Player Matchup

Cthulhu
Cthulhu
DIXON l35l
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 193L
1,486 Elo+
Solo
He Bo
He Bo
Importune
He Bo
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 109L
1,440 Elo+
Solo
Zeus
Zeus
MrVain22
Zeus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,714 Elo+
Solo
Kukulkan
Kukulkan
heyineedvodka
Kukulkan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 41L
1,085 Elo+
Solo
Freya
Freya
nriddy
Freya
Level 133
God Stats
3W - 4L
1,715 SR
Queue Stats
339W - 369L
1,578 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,461 Elo+

VS

Team Averages
Level 127
1,457 SR
1,400 Elo+
Jing Wei
Jing Wei
SpheralFaun18
Jing Wei
Level 127
God Stats
0W - 3L
1,285 SR
Queue Stats
16W - 24L
1,433 Elo+
Solo
Agni
Agni
X-AzTeKa-17
Agni
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,252 Elo+
Solo
Tsukuyomi
Tsukuyomi
atownrep89
Tsukuyomi
Level 159
God Stats
17W - 11L
1,500 SR
Queue Stats
953W - 988L
1,503 Elo+
Solo
Hercules
Hercules
dougtwister
Hercules
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 210L
1,353 Elo+
Solo
Bastet
Bastet
o Orca o
Bastet
Level 145
God Stats
11W - 6L
1,500 SR
Queue Stats
376W - 373L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIXON l35l
Cthulhu
20
4 / 8 / 9
12,792
673
15,987
27,608
34,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Importune
He Bo
17
2 / 7 / 9
11,432
602
10,575
15,171
5,183
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
8 / 7 / 8
14,403
758
27,460
11,692
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
heyineedvodka
Kukulkan
20
6 / 3 / 12
14,518
764
24,725
16,003
8,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
nriddy
Freya
20
7 / 4 / 8
13,639
718
21,499
24,051
13,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SpheralFaun18
Jing Wei
18
2 / 8 / 10
11,217
590
11,184
21,136
10,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 7 / 12
13,014
685
23,770
16,866
8,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
atownrep89
Tsukuyomi
19
8 / 5 / 12
12,953
682
20,295
21,372
16,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
dougtwister
Hercules
20
7 / 3 / 15
14,318
754
11,139
46,381
62,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
o Orca o
Bastet
15
6 / 5 / 8
10,919
575
8,827
11,447
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
86
27
Kills
29
29
Deaths
28
46
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DIXON l35l
Cthulhu
4
8
9
1.06
W
He Bo
Importune
He Bo
2
7
9
0.93
W
Zeus
8
7
8
1.71
L
Jing Wei
SpheralFaun18
Jing Wei
2
8
10
0.88
L
6
7
12
1.71
L
Tsukuyomi
atownrep89
Tsukuyomi
8
5
12
2.8
L
Hercules
dougtwister
Hercules
7
3
15
4.83
W
Kukulkan
heyineedvodka
Kukulkan
6
3
12
4
W
Freya
nriddy
Freya
7
4
8
2.75
L
Bastet
o Orca o
Bastet
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,246
Damage
75,215
94,525
Taken
117,202
68,247
Mitigated
101,542
34,752
Healing
58,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DIXON l35l
Cthulhu
15,987
1,037
1,867
5,376
27,608
34,571
252
8,530
18,503
33,933
0
W
He Bo
Importune
He Bo
10,575
499
2,685
2,316
15,171
5,183
902
3,741
11,164
18,629
0
W
Zeus
27,460
2,648
1,808
1,134
11,692
6,468
1,517
4,104
7,346
50,791
0
L
Jing Wei
SpheralFaun18
Jing Wei
11,184
6,324
3,142
4,566
21,136
10,181
664
19,087
1,973
0
37,182
L
23,770
1,438
3,006
4,583
16,866
8,236
885
14,549
2,241
41,455
0
L
Tsukuyomi
atownrep89
Tsukuyomi
20,295
3,870
2,198
7,873
21,372
16,354
48
17,567
3,657
0
36,999
L
Hercules
dougtwister
Hercules
11,139
2,830
3,419
28,132
46,381
62,096
71
39,300
6,781
0
30,112
W
Kukulkan
heyineedvodka
Kukulkan
24,725
1,547
3,186
4,733
16,003
8,612
1,140
3,060
12,681
56,579
0
W
Freya
nriddy
Freya
21,499
8,656
1,789
9,858
24,051
13,413
2,929
2,676
21,061
41,825
0
L
Bastet
o Orca o
Bastet
8,827
1,650
0
2,015
11,447
4,675
604
9,115
2,304
0
16,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,784
Gold Earned
62,421
217
Minions Killed
181
0
Camps Cleared
0
1,564,629
Distance Traveled
1,474,370
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,792
673
15
1
0
337,617
0
W
He Bo
11,432
602
23
1
0
258,692
0
W
Zeus
14,403
758
39
2
0
290,427
0
L
Jing Wei
11,217
590
62
3
0
309,600
10
L
Agni
13,014
685
35
2
0
290,354
3
L
Tsukuyomi
12,953
682
34
2
0
335,332
1
L
Hercules
14,318
754
34
2
0
355,926
1
W
Kukulkan
14,518
764
91
5
0
366,885
0
W
Freya
13,639
718
49
3
0
311,008
1
L
Bastet
10,919
575
16
1
0
183,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role