Player Matchup
Team Averages
Gold I
Average Tier
Level 149
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 43
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
IIErickSMII
Anhur
10
3 / 1 / 0
5,491
1,098
4,691
4,529
2,692
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Spiked Gauntlet
+7
Physical Power
+2%
Physical Lifesteal
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Bans
VS
Bans
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
xwindex
Ullr
8
1 / 3 / 0
4,580
916
2,241
5,835
1,152
Dominance
+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Morningstar
+7
Physical Power
+50
Mana
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,491
1,098
47
9
0
81,769
0
L
4,580
916
28
6
0
82,291
0