Player Matchup

Nemesis
Nemesis
dolan0011
Nemesis
Level 24
God Stats
8W - 13L
1,453 SR
Queue Stats
95W - 115L
1,532 Elo+
Party 1
Ra
Ra
graciah000
Ra
Level 18
God Stats
13W - 17L
1,513 SR
Queue Stats
229W - 260L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
manugbalayo
Cu Chulainn
Level 25
God Stats
25W - 29L
1,712 SR
Queue Stats
69W - 91L
1,350 Elo+
Party 1
Ymir
Ymir
marcosrdguez69
Ymir
Level 49
God Stats
9W - 10L
1,227 SR
Queue Stats
30W - 54L
1,315 Elo+
Party 1
Scylla
Scylla
pepiom_88
Scylla
Level 29
God Stats
3W - 3L
1,644 SR
Queue Stats
73W - 84L
1,419 Elo+
Party 1
Team Averages
Level 29
1,510 SR
1,419 Elo+

VS

Team Averages
Level 12
1,496 SR
1,302 Elo+
Yemoja
Yemoja
KinoaLaSoaX
Yemoja
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
249W - 299L
1,369 Elo+
Party 2
Raijin
Raijin
LLRxGSmoove
Raijin
Level 18
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Anhur
Anhur
SKIFETCH_48
Anhur
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 9L
1,350 Elo+
Party 3
Ra
Ra
Toace3218
Ra
Level 12
God Stats
3W - 5L
1,791 SR
Queue Stats
144W - 192L
1,359 Elo+
Party 2
Bellona
Bellona
XxsamirsungxX
Bellona
Level 3
God Stats
0W - 3L
1,167 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
dolan0011
Nemesis
17
9 / 0 / 3
10,062
629
11,025
11,003
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 0 / 12
9,005
563
7,258
9,138
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
manugbalayo
Cu Chulainn
14
1 / 1 / 2
8,432
527
1,545
7,660
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 2 / 14
9,912
620
9,564
15,669
11,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
pepiom_88
Scylla
15
6 / 0 / 5
9,297
581
10,500
4,950
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 2 / 0
6,826
427
2,640
7,206
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
6
0 / 8 / 0
5,127
320
1,892
8,699
2,130
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 10 / 0
6,445
403
4,639
12,260
5,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 1
6,861
429
5,538
7,039
2,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
8
0 / 13 / 1
5,722
358
6,382
16,326
8,412
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
34
Kills
2
3
Deaths
36
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
0
0.5
L
Raijin
0
8
0
0
L
1
10
0
0.1
L
0
3
1
0.17
L
Bellona
0
13
1
0.04
W
Nemesis
dolan0011
Nemesis
9
0
3
10.5
W
8
0
12
14
W
Cu Chulainn
manugbalayo
Cu Chulainn
1
1
2
2
W
10
2
14
8.5
W
Scylla
pepiom_88
Scylla
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
21,091
48,420
Taken
51,530
27,484
Mitigated
22,445
19,601
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,640
453
426
0
7,206
4,092
821
2,275
4,742
24,595
0
L
Raijin
1,892
685
0
101
8,699
2,130
0
4,909
3,652
9,329
0
L
4,639
2,263
0
0
12,260
5,405
0
5,303
6,902
0
21,084
L
5,538
606
389
1,602
7,039
2,406
44
2,986
3,902
41,311
0
L
Bellona
6,382
2,112
0
239
16,326
8,412
0
11,405
4,835
0
18,224
W
Nemesis
dolan0011
Nemesis
11,025
5,883
0
4,008
11,003
4,457
649
2,026
8,977
0
75,577
W
7,258
2,188
1,688
3,432
9,138
5,159
1,667
1,975
7,163
44,983
0
W
Cu Chulainn
manugbalayo
Cu Chulainn
1,545
232
0
2,981
7,660
4,957
1,648
2,061
5,599
0
32,159
W
9,564
2,343
759
5,983
15,669
11,119
1,296
3,388
12,281
31,629
0
W
Scylla
pepiom_88
Scylla
10,500
1,039
0
750
4,950
1,792
3,591
620
4,330
53,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
30,981
423
Minions Killed
184
0
Camps Cleared
0
1,540,238
Distance Traveled
1,262,631
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,826
427
49
3
0
250,931
0
L
Raijin
5,127
320
14
1
0
201,438
0
L
Anhur
6,445
403
29
2
0
245,211
1
L
Ra
6,861
429
75
5
0
280,730
0
L
Bellona
5,722
358
17
1
0
284,321
3
W
Nemesis
10,062
629
139
9
0
373,711
0
W
Ra
9,005
563
71
4
0
281,876
0
W
Cu Chulainn
8,432
527
69
4
0
290,970
0
W
Ymir
9,912
620
40
3
0
291,786
1
W
Scylla
9,297
581
104
7
0
301,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role