Player Matchup

Baba Yaga
Baba Yaga
Arnium
Baba Yaga
Level 69
God Stats
7W - 8L
1,075 SR
Queue Stats
270W - 211L
1,428 Elo+
Party 3
Ymir
Ymir
PunyElf
Ymir
Level 25
God Stats
7W - 5L
1,543 SR
Queue Stats
19W - 14L
1,498 Elo+
Party 3
Neith
Neith
Seppulchrál
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Osiris
Osiris
TheDFuzz
Osiris
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 20L
1,572 Elo+
Party 3
Fenrir
Fenrir
TheSneakyNinjah
Fenrir
Level 27
God Stats
4W - 2L
1,740 SR
Queue Stats
36W - 23L
1,572 Elo+
Party 3
Team Averages
Level 43
1,472 SR
1,514 Elo+

VS

Team Averages
Level 91
1,736 SR
1,708 Elo+
Yemoja
Yemoja
Bathyxx
Yemoja
Level 80
God Stats
10W - 5L
1,768 SR
Queue Stats
166W - 138L
2,003 Elo+
Party 2
Izanami
Izanami
JAVIERINCHI
Izanami
Level 121
God Stats
16W - 8L
1,990 SR
Queue Stats
441W - 478L
1,645 Elo+
Party 1
Kali
Kali
Tia099
Kali
Level 97
God Stats
3W - 2L
1,247 SR
Queue Stats
24W - 20L
1,526 Elo+
Party 2
Olorun
Olorun
bomboallanutella
Olorun
Level 92
God Stats
2W - 2L
1,761 SR
Queue Stats
221W - 207L
1,683 Elo+
Party 2
Discordia
Discordia
vitaliy160320
Discordia
Level 66
God Stats
14W - 3L
1,913 SR
Queue Stats
30W - 25L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arnium
Baba Yaga
11
1 / 2 / 4
6,825
488
6,554
5,468
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
PunyElf
Ymir
9
1 / 4 / 0
5,827
416
2,127
8,689
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 3
5,582
399
5,454
6,781
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
TheDFuzz
Osiris
11
1 / 9 / 0
6,779
484
8,079
16,920
11,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 8 / 2
6,462
462
5,236
12,812
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bathyxx
Yemoja
11
2 / 0 / 11
7,293
521
3,802
7,021
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
JAVIERINCHI
Izanami
12
4 / 2 / 6
7,838
560
6,647
9,576
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Tia099
Kali
12
8 / 1 / 2
8,156
583
4,471
8,570
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
10 / 1 / 2
9,592
685
15,505
10,557
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
vitaliy160320
Discordia
12
3 / 3 / 7
7,450
532
7,169
5,981
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
27
27
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Arnium
Baba Yaga
1
2
4
1.5
W
Yemoja
Bathyxx
Yemoja
2
0
11
7.5
W
Izanami
JAVIERINCHI
Izanami
4
2
6
3.5
L
Ymir
PunyElf
Ymir
1
4
0
0.25
L
0
4
3
0.38
L
Osiris
TheDFuzz
Osiris
1
9
0
0.11
L
4
8
2
0.63
W
Kali
Tia099
Kali
8
1
2
9
W
10
1
2
11
W
Discordia
vitaliy160320
Discordia
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
37,594
50,670
Taken
41,705
25,219
Mitigated
18,033
12,823
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Arnium
Baba Yaga
6,554
334
0
1,380
5,468
1,862
0
1,690
3,591
37,990
0
W
Yemoja
Bathyxx
Yemoja
3,802
1,227
1,212
1,833
7,021
3,852
392
2,564
4,341
13,933
0
W
Izanami
JAVIERINCHI
Izanami
6,647
4,637
0
3,958
9,576
2,835
1,674
2,130
7,342
0
59,379
L
Ymir
PunyElf
Ymir
2,127
202
0
861
8,689
4,928
0
5,417
3,192
9,346
0
L
5,454
2,525
0
1,922
6,781
2,135
0
2,628
4,109
0
34,008
L
Osiris
TheDFuzz
Osiris
8,079
3,408
0
5,281
16,920
11,812
0
11,564
5,356
0
36,065
L
5,236
1,697
0
3,379
12,812
4,482
0
4,650
7,946
0
23,447
W
Kali
Tia099
Kali
4,471
2,081
0
4,650
8,570
2,813
0
620
7,866
0
39,290
W
15,505
8,896
49
6,598
10,557
6,726
802
170
10,387
66,555
0
W
Discordia
vitaliy160320
Discordia
7,169
730
0
322
5,981
1,807
0
2,665
3,088
38,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
40,329
280
Minions Killed
399
0
Camps Cleared
0
1,154,353
Distance Traveled
1,251,328
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,825
488
89
6
0
247,441
5
W
Yemoja
7,293
521
14
1
0
240,057
6
W
Izanami
7,838
560
114
8
0
218,939
2
L
Ymir
5,827
416
14
1
0
218,666
1
L
Neith
5,582
399
60
4
0
213,127
3
L
Osiris
6,779
484
75
5
0
240,889
1
L
Fenrir
6,462
462
42
3
0
234,230
5
W
Kali
8,156
583
77
6
0
308,417
5
W
Olorun
9,592
685
122
9
0
219,133
4
W
Discordia
7,450
532
72
5
0
264,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role