Player Matchup

Ganesha
Ganesha
SchneeKirsche1
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,431 Elo+
Party 1
Ra
Ra
SchneePfirsich
Ra
Level 18
God Stats
12W - 11L
1,745 SR
Queue Stats
115W - 127L
1,423 Elo+
Party 1
Pele
Pele
XxEnzo-2021xX
Pele
Level 27
God Stats
11W - 8L
1,716 SR
Queue Stats
121W - 94L
1,642 Elo+
Solo
Hou Yi
Hou Yi
filgem
Hou Yi
Level 17
God Stats
1W - 1L
1,394 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2
Medusa
Medusa
schiris
Medusa
Level 16
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2
Team Averages
Level 19
1,527 SR
1,571 Elo+

VS

Team Averages
Level 23
1,570 SR
1,608 Elo+
Kali
Kali
Horus_Johnson
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 31L
1,896 Elo+
Party 3
Nu Wa
Nu Wa
MaryHinge14
Nu Wa
Level 28
God Stats
12W - 4L
1,500 SR
Queue Stats
31W - 33L
1,359 Elo+
Solo
Cabrakan
Cabrakan
Olowalk
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,896 Elo+
Party 3
Khepri
Khepri
TTK_StRiKeRZzZ
Khepri
Level 18
God Stats
2W - 0L
1,825 SR
Queue Stats
98W - 56L
1,425 Elo+
Party 3
Rama
Rama
sauceyravioli
Rama
Level 29
God Stats
25W - 19L
1,527 SR
Queue Stats
649W - 645L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,660
466
2,127
9,387
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 8 / 1
4,193
419
1,819
7,764
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 1 / 0
5,124
512
179
3,924
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
filgem
Hou Yi
5
0 / 7 / 1
3,924
392
1,699
6,825
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
schiris
Medusa
7
2 / 7 / 0
5,075
508
2,626
6,942
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 1 / 6
8,245
825
12,389
8,308
3,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 9
6,317
632
4,947
3,403
1,072
Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Olowalk
Cabrakan
11
3 / 0 / 4
6,751
675
3,053
2,767
2,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 1 / 10
6,326
633
2,861
5,988
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
8 / 0 / 3
6,417
642
4,495
1,976
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
29
29
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
1
6
17
W
2
0
9
6.5
W
Cabrakan
Olowalk
Cabrakan
3
0
4
5
L
0
6
2
0.17
L
0
8
1
0.06
W
2
1
10
7
L
0
1
0
0
L
Hou Yi
filgem
Hou Yi
0
7
1
0.07
W
8
0
3
9.5
L
Medusa
schiris
Medusa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
27,745
34,842
Taken
22,442
8,572
Mitigated
10,966
5,603
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,389
9,231
0
4,891
8,308
3,229
0
1,939
6,369
0
42,070
W
4,947
776
0
1,152
3,403
1,072
1,054
1,040
2,363
29,946
0
W
Cabrakan
Olowalk
Cabrakan
3,053
214
0
935
2,767
2,514
564
201
2,566
31,124
0
L
2,127
776
0
1,297
9,387
3,318
62
2,321
7,066
8,503
0
L
1,819
715
711
1,200
7,764
1,632
75
2,106
5,658
17,023
0
W
2,861
510
0
1,290
5,988
3,539
1,003
403
5,585
15,870
0
L
179
0
0
1,392
3,924
916
0
554
3,320
0
23,229
L
Hou Yi
filgem
Hou Yi
1,699
1,204
0
523
6,825
1,190
88
2,540
4,260
0
4,453
W
4,495
3,356
0
1,274
1,976
612
2,744
363
1,613
0
25,314
L
Medusa
schiris
Medusa
2,626
866
0
480
6,942
1,516
0
3,215
3,677
0
10,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
34,056
123
Minions Killed
266
0
Camps Cleared
0
856,060
Distance Traveled
874,772
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,245
825
65
7
0
178,506
0
W
Nu Wa
6,317
632
52
5
0
182,111
1
W
Cabrakan
6,751
675
66
7
0
164,127
0
L
Ganesha
4,660
466
5
1
0
175,874
3
L
Ra
4,193
419
33
3
0
164,032
1
W
Khepri
6,326
633
22
2
0
175,544
3
L
Pele
5,124
512
68
7
0
162,719
0
L
Hou Yi
3,924
392
8
1
0
182,687
3
W
Rama
6,417
642
61
6
0
174,484
2
L
Medusa
5,075
508
9
1
0
170,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role