Player Matchup

Artemis
Artemis
Urisur37
Artemis
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
272W - 192L
1,510 Elo+
Party 1
Chang'e
Chang'e
helaxum
Chang'e
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
270W - 204L
1,534 Elo+
Party 1
Vamana
Vamana
its-Xotik
Vamana
Level 107
God Stats
1W - 3L
1,313 SR
Queue Stats
16W - 13L
1,557 Elo+
Party 1
Team Averages
Level 51
1,438 SR
1,534 Elo+

VS

Team Averages
Level 39
1,406 SR
1,201 Elo+
Amaterasu
Amaterasu
Davidol
Amaterasu
Level 4
God Stats
1W - 1L
1,219 SR
Queue Stats
1W - 1L
1,116 Elo+
Party 2
Chang'e
Chang'e
ethaneazy
Chang'e
Level 107
God Stats
7W - 8L
1,500 SR
Queue Stats
116W - 126L
1,372 Elo+
Solo
Izanami
Izanami
solnisko
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Urisur37
Artemis
14
8 / 6 / 13
12,168
676
15,012
18,064
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
helaxum
Chang'e
15
10 / 5 / 11
13,069
726
17,162
17,196
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
its-Xotik
Vamana
16
7 / 4 / 17
12,706
706
13,862
20,316
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Davidol
Amaterasu
13
3 / 10 / 7
11,380
632
5,676
17,579
8,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ethaneazy
Chang'e
17
7 / 5 / 8
13,575
754
23,996
20,730
7,266
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
solnisko
Izanami
16
5 / 10 / 7
12,506
695
14,194
18,724
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
25
Kills
15
15
Deaths
25
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Davidol
Amaterasu
3
10
7
0.65
L
Artemis
Urisur37
Artemis
8
6
13
2.42
W
Chang'e
ethaneazy
Chang'e
7
5
8
2.2
L
Chang'e
helaxum
Chang'e
10
5
11
3.1
L
Vamana
its-Xotik
Vamana
7
4
17
3.88
W
Izanami
solnisko
Izanami
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,036
Damage
43,866
55,576
Taken
57,033
24,517
Mitigated
22,620
22,754
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Davidol
Amaterasu
5,676
2,760
0
1,509
17,579
8,934
420
5,010
12,013
0
19,972
L
Artemis
Urisur37
Artemis
15,012
9,702
0
6,156
18,064
6,179
1,533
8,235
9,829
0
53,373
W
Chang'e
ethaneazy
Chang'e
23,996
351
1,770
7,652
20,730
7,266
967
7,815
12,180
75,257
0
L
Chang'e
helaxum
Chang'e
17,162
1,124
5,280
6,426
17,196
5,800
513
8,822
8,374
46,469
0
L
Vamana
its-Xotik
Vamana
13,862
5,881
0
4,892
20,316
12,538
290
6,987
13,329
227
49,901
W
Izanami
solnisko
Izanami
14,194
8,253
0
3,248
18,724
6,420
1,282
3,708
14,576
0
55,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,943
Gold Earned
37,461
180
Minions Killed
169
0
Camps Cleared
0
845,802
Distance Traveled
860,939
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,380
632
17
1
0
279,445
0
L
Artemis
12,168
676
60
3
0
250,523
2
W
Chang'e
13,575
754
91
5
0
315,471
4
L
Chang'e
13,069
726
67
4
0
283,102
1
L
Vamana
12,706
706
53
3
0
312,177
0
W
Izanami
12,506
695
61
3
0
266,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role