Player Matchup

Terra
Terra
Bvrcelona
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
1,506 Elo+
Solo
Bellona
Bellona
distantpanic97
Bellona
Level 14
God Stats
2W - 4L
1,315 SR
Queue Stats
12W - 19L
1,351 Elo+
Solo
Arachne
Arachne
jdupont40
Arachne
Level 13
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 3L
1,405 Elo+
Solo
Izanami
Izanami
koreanbatman271
Izanami
Level 25
God Stats
23W - 13L
1,516 SR
Queue Stats
72W - 64L
1,598 Elo+
Solo
Nemesis
Nemesis
vUnintended_God
Nemesis
Level 22
God Stats
6W - 5L
1,519 SR
Queue Stats
6W - 6L
1,426 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,457 Elo+

VS

Team Averages
Level 16
1,465 SR
1,443 Elo+
Hel
Hel
CS_Sauce
Hel
Level 29
God Stats
25W - 22L
1,614 SR
Queue Stats
374W - 333L
1,575 Elo+
Solo
Neith
Neith
InstinctAlt23
Neith
Level 10
God Stats
0W - 3L
1,224 SR
Queue Stats
11W - 11L
1,209 Elo+
Solo
Bellona
Bellona
Masonator4R
Bellona
Level 13
God Stats
1W - 2L
1,489 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Scylla
Scylla
Mootsie-
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,577 Elo+
Solo
Odin
Odin
omorose94
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bvrcelona
Terra
10
3 / 2 / 8
7,437
620
3,409
9,367
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 0
7,032
586
288
4,327
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
jdupont40
Arachne
12
3 / 4 / 4
7,382
615
4,645
7,656
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 0 / 4
8,370
698
9,885
7,849
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
5 / 1 / 3
7,346
612
2,595
6,461
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,744
479
5,818
8,785
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 5 / 2
5,494
458
2,231
6,390
1,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Masonator4R
Bellona
6
0 / 5 / 1
4,604
384
1,104
7,182
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Mootsie-
Scylla
10
3 / 8 / 1
6,205
517
6,055
7,668
1,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
1
0 / 2 / 0
3,761
313
0
1,440
811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
22
Kills
7
8
Deaths
25
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
Bvrcelona
Terra
3
2
8
3.5
L
2
5
0
0.4
L
2
5
2
0.6
L
Bellona
Masonator4R
Bellona
0
5
1
0.1
L
Scylla
Mootsie-
Scylla
3
8
1
0.44
W
1
1
0
1
W
Arachne
jdupont40
Arachne
3
4
4
1.25
W
10
0
4
12
L
Odin
0
2
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
15,208
35,660
Taken
31,465
17,600
Mitigated
12,238
13,898
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bvrcelona
Terra
3,409
1,336
1,054
3,981
9,367
7,231
888
2,802
6,177
10,847
0
L
5,818
816
572
2,928
8,785
2,558
0
1,637
7,148
28,022
0
L
2,231
1,315
0
806
6,390
1,488
453
444
5,946
0
14,454
L
Bellona
Masonator4R
Bellona
1,104
527
0
428
7,182
5,544
0
929
6,253
0
10,877
L
Scylla
Mootsie-
Scylla
6,055
1,228
0
537
7,668
1,837
0
399
7,269
22,735
0
W
288
195
0
1,022
4,327
3,235
1,414
0
4,327
0
26,969
W
Arachne
jdupont40
Arachne
4,645
3,692
0
787
7,656
2,231
500
4,164
3,124
0
22,353
W
9,885
7,227
99
4,641
7,849
2,820
4,286
2,870
4,674
0
49,643
L
Odin
0
0
0
0
1,440
811
0
0
1,440
0
2,311
W
2,595
838
0
2,314
6,461
2,083
1,150
1,006
5,312
0
29,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
25,808
275
Minions Killed
145
0
Camps Cleared
0
1,082,907
Distance Traveled
726,582
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,437
620
17
1
0
238,824
4
L
Hel
5,744
479
55
5
0
200,433
1
L
Neith
5,494
458
20
2
0
146,192
0
L
Bellona
4,604
384
21
2
0
146,772
0
L
Scylla
6,205
517
47
4
0
172,829
0
W
Bellona
7,032
586
67
6
0
186,887
0
W
Arachne
7,382
615
48
4
0
242,811
1
W
Izanami
8,370
698
76
6
0
206,034
4
L
Odin
3,761
313
2
0
0
60,356
0
W
Nemesis
7,346
612
67
6
0
208,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role