Player Matchup

Tsukuyomi
Tsukuyomi
Canis13Dirus
Tsukuyomi
Level 148
God Stats
13W - 16L
1,500 SR
Queue Stats
371W - 389L
1,625 Elo+
Party 1
Yemoja
Yemoja
Monosqueakers
Yemoja
Level 138
God Stats
3W - 2L
1,747 SR
Queue Stats
55W - 59L
1,606 Elo+
Party 1
Nox
Nox
black_tiger1420
Nox
Level 108
God Stats
7W - 4L
1,213 SR
Queue Stats
310W - 354L
1,552 Elo+
Party 1
Team Averages
Level 131
1,487 SR
1,595 Elo+

VS

Team Averages
Level 41
1,500 SR
1,501 Elo+
Ao Kuang
Ao Kuang
Badger_Original
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 145L
1,502 Elo+
Solo
Anhur
Anhur
Porto_1090
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
TryingGolem25
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Canis13Dirus
Tsukuyomi
11
5 / 4 / 6
8,780
675
11,901
12,625
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 10
8,541
657
3,454
6,408
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
8 / 1 / 5
9,564
736
9,288
5,892
2,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 6 / 3
8,505
654
8,193
10,121
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
9
0 / 6 / 4
7,621
586
2,144
9,148
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 1 / 2
8,592
661
5,796
10,658
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
6
3
0.75
W
Tsukuyomi
Canis13Dirus
Tsukuyomi
5
4
6
2
W
0
1
10
5
L
Anhur
0
6
4
0.33
L
3
1
2
4
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,643
Damage
16,133
24,925
Taken
29,927
11,884
Mitigated
16,879
7,394
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,193
3,042
0
963
10,121
5,471
0
4,146
5,975
34,372
0
W
Tsukuyomi
Canis13Dirus
Tsukuyomi
11,901
4,219
192
1,882
12,625
4,879
18
4,536
7,914
0
31,402
W
3,454
1,165
2,557
2,485
6,408
4,857
361
1,818
4,340
18,621
0
L
Anhur
2,144
497
0
800
9,148
3,519
0
3,803
5,345
0
5,246
L
5,796
510
0
3,150
10,658
7,889
0
4,830
5,828
0
39,236
W
9,288
1,124
0
278
5,892
2,148
47
1,867
3,975
23,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,885
Gold Earned
24,718
98
Minions Killed
120
0
Camps Cleared
0
673,727
Distance Traveled
592,438
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,505
654
38
3
0
180,698
1
W
Tsukuyomi
8,780
675
37
3
0
241,498
3
W
Yemoja
8,541
657
34
3
0
204,877
3
L
Anhur
7,621
586
10
1
0
182,201
0
L
Nike
8,592
661
72
6
0
229,539
0
W
Nox
9,564
736
27
2
0
227,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role