Player Matchup

Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Calor9
Pele
Level 73
God Stats
0W - 4L
1,746 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
Hanjo07
Danzaburou
Level 108
God Stats
17W - 21L
1,914 SR
Queue Stats
391W - 397L
1,459 Elo+
Solo
Guan Yu
Guan Yu
JuiceBoxJacTV
Guan Yu
Level 86
God Stats
3W - 1L
1,285 SR
Queue Stats
40W - 32L
1,336 Elo+
Party 2
Baba Yaga
Baba Yaga
TushieBean184
Baba Yaga
Level 98
God Stats
46W - 43L
1,595 SR
Queue Stats
526W - 563L
1,443 Elo+
Solo
Team Averages
Level 97
1,608 SR
1,406 Elo+

VS

Team Averages
Level 89
1,365 SR
1,426 Elo+
Hades
Hades
 
Hades
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Destromayo
Hachiman
Level 58
God Stats
5W - 5L
1,338 SR
Queue Stats
249W - 217L
1,441 Elo+
Solo
Vamana
Vamana
Deuce212509
Vamana
Level 60
God Stats
6W - 5L
1,287 SR
Queue Stats
197W - 224L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
LilxKitsune
Jing Wei
Level 123
God Stats
9W - 19L
1,199 SR
Queue Stats
430W - 518L
1,303 Elo+
Solo
Osiris
Osiris
wicked8246
Osiris
Level 127
God Stats
34W - 14L
1,500 SR
Queue Stats
456W - 487L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 2 / 1
4,780
435
3,105
6,760
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
Calor9
Pele
9
2 / 2 / 1
5,559
505
2,865
4,844
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Hanjo07
Danzaburou
9
2 / 4 / 0
5,214
474
3,629
6,750
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
9
0 / 2 / 0
5,180
471
3,525
8,603
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
TushieBean184
Baba Yaga
11
0 / 2 / 3
5,997
545
5,848
5,929
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 1 / 4
5,128
466
3,824
6,593
3,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Destromayo
Hachiman
10
2 / 1 / 3
5,822
529
4,170
7,247
1,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
12
5 / 0 / 0
6,673
607
7,207
6,409
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
LilxKitsune
Jing Wei
9
0 / 1 / 5
5,215
474
2,346
6,692
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
wicked8246
Osiris
11
5 / 2 / 3
6,379
580
6,269
9,770
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
1
0.25
W
Hades
 
Hades
0
1
4
2
L
Pele
Calor9
Pele
2
2
1
1.25
W
Hachiman
Destromayo
Hachiman
2
1
3
3.5
W
Vamana
5
0
0
5
L
Danzaburou
Hanjo07
Danzaburou
2
4
0
0.5
L
Guan Yu
0
2
0
0
W
Jing Wei
LilxKitsune
Jing Wei
0
1
5
2.5
L
Baba Yaga
TushieBean184
Baba Yaga
0
2
3
0.75
W
Osiris
wicked8246
Osiris
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,972
Damage
23,816
32,886
Taken
36,711
15,365
Mitigated
16,755
10,243
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,105
558
0
1,994
6,760
3,593
0
115
6,645
10,081
0
W
Hades
 
Hades
3,824
137
150
2,819
6,593
3,010
460
3,218
3,007
22,815
0
L
Pele
Calor9
Pele
2,865
598
0
1,341
4,844
2,564
0
0
4,756
2,695
20,410
W
Hachiman
Destromayo
Hachiman
4,170
2,554
386
3,376
7,247
1,734
104
979
6,228
0
24,102
W
Vamana
7,207
3,344
0
2,629
6,409
4,932
479
208
5,879
0
27,158
L
Danzaburou
Hanjo07
Danzaburou
3,629
1,032
453
1,486
6,750
1,741
0
941
5,784
0
21,466
L
Guan Yu
3,525
578
50
2,150
8,603
5,375
0
0
8,212
0
23,178
W
Jing Wei
LilxKitsune
Jing Wei
2,346
1,837
0
2,580
6,692
1,735
865
2,104
4,554
0
21,394
L
Baba Yaga
TushieBean184
Baba Yaga
5,848
308
0
2,769
5,929
2,092
782
2,768
3,161
37,127
0
W
Osiris
wicked8246
Osiris
6,269
2,874
468
4,262
9,770
5,344
0
2,084
7,578
0
37,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
29,217
200
Minions Killed
239
0
Camps Cleared
0
968,813
Distance Traveled
981,521
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,780
435
9
1
0
177,209
4
W
Hades
5,128
466
37
3
0
212,970
0
L
Pele
5,559
505
44
4
0
216,545
0
W
Hachiman
5,822
529
48
4
0
188,058
3
W
Vamana
6,673
607
48
4
0
194,650
0
L
Danzaburou
5,214
474
37
3
0
173,687
2
L
Guan Yu
5,180
471
54
5
0
207,055
1
W
Jing Wei
5,215
474
44
4
0
194,631
2
L
Baba Yaga
5,997
545
56
5
0
194,317
0
W
Osiris
6,379
580
62
6
0
191,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role