Player Matchup

Ne Zha
Ne Zha
AgeAgame
Ne Zha
Level 26
God Stats
1W - 1L
1,304 SR
Queue Stats
32W - 38L
1,238 Elo+
Solo
Neith
Neith
Ewolk
Neith
Level 24
God Stats
3W - 2L
1,271 SR
Queue Stats
16W - 19L
1,426 Elo+
Solo
Chang'e
Chang'e
Logreganogal
Chang'e
Level 7
God Stats
8W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mitchellmiller1
Tsukuyomi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 194L
1,308 Elo+
Solo
Artio
Artio
sonnyblackhro
Artio
Level 64
God Stats
3W - 3L
1,414 SR
Queue Stats
313W - 307L
1,528 Elo+
Party 2
Team Averages
Level 30
1,398 SR
1,400 Elo+

VS

Team Averages
Level 22
1,508 SR
1,411 Elo+
Jormungandr
Jormungandr
ButtahBoiz
Jormungandr
Level 17
God Stats
38W - 35L
1,489 SR
Queue Stats
49W - 52L
1,503 Elo+
Party 1
Yemoja
Yemoja
FlowerChild113
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,437 Elo+
Solo
Cthulhu
Cthulhu
HeccinFaru
Cthulhu
Level 20
God Stats
32W - 37L
1,336 SR
Queue Stats
49W - 55L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
Master5133
Amaterasu
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
110W - 130L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
NativeIronSlayer
Tsukuyomi
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 80L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AgeAgame
Ne Zha
20
13 / 6 / 8
17,382
1,086
37,148
25,558
14,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Ewolk
Neith
20
4 / 1 / 20
15,930
996
34,980
15,858
8,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Logreganogal
Chang'e
20
3 / 4 / 13
14,242
890
13,896
20,010
11,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Mitchellmiller1
Tsukuyomi
20
5 / 11 / 9
14,079
880
17,712
27,826
14,313
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 1 / 19
16,301
1,019
16,984
26,369
35,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ButtahBoiz
Jormungandr
20
9 / 12 / 10
16,281
1,018
37,159
44,877
27,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 5 / 12
14,516
907
13,092
20,533
26,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
HeccinFaru
Cthulhu
20
11 / 4 / 6
16,795
1,050
38,091
37,319
58,651
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Master5133
Amaterasu
20
1 / 4 / 15
14,138
884
16,061
22,869
23,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
17
0 / 2 / 3
12,129
758
1,810
2,916
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
68
27
Kills
22
23
Deaths
27
69
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AgeAgame
Ne Zha
13
6
8
2.83
L
Jormungandr
ButtahBoiz
Jormungandr
9
12
10
1.17
W
Neith
Ewolk
Neith
4
1
20
14
L
1
5
12
1.4
L
Cthulhu
HeccinFaru
Cthulhu
11
4
6
3.5
W
Chang'e
Logreganogal
Chang'e
3
4
13
2.38
L
Amaterasu
Master5133
Amaterasu
1
4
15
2.13
W
Tsukuyomi
Mitchellmiller1
Tsukuyomi
5
11
9
0.86
L
Tsukuyomi
0
2
3
0.75
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,720
Damage
106,213
115,621
Taken
128,514
83,481
Mitigated
136,675
34,548
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AgeAgame
Ne Zha
37,148
20,075
0
3,913
25,558
14,028
0
19,029
6,229
0
73,854
L
Jormungandr
ButtahBoiz
Jormungandr
37,159
10,505
0
2,095
44,877
27,876
0
8,405
36,472
66,494
0
W
Neith
Ewolk
Neith
34,980
19,353
641
3,515
15,858
8,206
0
13,440
2,318
0
78,004
L
13,092
2,198
3,371
764
20,533
26,060
0
4,583
15,950
28,038
0
L
Cthulhu
HeccinFaru
Cthulhu
38,091
1,244
1,046
656
37,319
58,651
0
9,723
27,596
80,509
0
W
Chang'e
Logreganogal
Chang'e
13,896
1,289
5,777
4,856
20,010
11,565
0
15,707
3,745
24,839
0
L
Amaterasu
Master5133
Amaterasu
16,061
6,234
0
1,525
22,869
23,144
0
7,007
15,862
0
28,008
W
Tsukuyomi
Mitchellmiller1
Tsukuyomi
17,712
5,987
0
290
27,826
14,313
0
19,130
8,328
0
32,058
L
Tsukuyomi
1,810
411
0
342
2,916
944
0
1,162
1,754
0
5,705
W
16,984
2,602
5,936
9,620
26,369
35,369
0
20,136
5,582
37,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,934
Gold Earned
73,859
281
Minions Killed
254
8
Camps Cleared
2
1,480,523
Distance Traveled
1,167,876
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,382
1,086
71
4
3
298,654
0
L
Jormungandr
16,281
1,018
64
4
0
252,239
0
W
Neith
15,930
996
107
7
2
283,908
0
L
Yemoja
14,516
907
44
3
1
199,794
0
L
Cthulhu
16,795
1,050
107
7
0
323,426
0
W
Chang'e
14,242
890
37
2
3
272,575
2
L
Amaterasu
14,138
884
28
2
0
337,220
1
W
Tsukuyomi
14,079
880
38
2
0
290,914
1
L
Tsukuyomi
12,129
758
11
1
1
55,197
1
W
Artio
16,301
1,019
28
2
0
334,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role