Player Matchup

Danzaburou
Danzaburou
CRISTIAN0129
Danzaburou
Level 123
God Stats
1W - 0L
1,388 SR
Queue Stats
29W - 16L
1,500 Elo+
Party 2
Chang'e
Chang'e
Julianmot
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
chuttbugger69
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,731 Elo+
Solo
Team Averages
Level 94
1,463 SR
1,577 Elo+

VS

Team Averages
Level 42
1,595 SR
1,532 Elo+
Kukulkan
Kukulkan
AriesLink
Kukulkan
Level 14
God Stats
1W - 1L
1,761 SR
Queue Stats
6W - 5L
1,644 Elo+
Party 1
Bastet
Bastet
Shingo223
Bastet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,530 Elo+
Party 1
Mercury
Mercury
braulio1232001
Mercury
Level 26
God Stats
54W - 43L
1,525 SR
Queue Stats
116W - 107L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRISTIAN0129
Danzaburou
18
8 / 3 / 5
13,592
755
9,875
15,188
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Julianmot
Chang'e
17
6 / 5 / 9
12,583
699
13,384
14,026
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 13
12,687
705
9,809
23,328
19,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AriesLink
Kukulkan
16
2 / 6 / 7
11,722
651
12,074
11,504
4,703
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Shingo223
Bastet
15
5 / 6 / 6
11,207
623
15,118
14,140
5,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 6 / 5
12,977
721
9,882
13,670
5,327
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
16
Kills
14
14
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AriesLink
Kukulkan
2
6
7
0.92
W
Danzaburou
CRISTIAN0129
Danzaburou
8
3
5
3.5
W
Chang'e
Julianmot
Chang'e
6
5
9
2.1
L
Bastet
Shingo223
Bastet
5
6
6
1.33
L
7
6
5
1.58
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
37,074
52,542
Taken
39,314
30,462
Mitigated
15,439
18,015
Healing
2,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AriesLink
Kukulkan
12,074
826
0
1,061
11,504
4,703
0
3,043
8,341
58,960
0
W
Danzaburou
CRISTIAN0129
Danzaburou
9,875
3,449
0
3,997
15,188
5,665
2,713
3,859
11,329
0
66,161
W
Chang'e
Julianmot
Chang'e
13,384
317
5,340
5,262
14,026
4,850
849
2,200
11,826
62,434
0
L
Bastet
Shingo223
Bastet
15,118
3,693
0
955
14,140
5,409
1,060
5,096
8,718
0
33,921
L
9,882
6,485
0
391
13,670
5,327
0
4,595
8,769
0
58,471
W
9,809
1,859
0
3,416
23,328
19,947
462
6,154
17,174
66
26,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
35,906
233
Minions Killed
207
0
Camps Cleared
0
967,186
Distance Traveled
1,010,325
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,722
651
98
5
0
285,136
1
W
Danzaburou
13,592
755
110
6
0
327,739
5
W
Chang'e
12,583
699
100
6
0
321,355
8
L
Bastet
11,207
623
28
2
0
362,405
7
L
Mercury
12,977
721
81
5
0
362,784
6
W
Fenrir
12,687
705
23
1
0
318,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role