Player Matchup

Sobek
Sobek
BIancο
Sobek
Level 124
God Stats
3W - 1L
1,692 SR
Queue Stats
94W - 72L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
Heatmor
Guan Yu
Level 28
God Stats
1W - 0L
1,699 SR
Queue Stats
19W - 8L
1,516 Elo+
Party 1
Thoth
Thoth
Hiom
Thoth
Level 157
God Stats
5W - 1L
1,721 SR
Queue Stats
16W - 17L
1,398 Elo+
Party 1
Rama
Rama
Porky
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Wyso
Vamana
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 67L
1,456 Elo+
Party 1
Team Averages
Level 120
1,622 SR
1,456 Elo+

VS

Team Averages
Level 79
1,542 SR
1,451 Elo+
Sylvanus
Sylvanus
Dankoter
Sylvanus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 173L
1,871 Elo+
Solo
Bellona
Bellona
Mocuro3
Bellona
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 215L
1,244 Elo+
Solo
Janus
Janus
bdub20191
Janus
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 40L
1,203 Elo+
Solo
Apollo
Apollo
boomfu
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
motleytofu
Anhur
Level 46
God Stats
9W - 12L
1,712 SR
Queue Stats
308W - 309L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BIancο
Sobek
9
1 / 4 / 11
6,131
557
4,737
10,906
4,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Heatmor
Guan Yu
11
4 / 3 / 7
6,756
614
7,316
9,130
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
Hiom
Thoth
12
6 / 0 / 0
6,837
622
3,816
3,584
1,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Porky
Rama
13
7 / 0 / 6
7,623
693
9,000
6,281
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Wyso
Vamana
13
0 / 0 / 2
6,913
628
3,103
5,595
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dankoter
Sylvanus
7
2 / 5 / 3
5,019
456
4,460
10,875
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Mocuro3
Bellona
9
0 / 2 / 3
5,057
460
3,237
8,269
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
bdub20191
Janus
11
3 / 3 / 2
6,262
569
4,702
5,826
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
boomfu
Apollo
9
2 / 3 / 3
5,614
510
4,303
6,760
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
9
0 / 5 / 2
5,234
476
3,707
6,432
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
7
7
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
BIancο
Sobek
1
4
11
1.63
L
Sylvanus
Dankoter
Sylvanus
2
5
3
0.7
W
Guan Yu
Heatmor
Guan Yu
4
3
7
2.5
W
Thoth
Hiom
Thoth
6
0
0
6
L
Bellona
Mocuro3
Bellona
0
2
3
0.75
W
Rama
Porky
Rama
7
0
6
10
W
Vamana
Wyso
Vamana
0
0
2
1
L
Janus
bdub20191
Janus
3
3
2
1.33
L
Apollo
boomfu
Apollo
2
3
3
1.17
L
Anhur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
20,409
35,496
Taken
38,162
16,060
Mitigated
18,028
11,205
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BIancο
Sobek
4,737
877
0
1,637
10,906
4,693
0
2,658
8,115
15,155
0
L
Sylvanus
Dankoter
Sylvanus
4,460
1,417
704
2,768
10,875
4,152
0
4,018
6,857
10,134
0
W
Guan Yu
Heatmor
Guan Yu
7,316
999
346
3,518
9,130
3,943
0
2,164
6,903
0
32,859
W
Thoth
Hiom
Thoth
3,816
139
0
1,216
3,584
1,379
595
1,124
2,416
34,903
0
L
Bellona
Mocuro3
Bellona
3,237
297
0
2,952
8,269
6,593
0
837
7,432
322
21,985
W
Rama
Porky
Rama
9,000
7,760
0
4,218
6,281
1,781
685
3,149
3,048
0
37,303
W
Vamana
Wyso
Vamana
3,103
1,159
0
270
5,595
4,264
1,156
876
4,442
3,490
38,644
L
Janus
bdub20191
Janus
4,702
737
0
827
5,826
1,462
104
2,201
3,625
32,167
0
L
Apollo
boomfu
Apollo
4,303
2,301
0
1,192
6,760
2,837
0
666
6,094
4,697
21,369
L
Anhur
3,707
1,884
0
1,154
6,432
2,984
0
1,031
5,401
2,846
21,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,260
Gold Earned
27,186
296
Minions Killed
230
0
Camps Cleared
0
1,025,612
Distance Traveled
998,148
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,131
557
24
2
0
207,073
5
L
Sylvanus
5,019
456
10
1
0
201,701
4
W
Guan Yu
6,756
614
63
6
0
230,347
3
W
Thoth
6,837
622
63
6
0
203,260
5
L
Bellona
5,057
460
46
4
0
225,007
2
W
Rama
7,623
693
62
6
0
198,461
1
W
Vamana
6,913
628
84
8
0
186,471
4
L
Janus
6,262
569
73
7
0
211,422
2
L
Apollo
5,614
510
52
5
0
181,749
2
L
Anhur
5,234
476
49
4
0
178,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role