Player Matchup

Jormungandr
Jormungandr
Na7hA15000
Jormungandr
Level 66
God Stats
3W - 1L
1,722 SR
Queue Stats
104W - 98L
1,619 Elo+
Solo
Aphrodite
Aphrodite
PaulaFernandes
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
lleuzin
Artemis
Level 104
God Stats
2W - 3L
1,391 SR
Queue Stats
10W - 10L
1,477 Elo+
Solo
Fenrir
Fenrir
sapoXD90
Fenrir
Level 77
God Stats
7W - 8L
1,500 SR
Queue Stats
69W - 83L
1,317 Elo+
Solo
Janus
Janus
vicho441
Janus
Level 118
God Stats
26W - 15L
1,699 SR
Queue Stats
242W - 220L
1,423 Elo+
Solo
Team Averages
Level 99
1,563 SR
1,467 Elo+

VS

Team Averages
Level 86
1,622 SR
1,467 Elo+
Cthulhu
Cthulhu
AdilsonBrmaster
Cthulhu
Level 87
God Stats
18W - 15L
2,005 SR
Queue Stats
162W - 178L
1,582 Elo+
Party 1
Neith
Neith
LucasBroduei123
Neith
Level 92
God Stats
4W - 4L
1,500 SR
Queue Stats
385W - 391L
1,582 Elo+
Party 1
Scylla
Scylla
NickTritonTongas
Scylla
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
PanflikliipoxUwU
Erlang Shen
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
527W - 501L
1,338 Elo+
Solo
Bellona
Bellona
etesech350
Bellona
Level 57
God Stats
3W - 3L
1,607 SR
Queue Stats
324W - 309L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Na7hA15000
Jormungandr
13
0 / 5 / 7
7,954
468
4,507
14,472
8,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
PaulaFernandes
Aphrodite
16
1 / 0 / 0
9,650
568
9,980
12,563
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
lleuzin
Artemis
15
8 / 2 / 3
8,946
526
14,248
13,000
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
sapoXD90
Fenrir
12
1 / 2 / 6
7,779
458
3,367
11,472
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
vicho441
Janus
16
7 / 0 / 0
10,024
590
8,215
5,488
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,929
408
11,122
14,226
5,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 7 / 1
7,692
452
7,804
13,109
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 2 / 0
9,478
558
3,808
7,788
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PanflikliipoxUwU
Erlang Shen
15
1 / 1 / 0
8,457
497
8,289
15,591
11,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
etesech350
Bellona
13
0 / 1 / 5
7,804
459
3,915
10,051
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
9
9
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
4
7
1
0.64
W
Jormungandr
Na7hA15000
Jormungandr
0
5
7
0.7
L
3
2
0
1.5
L
Erlang Shen
PanflikliipoxUwU
Erlang Shen
1
1
0
1
W
Aphrodite
PaulaFernandes
Aphrodite
1
0
0
1
L
Bellona
etesech350
Bellona
0
1
5
2.5
W
Artemis
lleuzin
Artemis
8
2
3
4.75
W
Fenrir
sapoXD90
Fenrir
1
2
6
2
W
Janus
vicho441
Janus
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,317
Damage
34,938
56,995
Taken
60,765
24,306
Mitigated
28,544
28,623
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,122
468
471
2,904
14,226
5,547
0
5,292
8,884
33,275
0
L
7,804
2,808
0
3,654
13,109
3,936
933
3,248
9,809
0
42,753
W
Jormungandr
Na7hA15000
Jormungandr
4,507
1,446
0
3,410
14,472
8,317
214
5,252
9,220
33,583
0
L
3,808
132
0
1,492
7,788
2,680
54
2,798
4,774
67,297
0
L
Erlang Shen
PanflikliipoxUwU
Erlang Shen
8,289
4,107
0
6,286
15,591
11,421
0
8,846
6,745
0
51,574
W
Aphrodite
PaulaFernandes
Aphrodite
9,980
426
542
10,308
12,563
4,726
1,075
0
12,563
73,884
0
L
Bellona
etesech350
Bellona
3,915
965
0
4,363
10,051
4,960
0
2,154
7,851
0
45,113
W
Artemis
lleuzin
Artemis
14,248
7,311
0
7,645
13,000
4,641
793
5,732
7,233
0
58,409
W
Fenrir
sapoXD90
Fenrir
3,367
1,432
0
5,487
11,472
4,464
561
653
10,779
0
35,867
W
Janus
vicho441
Janus
8,215
1,107
0
1,231
5,488
2,158
0
3,194
2,270
68,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
40,360
523
Minions Killed
452
0
Camps Cleared
0
1,556,539
Distance Traveled
1,562,292
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,929
408
55
3
0
327,019
0
L
Neith
7,692
452
56
3
0
283,055
0
W
Jormungandr
7,954
468
59
3
0
297,881
1
L
Scylla
9,478
558
150
9
0
300,356
4
L
Erlang Shen
8,457
497
103
6
0
321,443
3
W
Aphrodite
9,650
568
150
9
0
277,492
0
L
Bellona
7,804
459
88
5
0
330,419
0
W
Artemis
8,946
526
93
5
0
270,446
7
W
Fenrir
7,779
458
72
4
0
342,835
5
W
Janus
10,024
590
149
9
0
367,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role