,115
4,610
1,876
2,988
19,712
25,223
714
8,606
9,782
2,556
19,684
W
13,661
8,149
3,519
2,615
10,466
3,363
1,611
7,386
2,646
0
25,414
W
Chernobog
haileylemon88
Chernobog
11,377
8,411
650
981
12,452
4,623
1,141
6,911
5,022
0
25,714
L
Bakasura
imtrashikno
Bakasura
11,765
7,328
1,478
1,731
17,622
7,846
0
3,150
14,282
0
18,575
W
17,764
1,863
5,923
3,386
13,563
5,275
1,169
8,291
4,530
42,067
0
L
13,209
2,122
3,278
3,186
16,298
8,592
351
2,691
13,495
29,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
60,411
120
Minions Killed
141
0
Camps Cleared
0
1,022,712
Distance Traveled
1,132,160
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,427
888
40
3
0
182,914
1
L
Ganesha
10,931
781
3
0
0
217,515
0
L
Fenrir
9,651
689
16
1
0
244,218
4
W
Vamana
12,100
864
19
1
0
231,845
2
W
Achilles
12,231
874
18
1
0
228,825
0
W
Neith
11,542
824
21
2
0
227,700
1
W
Chernobog
11,734
838
26
2
0
224,824
0
L
Bakasura
10,643
760
31
2
0
162,529
0
W
Ra
12,804
915
57
4
0
218,966
0
L
Yemoja
11,597
828
30
2
0
215,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role