Player Matchup

Geb
Geb
Honour1
Geb
Level 120
God Stats
1W - 0L
1,133 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
Narusonic
Chiron
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Wikipi
Danzaburou
Level 86
God Stats
1W - 1L
1,392 SR
Queue Stats
2W - 3L
1,276 Elo+
Solo
Hun Batz
Hun Batz
XplodingPeanut
Hun Batz
Level 115
God Stats
2W - 1L
1,718 SR
Queue Stats
222W - 223L
1,522 Elo+
Solo
Chronos
Chronos
masterr888
Chronos
Level 108
God Stats
9W - 3L
1,675 SR
Queue Stats
83W - 67L
1,732 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,506 Elo+

VS

Team Averages
Level 127
1,423 SR
1,324 Elo+
Bakasura
Bakasura
ELWEROMERO
Bakasura
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 56L
1,561 Elo+
Solo
Janus
Janus
Guincimund
Janus
Level 73
God Stats
0W - 2L
1,330 SR
Queue Stats
5W - 17L
1,167 Elo+
Party 1
Yemoja
Yemoja
Tjums313
Yemoja
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,106 Elo+
Party 1
Artemis
Artemis
akc022
Artemis
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 91L
1,538 Elo+
Party 1
Osiris
Osiris
iGnoia
Osiris
Level 160
God Stats
0W - 3L
1,285 SR
Queue Stats
12W - 26L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
4 / 2 / 14
11,328
708
8,094
18,288
23,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Narusonic
Chiron
20
12 / 0 / 7
14,384
899
27,623
14,710
8,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Wikipi
Danzaburou
17
3 / 3 / 13
11,683
730
19,247
16,051
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
18
0 / 0 / 7
10,817
676
6,546
8,103
4,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
masterr888
Chronos
18
4 / 2 / 13
11,971
748
13,887
12,905
6,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELWEROMERO
Bakasura
17
3 / 7 / 2
10,238
640
11,059
20,394
14,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
15
0 / 7 / 4
8,981
561
11,056
16,907
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Tjums313
Yemoja
15
1 / 3 / 4
8,966
560
7,716
15,272
15,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
akc022
Artemis
18
1 / 2 / 5
10,467
654
11,509
11,317
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
iGnoia
Osiris
17
2 / 4 / 4
10,289
643
12,714
26,112
29,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
23
Kills
7
7
Deaths
23
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ELWEROMERO
Bakasura
3
7
2
0.57
L
Janus
0
7
4
0.29
W
Geb
4
2
14
5.5
W
Chiron
Narusonic
Chiron
12
0
7
15.5
L
Yemoja
Tjums313
Yemoja
1
3
4
1
W
Danzaburou
Wikipi
Danzaburou
3
3
13
3.17
W
Hun Batz
0
0
7
3.5
L
Artemis
akc022
Artemis
1
2
5
1.75
L
Osiris
iGnoia
Osiris
2
4
4
1
W
Chronos
masterr888
Chronos
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,397
Damage
54,054
70,057
Taken
90,002
51,896
Mitigated
70,171
18,170
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ELWEROMERO
Bakasura
11,059
7,216
0
3,486
20,394
14,064
0
3,238
17,156
1,378
25,404
L
Janus
11,056
525
103
2,282
16,907
6,459
0
5,251
11,656
43,525
0
W
Geb
8,094
397
0
0
18,288
23,904
567
5,075
12,583
21,486
0
W
Chiron
Narusonic
Chiron
27,623
9,263
1,478
3,250
14,710
8,764
5,078
4,170
10,540
0
77,995
L
Yemoja
Tjums313
Yemoja
7,716
793
3,983
1,416
15,272
15,161
0
5,200
10,072
23,956
0
W
Danzaburou
Wikipi
Danzaburou
19,247
8,921
1,044
6,063
16,051
8,098
872
3,943
11,338
0
47,934
W
Hun Batz
6,546
252
0
2,720
8,103
4,473
712
1,598
6,365
0
47,478
L
Artemis
akc022
Artemis
11,509
2,429
0
2,157
11,317
5,123
531
1,271
10,046
0
56,288
L
Osiris
iGnoia
Osiris
12,714
2,699
0
4,378
26,112
29,364
26
7,500
18,612
0
35,345
W
Chronos
masterr888
Chronos
13,887
4,281
0
3,615
12,905
6,657
1,129
4,807
8,028
37,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
48,941
388
Minions Killed
354
9
Camps Cleared
7
1,415,823
Distance Traveled
1,432,604
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,238
640
77
5
3
299,179
0
L
Janus
8,981
561
78
5
1
271,759
2
W
Geb
11,328
708
24
2
1
267,133
1
W
Chiron
14,384
899
110
7
4
277,390
3
L
Yemoja
8,966
560
39
2
0
271,106
0
W
Danzaburou
11,683
730
80
5
1
265,390
1
W
Hun Batz
10,817
676
105
7
3
329,327
4
L
Artemis
10,467
654
110
7
1
275,607
3
L
Osiris
10,289
643
50
3
2
314,953
2
W
Chronos
11,971
748
69
4
0
276,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role