Player Matchup

Ah Puch
Ah Puch
AngryVeteran
Ah Puch
Level 31
God Stats
3W - 0L
1,302 SR
Queue Stats
67W - 68L
1,650 Elo+
Solo
Anhur
Anhur
HOKAGE1236
Anhur
Level 28
God Stats
2W - 1L
1,273 SR
Queue Stats
70W - 53L
1,730 Elo+
Party 2
Scylla
Scylla
RISINGF1GHT3R
Scylla
Level 26
God Stats
17W - 7L
1,944 SR
Queue Stats
35W - 21L
1,915 Elo+
Party 2
Ares
Ares
TakibiSaito
Ares
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 69L
1,360 Elo+
Party 2
Odin
Odin
jaygoner
Odin
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 48L
1,500 Elo+
Party 2
Team Averages
Level 24
1,504 SR
1,631 Elo+

VS

Team Averages
Level 20
1,367 SR
1,468 Elo+
Baron Samedi
Baron Samedi
DALVSANTI
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gonzalopapalia1
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
HarriGnutz
Thanatos
Level 28
God Stats
3W - 8L
1,305 SR
Queue Stats
664W - 716L
1,487 Elo+
Party 3
Nike
Nike
SaudGod
Nike
Level 29
God Stats
4W - 3L
1,294 SR
Queue Stats
111W - 107L
1,345 Elo+
Solo
Skadi
Skadi
WilmaTipFit
Skadi
Level 28
God Stats
5W - 12L
1,238 SR
Queue Stats
278W - 299L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AngryVeteran
Ah Puch
14
6 / 8 / 3
9,850
518
12,998
13,218
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
7 / 2 / 8
10,132
533
9,316
11,521
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
16 / 1 / 10
12,148
639
23,070
9,529
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 13
8,997
474
8,635
16,586
11,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
14
0 / 5 / 6
8,577
451
4,566
9,709
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DALVSANTI
Baron Samedi
12
3 / 11 / 3
8,280
436
9,399
14,480
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
7,976
420
5,343
12,419
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
HarriGnutz
Thanatos
13
6 / 9 / 2
8,777
462
7,047
18,527
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
SaudGod
Nike
15
8 / 5 / 2
9,434
497
9,844
20,305
17,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 2
8,552
450
9,036
12,973
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
33
Kills
18
18
Deaths
34
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AngryVeteran
Ah Puch
6
8
3
0.94
L
Baron Samedi
DALVSANTI
Baron Samedi
3
11
3
0.41
L
0
3
2
0.33
W
Anhur
7
2
8
5.5
L
Thanatos
HarriGnutz
Thanatos
6
9
2
0.78
W
16
1
10
21
L
Nike
SaudGod
Nike
8
5
2
1.8
W
4
2
13
5.25
L
1
6
2
0.33
W
Odin
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,585
Damage
40,669
60,563
Taken
78,704
31,082
Mitigated
42,786
13,640
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AngryVeteran
Ah Puch
12,998
1,195
0
3,464
13,218
4,153
1,798
2,038
11,030
55,378
0
L
Baron Samedi
DALVSANTI
Baron Samedi
9,399
1,424
786
2,179
14,480
6,502
1,262
10,218
4,262
34,590
0
L
5,343
702
699
1,165
12,419
8,107
168
8,345
4,074
28,111
0
W
Anhur
9,316
5,486
0
3,476
11,521
6,832
526
3,030
8,415
6,081
56,189
L
Thanatos
HarriGnutz
Thanatos
7,047
2,175
300
8,560
18,527
6,364
0
9,303
9,224
0
31,752
W
23,070
2,235
0
3,634
9,529
3,415
1,090
1,499
7,955
92,244
0
L
Nike
SaudGod
Nike
9,844
1,793
0
4,281
20,305
17,920
1,405
9,389
10,916
0
49,035
W
8,635
292
0
2,550
16,586
11,926
0
6,233
10,303
29,239
0
L
9,036
4,283
0
1,519
12,973
3,893
593
8,003
4,970
0
54,195
W
Odin
4,566
1,121
0
516
9,709
4,756
136
1,942
7,492
0
27,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,704
Gold Earned
43,019
409
Minions Killed
360
0
Camps Cleared
0
1,730,053
Distance Traveled
1,626,838
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,850
518
103
5
0
319,405
3
L
Baron Samedi
8,280
436
66
3
0
297,057
2
L
Yemoja
7,976
420
37
2
0
349,899
1
W
Anhur
10,132
533
98
5
0
317,347
5
L
Thanatos
8,777
462
75
4
0
342,096
1
W
Scylla
12,148
639
125
7
0
371,103
4
L
Nike
9,434
497
83
4
0
275,621
2
W
Ares
8,997
474
33
2
0
373,373
1
L
Skadi
8,552
450
99
5
0
362,165
0
W
Odin
8,577
451
50
3
0
348,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role