Player Matchup

Eset
Eset
Gold V
JoJoDaJuiceMane
Eset
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,614 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Yung-Crust
Danzaburou
Gold V
Level 148
God Stats
2W - 0L
1,999 SR
Queue Stats
39W - 18L
1,614 MMR
Party 1
Ymir
Ymir
Gold V
Yung-SkinnyMFC
Ymir
Gold V
Level 156
God Stats
1W - 0L
1,744 SR
Queue Stats
4W - 0L
1,614 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,748 SR
1,614 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,775 SR
1,598 MMR
Hou Yi
Hou Yi
Gold V
DoqterDre
Hou Yi
Gold V
Level 159
God Stats
1W - 1L
1,764 SR
Queue Stats
14W - 17L
1,595 MMR
Solo
Cerberus
Cerberus
Gold III
Juanitaxo
Cerberus
Gold III
Level 82
God Stats
65W - 62L
1,675 SR
Queue Stats
290W - 357L
1,588 MMR
Solo
Chaac
Chaac
Silver II
Zoppolus94
Chaac
Silver II
Level 54
God Stats
17W - 17L
1,885 SR
Queue Stats
173W - 204L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
12,177
716
11,427
10,373
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Yung-Crust
Danzaburou
15
5 / 5 / 6
12,553
738
24,117
14,319
6,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 8
10,461
615
9,926
17,440
16,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
YemojaAphroditeHeraCabrakanCthulhu

VS

Bans
PersephoneZeusBacchusHelCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DoqterDre
Hou Yi
17
9 / 3 / 3
12,471
734
18,974
21,263
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Juanitaxo
Cerberus
13
2 / 6 / 8
10,603
624
6,853
17,241
16,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
15
2 / 3 / 10
11,017
648
7,456
18,529
20,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
13
13
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DoqterDre
Hou Yi
9
3
3
3.5
W
6
4
4
2
L
Cerberus
Juanitaxo
Cerberus
2
6
8
1
W
Danzaburou
Yung-Crust
Danzaburou
5
5
6
1.6
W
1
4
8
1.25
L
Chaac
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,470
Damage
33,283
42,132
Taken
57,033
26,017
Mitigated
46,584
9,307
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DoqterDre
Hou Yi
18,974
12,355
0
7,823
21,263
9,132
1,831
7,651
13,612
0
76,073
W
11,427
1,252
1,259
1,372
10,373
3,650
753
1,700
8,395
61,519
0
L
Cerberus
Juanitaxo
Cerberus
6,853
475
1,370
4,655
17,241
16,921
316
6,375
10,866
29,762
0
W
Danzaburou
Yung-Crust
Danzaburou
24,117
10,658
0
4,301
14,319
6,182
2,780
1,121
12,973
0
88,671
W
9,926
1,697
763
1,612
17,440
16,185
110
3,711
13,229
18,541
0
L
Chaac
7,456
671
0
7,940
18,529
20,531
92
7,403
11,126
0
34,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
34,091
222
Minions Killed
203
0
Camps Cleared
0
889,708
Distance Traveled
905,217
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,471
734
133
8
0
294,949
0
W
Eset
12,177
716
102
6
0
282,188
3
L
Cerberus
10,603
624
46
3
0
279,878
4
W
Danzaburou
12,553
738
108
6
0
280,040
5
W
Ymir
10,461
615
12
1
0
327,480
0
L
Chaac
11,017
648
24
1
0
330,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role