Player Matchup

Neith
Neith
HaggardAchmed
Neith
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
PimpDaddySoS58
Bellona
Level 107
God Stats
4W - 4L
1,702 SR
Queue Stats
42W - 30L
1,772 Elo+
Party 1
Athena
Athena
TenaciousTmac1
Athena
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
56W - 54L
1,712 Elo+
Party 1
Chaac
Chaac
Th3 KoolAidMan7
Chaac
Level 99
God Stats
2W - 0L
1,705 SR
Queue Stats
22W - 12L
1,560 Elo+
Party 1
Scylla
Scylla
brandon b1998
Scylla
Level 129
God Stats
2W - 3L
1,412 SR
Queue Stats
13W - 13L
1,290 Elo+
Party 1
Team Averages
Level 101
1,564 SR
1,567 Elo+

VS

Team Averages
Level 78
1,603 SR
1,642 Elo+
Danzaburou
Danzaburou
Dpendleton04
Danzaburou
Level 36
God Stats
1W - 2L
1,296 SR
Queue Stats
3W - 7L
1,357 Elo+
Solo
Ne Zha
Ne Zha
JoyconUser69
Ne Zha
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
580W - 390L
1,848 Elo+
Party 2
Baron Samedi
Baron Samedi
Sunshine2514
Baron Samedi
Level 45
God Stats
6W - 5L
1,760 SR
Queue Stats
10W - 9L
1,729 Elo+
Solo
Zhong Kui
Zhong Kui
WaddyaWant
Zhong Kui
Level 26
God Stats
20W - 7L
1,960 SR
Queue Stats
582W - 399L
1,741 Elo+
Party 2
Horus
Horus
XpandGirth
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 129L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,508
501
1,383
3,609
1,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 4
6,711
610
3,856
7,032
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 7
6,235
567
4,745
8,341
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 3
6,129
557
4,630
8,152
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 1 / 3
7,150
650
5,528
2,741
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dpendleton04
Danzaburou
8
0 / 2 / 2
5,169
470
2,247
3,161
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
10
4 / 3 / 1
6,302
573
4,445
8,819
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Sunshine2514
Baron Samedi
10
0 / 5 / 2
5,551
505
1,814
7,235
2,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
WaddyaWant
Zhong Kui
11
2 / 2 / 0
6,451
586
8,701
7,293
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
8
1 / 2 / 4
5,613
510
1,979
6,536
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
7
7
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dpendleton04
Danzaburou
0
2
2
0.5
W
0
1
2
1
L
Ne Zha
4
3
1
1.5
W
4
1
4
6
L
Baron Samedi
Sunshine2514
Baron Samedi
0
5
2
0.2
W
3
2
7
3.25
W
1
2
3
1.25
L
Zhong Kui
WaddyaWant
Zhong Kui
2
2
0
1
L
Horus
1
2
4
1.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
19,186
29,875
Taken
33,044
15,780
Mitigated
14,203
10,509
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dpendleton04
Danzaburou
2,247
1,222
0
428
3,161
1,005
188
1,546
1,615
0
15,006
W
1,383
549
0
1,156
3,609
1,067
0
0
3,609
0
24,176
L
Ne Zha
4,445
1,472
0
3,805
8,819
2,876
0
1,538
7,195
0
35,103
W
3,856
1,483
672
2,395
7,032
3,563
492
2,161
4,871
0
32,980
L
Baron Samedi
Sunshine2514
Baron Samedi
1,814
225
0
1,951
7,235
2,364
0
3,354
3,697
29,445
0
W
4,745
1,291
0
1,461
8,341
4,895
48
1,793
6,548
17,321
0
W
4,630
1,119
0
4,202
8,152
5,451
463
5,666
2,486
0
30,051
L
Zhong Kui
WaddyaWant
Zhong Kui
8,701
1,203
0
3,388
7,293
4,623
0
805
6,138
38,572
0
L
Horus
1,979
683
330
1,293
6,536
3,335
0
2,732
3,726
0
11,679
W
5,528
549
0
623
2,741
804
108
895
1,846
43,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
29,086
285
Minions Killed
270
0
Camps Cleared
0
1,068,988
Distance Traveled
1,008,967
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,169
470
26
2
0
175,843
1
W
Neith
5,508
501
52
5
0
182,600
1
L
Ne Zha
6,302
573
70
6
0
220,481
2
W
Bellona
6,711
610
74
7
0
235,453
0
L
Baron Samedi
5,551
505
68
6
0
192,564
2
W
Athena
6,235
567
27
2
0
218,167
2
W
Chaac
6,129
557
49
4
0
217,912
0
L
Zhong Kui
6,451
586
87
8
0
183,743
1
L
Horus
5,613
510
19
2
0
236,336
3
W
Scylla
7,150
650
83
8
0
214,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role