Player Matchup

Medusa
Medusa
KatReaper
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Cthulhu
Cthulhu
Miami-Salva
Cthulhu
Level 7
God Stats
1W - 2L
1,398 SR
Queue Stats
2W - 4L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
PIeiades__
Erlang Shen
Level 24
God Stats
1W - 1L
1,687 SR
Queue Stats
92W - 100L
1,773 Elo+
Solo
Nemesis
Nemesis
heartmuffin
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,432 Elo+
Solo
Jormungandr
Jormungandr
somewhatMilk
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,517 SR
1,485 Elo+

VS

Team Averages
Level 18
1,429 SR
1,469 Elo+
Skadi
Skadi
SamsonSteez
Skadi
Level 28
God Stats
7W - 4L
1,312 SR
Queue Stats
11W - 12L
1,358 Elo+
Solo
Hades
Hades
Secret Zub
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Persephone
Persephone
kittycatman115
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,665 Elo+
Solo
Jormungandr
Jormungandr
mfrancisca
Jormungandr
Level 16
God Stats
26W - 24L
1,334 SR
Queue Stats
164W - 154L
1,505 Elo+
Solo
King Arthur
King Arthur
weekoldpaint
King Arthur
Level 23
God Stats
7W - 8L
1,500 SR
Queue Stats
15W - 27L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KatReaper
Medusa
14
0 / 15 / 3
8,870
806
3,812
19,226
7,089
Cthulhu
Miami-Salva
Cthulhu
16
0 / 10 / 5
9,612
874
9,214
18,148
10,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
PIeiades__
Erlang Shen
16
5 / 1 / 5
11,032
1,003
8,076
12,495
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
heartmuffin
Nemesis
16
3 / 8 / 3
9,980
907
7,573
15,734
6,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
somewhatMilk
Jormungandr
16
3 / 3 / 7
10,502
955
10,955
14,541
9,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

3

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 11
13,345
1,213
23,061
6,141
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
17
3 / 7 / 20
10,498
954
11,033
12,740
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
kittycatman115
Persephone
18
5 / 1 / 19
11,267
1,024
8,955
5,490
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
mfrancisca
Jormungandr
18
7 / 2 / 19
11,878
1,080
19,371
11,886
5,250
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
weekoldpaint
King Arthur
17
3 / 1 / 22
10,649
968
8,462
9,349
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
128
11
Kills
37
37
Deaths
11
23
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Medusa
KatReaper
Medusa
0
15
3
0.1
L
Cthulhu
Miami-Salva
Cthulhu
0
10
5
0.25
L
Erlang Shen
PIeiades__
Erlang Shen
5
1
5
7.5
W
19
0
11
24.5
W
Hades
3
7
20
1.86
L
Nemesis
heartmuffin
Nemesis
3
8
3
0.56
W
Persephone
kittycatman115
Persephone
5
1
19
14.5
W
Jormungandr
mfrancisca
Jormungandr
7
2
19
8.25
L
Jormungandr
somewhatMilk
Jormungandr
3
3
7
2.17
W
King Arthur
weekoldpaint
King Arthur
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,630
Damage
70,882
80,144
Taken
45,606
39,513
Mitigated
26,582
4,243
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
KatReaper
Medusa
3,812
1,504
0
0
19,226
7,089
0
8,446
10,430
63
7,638
L
Cthulhu
Miami-Salva
Cthulhu
9,214
1,067
0
0
18,148
10,624
0
10,652
7,346
29,273
0
L
Erlang Shen
PIeiades__
Erlang Shen
8,076
3,804
0
2,361
12,495
6,139
0
4,117
8,086
0
18,857
W
23,061
12,541
0
1,667
6,141
2,329
0
2,869
3,272
0
47,648
W
Hades
11,033
3,528
204
1,994
12,740
8,011
0
5,238
7,502
19,146
0
L
Nemesis
heartmuffin
Nemesis
7,573
2,342
0
1,386
15,734
6,289
0
7,727
7,907
0
14,076
W
Persephone
kittycatman115
Persephone
8,955
2,226
0
25
5,490
2,084
0
2,951
2,539
24,315
0
W
Jormungandr
mfrancisca
Jormungandr
19,371
5,727
1,100
873
11,886
5,250
0
6,403
5,483
43,980
0
L
Jormungandr
somewhatMilk
Jormungandr
10,955
3,363
105
391
14,541
9,372
0
7,832
6,372
24,867
0
W
King Arthur
weekoldpaint
King Arthur
8,462
917
0
2,497
9,349
8,908
0
2,771
6,260
14
14,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
57,637
124
Minions Killed
192
1
Camps Cleared
4
826,736
Distance Traveled
904,585
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,870
806
3
0
0
155,893
0
L
Cthulhu
9,612
874
57
5
0
133,704
0
L
Erlang Shen
11,032
1,003
25
2
1
201,268
0
W
Skadi
13,345
1,213
45
4
3
207,390
1
W
Hades
10,498
954
20
2
0
118,233
2
L
Nemesis
9,980
907
15
1
0
172,636
0
W
Persephone
11,267
1,024
50
5
0
179,966
0
W
Jormungandr
11,878
1,080
65
6
0
176,428
2
L
Jormungandr
10,502
955
24
2
0
163,235
0
W
King Arthur
10,649
968
12
1
1
222,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role