Player Matchup

Kukulkan
Kukulkan
HBIC_76
Kukulkan
Level 64
God Stats
14W - 8L
1,710 SR
Queue Stats
142W - 189L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
Mister_ohio76
Hou Yi
Level 87
God Stats
5W - 1L
1,687 SR
Queue Stats
200W - 230L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
sakarama1
Sun Wukong
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 58L
1,266 Elo+
Solo
Team Averages
Level 61
1,632 SR
1,372 Elo+

VS

Team Averages
Level 73
1,303 SR
1,513 Elo+
Izanami
Izanami
FeedTheCrows666
Izanami
Level 86
God Stats
3W - 5L
1,251 SR
Queue Stats
33W - 49L
1,457 Elo+
Solo
Anhur
Anhur
Jkedex
Anhur
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 40L
1,500 Elo+
Solo
Ares
Ares
YoshirasCat
Ares
Level 54
God Stats
59W - 49L
1,159 SR
Queue Stats
286W - 411L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HBIC_76
Kukulkan
11
4 / 1 / 3
7,484
748
6,151
4,648
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 6
7,723
772
6,830
5,206
1,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
sakarama1
Sun Wukong
10
2 / 1 / 6
7,230
723
6,421
6,936
4,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,026
703
4,546
6,473
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Jkedex
Anhur
9
1 / 2 / 0
6,501
650
3,944
6,325
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 1
6,849
685
2,726
11,468
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Kukulkan
HBIC_76
Kukulkan
4
1
3
5.5
L
Anhur
Jkedex
Anhur
1
2
0
0.5
W
4
0
6
7
L
0
5
1
0.1
W
Sun Wukong
sakarama1
Sun Wukong
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
11,216
16,790
Taken
24,266
7,305
Mitigated
14,178
1,816
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,546
2,646
0
117
6,473
3,699
840
1,547
4,765
4,998
38,841
W
Kukulkan
HBIC_76
Kukulkan
6,151
786
246
330
4,648
1,419
871
325
4,323
24,406
0
L
Anhur
Jkedex
Anhur
3,944
1,275
0
1,158
6,325
2,619
160
981
5,238
0
14,168
W
6,830
3,151
0
486
5,206
1,666
1,010
1,337
3,869
0
21,288
L
2,726
159
498
2,745
11,468
7,860
29
3,010
8,008
8,188
0
W
Sun Wukong
sakarama1
Sun Wukong
6,421
1,147
0
754
6,936
4,220
0
1,640
5,296
128
16,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
20,376
95
Minions Killed
117
0
Camps Cleared
0
556,884
Distance Traveled
491,648
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,026
703
93
9
0
154,539
2
W
Kukulkan
7,484
748
49
5
0
176,644
0
L
Anhur
6,501
650
17
2
0
177,183
1
W
Hou Yi
7,723
772
31
3
0
189,209
1
L
Ares
6,849
685
7
1
0
159,926
2
W
Sun Wukong
7,230
723
15
2
0
191,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role