Player Matchup

Artemis
Artemis
CapLapse
Artemis
Level 13
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 6L
1,595 Elo+
Party 2
Nemesis
Nemesis
IsRaxg
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 118L
1,397 Elo+
Party 1
Hades
Hades
Kaneki ken1782
Hades
Level 5
God Stats
12W - 9L
1,500 SR
Queue Stats
99W - 91L
1,623 Elo+
Party 1
Khepri
Khepri
WetuSocku
Khepri
Level 39
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 6L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
stevensjguilamo
Cu Chulainn
Level 16
God Stats
3W - 7L
1,407 SR
Queue Stats
28W - 44L
1,373 Elo+
Party 1
Team Averages
Level 18
1,574 SR
1,517 Elo+

VS

Team Averages
Level 21
1,552 SR
1,506 Elo+
Nemesis
Nemesis
Arzeel
Nemesis
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 47L
1,479 Elo+
Solo
Hou Yi
Hou Yi
CherriGoblin
Hou Yi
Level 12
God Stats
10W - 6L
1,686 SR
Queue Stats
26W - 26L
1,457 Elo+
Solo
Yemoja
Yemoja
GloryusArtorias
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,602 Elo+
Solo
Agni
Agni
SADBOY2014
Agni
Level 24
God Stats
7W - 7L
1,573 SR
Queue Stats
32W - 31L
1,601 Elo+
Solo
Ymir
Ymir
chupakabra21
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CapLapse
Artemis
11
1 / 5 / 2
7,049
415
6,102
8,758
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
IsRaxg
Nemesis
13
3 / 7 / 0
8,522
501
6,255
15,445
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 11 / 0
6,512
383
4,292
16,086
8,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
WetuSocku
Khepri
11
1 / 5 / 2
7,388
435
7,010
19,194
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
stevensjguilamo
Cu Chulainn
9
0 / 13 / 0
6,218
366
2,228
15,250
7,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arzeel
Nemesis
3
0 / 0 / 0
3,991
235
0
0
0
Hou Yi
15
5 / 3 / 3
9,216
542
10,707
11,959
4,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 11
9,477
557
9,718
11,379
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
15 / 2 / 3
10,908
642
18,607
8,879
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
17 / 0 / 1
11,678
687
18,862
14,119
11,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
5
Kills
41
41
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arzeel
Nemesis
0
0
0
0
L
Artemis
CapLapse
Artemis
1
5
2
0.4
W
Hou Yi
5
3
3
2.17
W
4
0
11
9.5
L
Nemesis
IsRaxg
Nemesis
3
7
0
0.43
L
0
11
0
0
W
15
2
3
8.25
L
Khepri
WetuSocku
Khepri
1
5
2
0.4
W
17
0
1
17.5
L
Cu Chulainn
stevensjguilamo
Cu Chulainn
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
57,894
74,733
Taken
46,336
43,046
Mitigated
27,416
10,231
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arzeel
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
CapLapse
Artemis
6,102
3,405
0
80
8,758
3,057
0
4,643
4,041
0
35,580
W
Hou Yi
10,707
6,754
747
3,045
11,959
4,425
2,118
3,769
8,190
0
52,443
W
9,718
2,849
2,278
3,272
11,379
8,605
1,217
3,089
8,290
28,116
0
L
Nemesis
IsRaxg
Nemesis
6,255
2,977
0
3,678
15,445
5,995
0
7,977
7,200
0
43,171
L
4,292
1,072
30
1,715
16,086
8,494
418
11,671
4,060
25,164
0
W
18,607
2,202
0
750
8,879
2,783
1,008
2,980
5,899
55,683
0
L
Khepri
WetuSocku
Khepri
7,010
1,022
0
4,648
19,194
17,749
0
9,340
9,804
24,511
0
W
18,862
6,020
0
6,176
14,119
11,603
1,191
1,847
12,272
87,492
0
L
Cu Chulainn
stevensjguilamo
Cu Chulainn
2,228
440
0
80
15,250
7,751
0
12,712
2,441
6,469
18,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
45,270
257
Minions Killed
389
0
Camps Cleared
0
1,324,821
Distance Traveled
1,153,414
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,991
235
0
0
0
0
0
L
Artemis
7,049
415
69
4
0
261,455
2
W
Hou Yi
9,216
542
96
6
0
269,605
4
W
Yemoja
9,477
557
37
2
0
297,852
4
L
Nemesis
8,522
501
78
5
0
297,578
0
L
Hades
6,512
383
44
3
0
260,256
0
W
Agni
10,908
642
108
6
0
328,279
1
L
Khepri
7,388
435
23
1
0
287,788
4
W
Ymir
11,678
687
148
9
0
257,678
0
L
Cu Chulainn
6,218
366
43
3
0
217,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role