Player Matchup

Achilles
Achilles
Diosfuryoso
Achilles
Level 80
God Stats
0W - 3L
1,655 SR
Queue Stats
28W - 44L
1,430 Elo+
Party 2
Neith
Neith
GorkutKu
Neith
Level 80
God Stats
0W - 7L
1,500 SR
Queue Stats
30W - 46L
1,430 Elo+
Party 2
Olorun
Olorun
chefmongy
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,430 Elo+
Party 2
Yemoja
Yemoja
llethra
Yemoja
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 22L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSeRiOuSMaDmAnx
Tsukuyomi
Level 87
God Stats
9W - 14L
1,199 SR
Queue Stats
132W - 153L
1,345 Elo+
Solo
Team Averages
Level 66
1,471 SR
1,413 Elo+

VS

Team Averages
Level 68
1,427 SR
1,323 Elo+
Arachne
Arachne
Dota2N00b
Arachne
Level 43
God Stats
21W - 9L
1,500 SR
Queue Stats
720W - 722L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
EALuvMePls
Ao Kuang
Level 59
God Stats
12W - 9L
1,434 SR
Queue Stats
488W - 532L
1,394 Elo+
Party 1
Apollo
Apollo
GamingSuprvilain
Apollo
Level 68
God Stats
9W - 6L
1,608 SR
Queue Stats
96W - 89L
1,403 Elo+
Party 1
King Arthur
King Arthur
HybridMusician
King Arthur
Level 104
God Stats
5W - 4L
1,094 SR
Queue Stats
15W - 14L
1,402 Elo+
Solo
Anubis
Anubis
Square1Studio
Anubis
Level 68
God Stats
16W - 14L
1,500 SR
Queue Stats
54W - 65L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diosfuryoso
Achilles
17
4 / 3 / 0
10,473
476
16,768
18,317
23,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
GorkutKu
Neith
16
4 / 3 / 0
10,121
460
15,166
17,064
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
chefmongy
Olorun
18
0 / 3 / 0
10,627
483
4,274
16,087
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
llethra
Yemoja
13
0 / 3 / 4
8,815
401
4,732
9,678
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
xSeRiOuSMaDmAnx
Tsukuyomi
15
0 / 4 / 3
8,889
404
12,424
16,579
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dota2N00b
Arachne
19
3 / 1 / 4
11,723
533
9,465
16,614
11,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
EALuvMePls
Ao Kuang
15
3 / 4 / 3
10,192
463
10,617
23,102
9,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
3 / 3 / 2
10,423
474
9,823
14,646
7,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
HybridMusician
King Arthur
18
4 / 1 / 3
11,135
506
13,891
22,701
21,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 0 / 1
12,895
586
12,528
11,268
5,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
16
16
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Diosfuryoso
Achilles
4
3
0
1.33
W
Arachne
Dota2N00b
Arachne
3
1
4
5
W
Ao Kuang
EALuvMePls
Ao Kuang
3
4
3
1.13
W
3
3
2
1.33
L
Neith
GorkutKu
Neith
4
3
0
1.33
W
King Arthur
HybridMusician
King Arthur
4
1
3
5.5
W
3
0
1
3.5
L
Olorun
chefmongy
Olorun
0
3
0
0
L
Yemoja
llethra
Yemoja
0
3
4
0.67
L
Tsukuyomi
xSeRiOuSMaDmAnx
Tsukuyomi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,364
Damage
56,324
77,725
Taken
88,331
46,233
Mitigated
55,717
23,221
Healing
38,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Diosfuryoso
Achilles
16,768
8,441
0
2,377
18,317
23,887
68
2,362
15,220
0
68,772
W
Arachne
Dota2N00b
Arachne
9,465
6,312
0
6,931
16,614
11,377
120
528
15,905
14,367
76,063
W
Ao Kuang
EALuvMePls
Ao Kuang
10,617
3,092
660
10,529
23,102
9,545
754
2,195
20,857
31,249
0
W
9,823
7,177
0
3,989
14,646
7,747
3,175
1,789
12,807
0
77,678
L
Neith
GorkutKu
Neith
15,166
6,426
0
5,975
17,064
6,054
828
5,641
11,398
0
78,973
W
King Arthur
HybridMusician
King Arthur
13,891
1,396
0
11,069
22,701
21,346
821
2,285
19,746
355
53,988
W
12,528
113
0
5,799
11,268
5,702
2,072
1,904
9,105
108,398
0
L
Olorun
chefmongy
Olorun
4,274
1,808
362
6,734
16,087
5,182
213
8,600
7,245
74,979
0
L
Yemoja
llethra
Yemoja
4,732
2,168
2,026
1,407
9,678
4,929
0
4,103
5,550
21,393
0
L
Tsukuyomi
xSeRiOuSMaDmAnx
Tsukuyomi
12,424
4,030
0
4,340
16,579
6,181
0
3,206
13,153
0
60,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,925
Gold Earned
56,368
527
Minions Killed
544
0
Camps Cleared
0
2,076,340
Distance Traveled
2,057,857
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,473
476
112
5
0
414,072
0
W
Arachne
11,723
533
125
6
0
455,376
2
W
Ao Kuang
10,192
463
26
1
0
445,185
2
W
Apollo
10,423
474
139
6
0
374,560
3
L
Neith
10,121
460
133
6
0
412,119
1
W
King Arthur
11,135
506
73
3
0
395,577
2
W
Anubis
12,895
586
181
8
0
387,159
0
L
Olorun
10,627
483
161
7
0
398,694
0
L
Yemoja
8,815
401
31
1
0
390,141
0
L
Tsukuyomi
8,889
404
90
4
0
461,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role