Player Matchup

Xbalanque
Xbalanque
AbyssalMars
Xbalanque
Level 35
God Stats
6W - 6L
1,682 SR
Queue Stats
196W - 162L
1,573 Elo+
Party 1
King Arthur
King Arthur
Arkus Val
King Arthur
Level 159
God Stats
8W - 3L
1,500 SR
Queue Stats
569W - 567L
1,507 Elo+
Party 1
Khepri
Khepri
Desolationbaby
Khepri
Level 127
God Stats
9W - 8L
1,301 SR
Queue Stats
461W - 405L
1,565 Elo+
Party 1
Nemesis
Nemesis
RnA Sasuke
Nemesis
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 147L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
Saucy Renz
Nu Wa
Level 115
God Stats
11W - 4L
1,703 SR
Queue Stats
174W - 158L
1,452 Elo+
Party 1
Team Averages
Level 110
1,537 SR
1,489 Elo+

VS

Team Averages
Level 40
1,515 SR
1,360 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArealpersonMK1
Medusa
Level 29
God Stats
3W - 8L
1,576 SR
Queue Stats
79W - 100L
1,427 Elo+
Party 2
Nemesis
Nemesis
Klexus9165
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,276 Elo+
Solo
Nu Wa
Nu Wa
Toxsique
Nu Wa
Level 39
God Stats
1W - 7L
1,500 SR
Queue Stats
10W - 23L
1,225 Elo+
Party 2
Anhur
Anhur
the_Chief358
Anhur
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
331W - 288L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AbyssalMars
Xbalanque
9
0 / 1 / 0
4,789
435
2,406
4,292
1,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Arkus Val
King Arthur
11
1 / 0 / 1
6,139
558
4,688
7,539
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 2
5,184
471
2,514
5,251
1,818
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
RnA Sasuke
Nemesis
11
4 / 0 / 0
6,453
587
3,025
4,235
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
11
1 / 0 / 3
6,363
578
6,510
2,687
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 1
5,282
480
2,911
7,376
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 0
5,616
511
2,859
5,391
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
Klexus9165
Nemesis
8
0 / 1 / 0
4,874
443
141
5,736
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Toxsique
Nu Wa
9
0 / 1 / 0
5,368
488
3,800
4,682
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,094
463
2,755
7,969
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Xbalanque
AbyssalMars
Xbalanque
0
1
0
0
L
1
1
0
1
W
King Arthur
Arkus Val
King Arthur
1
0
1
1.5
W
1
0
2
2
L
Nemesis
Klexus9165
Nemesis
0
1
0
0
W
Nemesis
RnA Sasuke
Nemesis
4
0
0
4
W
Nu Wa
1
0
3
2.5
L
Nu Wa
Toxsique
Nu Wa
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,143
Damage
12,466
24,004
Taken
31,154
10,370
Mitigated
9,279
7,186
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,911
371
68
2,838
7,376
3,076
0
2,708
4,534
21,886
0
W
Xbalanque
AbyssalMars
Xbalanque
2,406
1,037
0
1,832
4,292
1,132
0
1,203
3,089
0
20,306
L
2,859
1,603
208
2,377
5,391
1,412
754
982
4,315
0
24,990
W
King Arthur
Arkus Val
King Arthur
4,688
545
0
3,053
7,539
4,103
120
466
7,073
0
30,582
W
2,514
84
483
588
5,251
1,818
0
2,712
2,539
19,322
0
L
Nemesis
Klexus9165
Nemesis
141
0
0
2,490
5,736
1,476
0
1,160
4,443
0
19,552
W
Nemesis
RnA Sasuke
Nemesis
3,025
1,671
0
302
4,235
2,484
0
765
3,470
5,550
34,615
W
Nu Wa
6,510
2,015
0
928
2,687
833
162
1,565
1,122
45,419
0
L
Nu Wa
Toxsique
Nu Wa
3,800
474
0
918
4,682
1,343
0
3,062
1,423
28,077
0
L
2,755
1,910
0
1,708
7,969
1,972
0
730
6,818
0
19,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
26,234
295
Minions Killed
217
0
Camps Cleared
0
1,045,340
Distance Traveled
986,860
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,282
480
31
3
0
202,187
2
W
Xbalanque
4,789
435
35
3
0
176,161
2
L
Medusa
5,616
511
43
4
0
192,248
1
W
King Arthur
6,139
558
54
5
0
225,766
0
W
Khepri
5,184
471
30
3
0
215,781
6
L
Nemesis
4,874
443
46
4
0
215,392
3
W
Nemesis
6,453
587
79
7
0
246,466
2
W
Nu Wa
6,363
578
97
9
0
181,166
3
L
Nu Wa
5,368
488
54
5
0
177,733
1
L
Anhur
5,094
463
43
4
0
199,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role