Player Matchup

Osiris
Osiris
Juan1945
Osiris
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
60W - 65L
1,301 Elo+
Party 1
Neith
Neith
MauroSA
Neith
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 48L
1,768 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheIanYeah
Tsukuyomi
Level 157
God Stats
1W - 3L
1,539 SR
Queue Stats
32W - 33L
1,234 Elo+
Party 1
Ymir
Ymir
Wardthas
Ymir
Level 158
God Stats
49W - 26L
1,644 SR
Queue Stats
233W - 209L
1,698 Elo+
Party 1
Nu Wa
Nu Wa
jpablo12000
Nu Wa
Level 25
God Stats
11W - 4L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 1
Team Averages
Level 121
1,580 SR
1,500 Elo+

VS

Team Averages
Level 78
1,640 SR
1,580 Elo+
Mulan
Mulan
Brianax11
Mulan
Level 86
God Stats
11W - 16L
1,583 SR
Queue Stats
165W - 221L
1,614 Elo+
Party 2
Medusa
Medusa
King_Zion_23
Medusa
Level 85
God Stats
9W - 26L
1,494 SR
Queue Stats
146W - 217L
1,523 Elo+
Party 2
Hera
Hera
TheNamesMage
Hera
Level 41
God Stats
4W - 4L
1,654 SR
Queue Stats
123W - 167L
1,651 Elo+
Party 2
Yemoja
Yemoja
ToxicVybes
Yemoja
Level 59
God Stats
3W - 11L
1,848 SR
Queue Stats
105W - 144L
1,522 Elo+
Party 2
Pele
Pele
critseeker
Pele
Level 117
God Stats
9W - 9L
1,623 SR
Queue Stats
116W - 124L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Juan1945
Osiris
11
4 / 1 / 0
6,441
644
4,261
6,947
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
MauroSA
Neith
11
7 / 0 / 7
6,639
664
7,285
4,046
1,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TheIanYeah
Tsukuyomi
12
3 / 1 / 1
6,352
635
4,091
5,681
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
6 / 0 / 8
6,911
691
5,325
7,079
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 3
6,249
625
4,917
3,783
1,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brianax11
Mulan
9
0 / 4 / 1
5,228
523
4,050
6,735
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
7
0 / 7 / 0
4,574
457
2,217
6,707
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 6 / 1
4,433
443
3,840
5,949
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
ToxicVybes
Yemoja
7
0 / 4 / 0
4,207
421
1,070
7,718
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 1 / 0
5,688
569
2,956
6,721
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
22
Kills
3
3
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
Brianax11
Mulan
0
4
1
0.13
W
Osiris
Juan1945
Osiris
4
1
0
4
L
Medusa
0
7
0
0
W
Neith
MauroSA
Neith
7
0
7
10.5
W
Tsukuyomi
TheIanYeah
Tsukuyomi
3
1
1
3.5
L
0
6
1
0.08
L
Yemoja
ToxicVybes
Yemoja
0
4
0
0
W
Ymir
6
0
8
10
L
3
1
0
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,879
Damage
14,133
27,536
Taken
33,830
12,792
Mitigated
11,288
13,441
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Brianax11
Mulan
4,050
1,063
0
1,450
6,735
4,049
86
379
6,299
1,544
21,248
W
Osiris
Juan1945
Osiris
4,261
1,218
0
3,969
6,947
4,049
252
306
6,641
0
28,425
L
Medusa
2,217
1,246
0
128
6,707
1,388
0
2,126
4,531
0
15,498
W
Neith
MauroSA
Neith
7,285
3,621
0
2,131
4,046
1,289
505
969
3,077
0
33,150
W
Tsukuyomi
TheIanYeah
Tsukuyomi
4,091
1,115
0
3,246
5,681
1,817
0
1,006
4,675
0
34,890
L
3,840
1,582
0
500
5,949
1,506
0
2,742
3,115
16,979
0
L
Yemoja
ToxicVybes
Yemoja
1,070
217
301
1,400
7,718
2,849
0
2,993
4,639
9,656
0
W
Ymir
5,325
1,488
0
3,409
7,079
4,438
93
1,215
5,864
23,687
0
L
2,956
550
0
2,140
6,721
1,496
0
1,607
5,004
0
21,267
W
4,917
956
0
686
3,783
1,199
214
1,720
2,063
34,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
24,130
297
Minions Killed
184
0
Camps Cleared
0
959,152
Distance Traveled
901,581
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,228
523
51
5
0
194,843
3
W
Osiris
6,441
644
63
6
0
167,001
0
L
Medusa
4,574
457
37
4
0
158,590
0
W
Neith
6,639
664
63
6
0
178,680
4
W
Tsukuyomi
6,352
635
78
8
0
220,659
4
L
Hera
4,433
443
30
3
0
156,233
1
L
Yemoja
4,207
421
16
2
0
177,176
0
W
Ymir
6,911
691
24
2
0
199,753
0
L
Pele
5,688
569
50
5
0
214,739
2
W
Nu Wa
6,249
625
69
7
0
193,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role