Player Matchup

Cupid
Cupid
Darthedardar
Cupid
Level 17
God Stats
45W - 32L
1,464 SR
Queue Stats
73W - 65L
1,548 Elo+
Solo
Sylvanus
Sylvanus
MochiMommi
Sylvanus
Level 17
God Stats
8W - 2L
1,442 SR
Queue Stats
43W - 54L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Moon Triumph
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
deadtrippin
Nemesis
Level 26
God Stats
9W - 10L
1,513 SR
Queue Stats
68W - 85L
1,206 Elo+
Solo
Erlang Shen
Erlang Shen
neglocambujo
Erlang Shen
Level 28
God Stats
4W - 0L
1,695 SR
Queue Stats
33W - 35L
1,515 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,469 Elo+

VS

Team Averages
Level 19
1,483 SR
1,580 Elo+
The Morrigan
The Morrigan
Cabearke
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,851 Elo+
Solo
Bakasura
Bakasura
Clayboi71
Bakasura
Level 15
God Stats
4W - 5L
1,554 SR
Queue Stats
4W - 5L
1,534 Elo+
Solo
King Arthur
King Arthur
Dookieman5
King Arthur
Level 25
God Stats
36W - 36L
1,355 SR
Queue Stats
85W - 105L
1,450 Elo+
Solo
Neith
Neith
Qumoju
Neith
Level 6
God Stats
8W - 2L
1,731 SR
Queue Stats
16W - 8L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
bathsaltsavedme
Tsukuyomi
Level 27
God Stats
6W - 16L
1,273 SR
Queue Stats
50W - 58L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 2
14,904
573
5,736
16,818
8,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MochiMommi
Sylvanus
20
5 / 3 / 3
14,499
558
19,741
22,918
21,054
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Moon Triumph
Cthulhu
4
0 / 1 / 0
7,637
294
99
743
229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Nemesis
deadtrippin
Nemesis
20
2 / 2 / 5
13,320
512
10,095
20,568
9,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
neglocambujo
Erlang Shen
20
9 / 4 / 1
15,300
588
21,566
21,617
24,264
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cabearke
The Morrigan
7
0 / 1 / 0
7,877
303
1,236
1,142
262
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Bakasura
Clayboi71
Bakasura
17
0 / 5 / 2
10,963
422
3,917
16,182
6,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Dookieman5
King Arthur
18
1 / 4 / 2
11,686
449
6,617
24,779
26,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Qumoju
Neith
20
9 / 2 / 1
18,512
712
30,195
19,982
8,622
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
bathsaltsavedme
Tsukuyomi
18
4 / 6 / 0
12,660
487
10,428
18,093
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
18
Kills
14
14
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cabearke
The Morrigan
0
1
0
0
L
Bakasura
Clayboi71
Bakasura
0
5
2
0.2
W
2
4
2
0.75
L
King Arthur
Dookieman5
King Arthur
1
4
2
0.5
W
Sylvanus
MochiMommi
Sylvanus
5
3
3
2.17
W
Cthulhu
Moon Triumph
Cthulhu
0
1
0
0
L
Neith
Qumoju
Neith
9
2
1
4.75
L
Tsukuyomi
bathsaltsavedme
Tsukuyomi
4
6
0
0.67
W
Nemesis
deadtrippin
Nemesis
2
2
5
2.25
W
Erlang Shen
neglocambujo
Erlang Shen
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,237
Damage
52,393
82,664
Taken
80,178
63,553
Mitigated
49,477
31,185
Healing
28,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cabearke
The Morrigan
1,236
315
0
250
1,142
262
0
317
825
12,756
0
L
Bakasura
Clayboi71
Bakasura
3,917
2,994
0
3,323
16,182
6,930
943
4,322
11,860
0
35,536
W
5,736
2,104
258
6,421
16,818
8,099
6,926
0
16,413
0
121,992
L
King Arthur
Dookieman5
King Arthur
6,617
896
0
8,201
24,779
26,662
447
6,365
18,414
0
45,310
W
Sylvanus
MochiMommi
Sylvanus
19,741
6,515
1,540
9,327
22,918
21,054
2,387
976
21,942
120,937
1,897
W
Cthulhu
Moon Triumph
Cthulhu
99
30
0
0
743
229
0
0
743
261
0
L
Neith
Qumoju
Neith
30,195
16,319
0
12,085
19,982
8,622
8,564
5,222
14,760
0
161,483
L
Tsukuyomi
bathsaltsavedme
Tsukuyomi
10,428
2,980
0
5,041
18,093
7,001
434
4,020
14,073
0
81,533
W
Nemesis
deadtrippin
Nemesis
10,095
4,367
0
7,012
20,568
9,907
72
98
20,470
0
95,071
W
Erlang Shen
neglocambujo
Erlang Shen
21,566
12,255
0
6,627
21,617
24,264
2,068
330
21,281
5,617
84,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,660
Gold Earned
61,698
694
Minions Killed
598
0
Camps Cleared
0
1,967,636
Distance Traveled
1,748,477
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,877
303
29
1
0
93,404
3
L
Bakasura
10,963
422
91
4
0
407,448
0
W
Cupid
14,904
573
210
8
0
486,323
1
L
King Arthur
11,686
449
80
3
0
419,047
2
W
Sylvanus
14,499
558
196
8
0
424,488
1
W
Cthulhu
7,637
294
0
0
0
33,092
0
L
Neith
18,512
712
266
10
0
443,912
0
L
Tsukuyomi
12,660
487
132
5
0
384,666
1
W
Nemesis
13,320
512
143
6
0
561,444
7
W
Erlang Shen
15,300
588
145
6
0
462,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role