Player Matchup

Cabrakan
Cabrakan
Wigward
Cabrakan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 104L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
nikolasord
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
svincks
Mercury
Level 118
God Stats
4W - 6L
1,500 SR
Queue Stats
79W - 86L
1,498 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,473 Elo+

VS

Team Averages
Level 97
1,500 SR
1,477 Elo+
Fafnir
Fafnir
ArcanumPlayz
Fafnir
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 88L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
Theermal
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
notArtes
Zeus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 79L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Wigward
Cabrakan
13
7 / 1 / 5
9,394
783
5,309
6,852
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
nikolasord
Sun Wukong
12
0 / 2 / 9
7,797
650
3,228
7,886
6,046
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
svincks
Mercury
14
6 / 1 / 7
9,788
816
9,691
9,566
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 5 / 1
8,221
685
1,417
10,072
10,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Theermal
Danzaburou
10
2 / 2 / 1
8,213
684
4,868
5,142
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
9
1 / 6 / 1
7,377
615
4,163
7,993
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
5
1
0.3
L
Danzaburou
Theermal
Danzaburou
2
2
1
1.25
W
Cabrakan
Wigward
Cabrakan
7
1
5
9.5
W
Sun Wukong
nikolasord
Sun Wukong
0
2
9
2.25
L
Zeus
1
6
1
0.25
W
Mercury
svincks
Mercury
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,228
Damage
10,448
24,304
Taken
23,207
12,537
Mitigated
15,078
4,346
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,417
346
0
656
10,072
10,958
0
2,010
7,912
11,994
0
L
Danzaburou
Theermal
Danzaburou
4,868
2,281
0
1,433
5,142
1,888
539
1,413
3,599
0
23,736
W
Cabrakan
Wigward
Cabrakan
5,309
1,276
0
1,182
6,852
3,554
788
1,180
4,140
15,764
0
W
Sun Wukong
nikolasord
Sun Wukong
3,228
983
0
1,890
7,886
6,046
347
2,625
5,135
0
18,382
L
Zeus
4,163
649
0
949
7,993
2,232
0
1,539
6,294
16,941
0
W
Mercury
svincks
Mercury
9,691
6,346
0
1,274
9,566
2,937
1,004
1,705
6,040
0
62,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
23,811
131
Minions Killed
96
0
Camps Cleared
0
719,149
Distance Traveled
394,180
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,221
685
9
1
0
125,134
1
L
Danzaburou
8,213
684
49
4
0
146,511
1
W
Cabrakan
9,394
783
26
2
0
219,588
0
W
Sun Wukong
7,797
650
22
2
0
212,265
0
L
Zeus
7,377
615
38
3
0
122,535
2
W
Mercury
9,788
816
83
7
0
287,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role