Player Matchup

Erlang Shen
Erlang Shen
ReformOrdinary
Erlang Shen
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
S3rgalSucc
Heimdallr
Level 29
God Stats
2W - 5L
1,406 SR
Queue Stats
52W - 76L
1,418 Elo+
Party 2
Agni
Agni
prorailguy
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 60
1,397 SR
1,473 Elo+

VS

Team Averages
Level 44
1,650 SR
1,624 Elo+
Anubis
Anubis
DireSolutionJr
Anubis
Level 49
God Stats
10W - 8L
1,737 SR
Queue Stats
143W - 186L
1,566 Elo+
Party 1
Mulan
Mulan
MKombatKing
Mulan
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 141L
1,615 Elo+
Party 1
Bakasura
Bakasura
SendxHalp3249
Bakasura
Level 29
God Stats
10W - 5L
1,712 SR
Queue Stats
100W - 131L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ReformOrdinary
Erlang Shen
11
1 / 7 / 3
7,643
695
6,307
11,395
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
S3rgalSucc
Heimdallr
10
2 / 6 / 2
7,900
718
6,989
9,567
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 9 / 2
7,638
694
5,833
7,785
1,842
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 9
8,838
803
9,320
9,210
4,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 2 / 12
9,162
833
8,426
10,493
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SendxHalp3249
Bakasura
12
6 / 0 / 14
9,057
823
6,060
9,200
3,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
4
Kills
22
22
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
8
2
12
7
L
Erlang Shen
ReformOrdinary
Erlang Shen
1
7
3
0.36
L
Heimdallr
S3rgalSucc
Heimdallr
2
6
2
0.5
W
Bakasura
SendxHalp3249
Bakasura
6
0
14
13
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
23,806
28,747
Taken
28,903
11,474
Mitigated
15,282
3,211
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,320
492
966
3,943
9,210
4,676
865
2,548
6,662
23,296
0
W
8,426
2,135
1,529
2,817
10,493
7,232
727
1,646
8,847
0
25,261
L
Erlang Shen
ReformOrdinary
Erlang Shen
6,307
2,866
0
2,404
11,395
6,772
0
2,760
8,043
3,232
19,671
L
Heimdallr
S3rgalSucc
Heimdallr
6,989
2,674
0
572
9,567
2,860
0
3,528
5,819
0
18,933
W
Bakasura
SendxHalp3249
Bakasura
6,060
5,052
1,424
3,299
9,200
3,374
1,076
2,103
7,097
0
15,595
L
5,833
408
0
235
7,785
1,842
22
3,072
4,498
22,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
27,057
97
Minions Killed
103
0
Camps Cleared
0
555,681
Distance Traveled
808,358
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,838
803
34
3
0
242,991
1
W
Mulan
9,162
833
24
2
0
213,233
0
L
Erlang Shen
7,643
695
30
3
0
220,413
0
L
Heimdallr
7,900
718
28
3
0
172,243
0
W
Bakasura
9,057
823
45
4
0
352,134
2
L
Agni
7,638
694
39
4
0
163,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role