Player Matchup

Ymir
Ymir
Bandit Karl
Ymir
Level 63
God Stats
3W - 2L
1,362 SR
Queue Stats
92W - 88L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
MizKillz
Danzaburou
Level 147
God Stats
14W - 5L
1,529 SR
Queue Stats
185W - 120L
1,719 Elo+
Party 1
Sobek
Sobek
Risky FX
Sobek
Level 110
God Stats
5W - 2L
1,483 SR
Queue Stats
33W - 12L
1,678 Elo+
Party 1
Team Averages
Level 107
1,458 SR
1,650 Elo+

VS

Team Averages
Level 66
1,684 SR
1,726 Elo+
Ymir
Ymir
aidenproudmanx
Ymir
Level 44
God Stats
6W - 6L
1,860 SR
Queue Stats
150W - 155L
1,793 Elo+
Party 2
Artemis
Artemis
jt1cc
Artemis
Level 104
God Stats
2W - 1L
1,692 SR
Queue Stats
100W - 96L
1,670 Elo+
Solo
Janus
Janus
llehctim233
Janus
Level 51
God Stats
4W - 6L
1,500 SR
Queue Stats
181W - 189L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
6,976
698
2,357
7,168
4,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MizKillz
Danzaburou
12
5 / 0 / 4
8,116
812
8,987
4,806
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Risky FX
Sobek
10
2 / 0 / 6
7,766
777
5,163
9,561
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,889
689
2,320
9,144
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
jt1cc
Artemis
9
0 / 2 / 1
6,187
619
5,733
4,602
1,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 1
6,297
630
5,600
5,516
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Danzaburou
MizKillz
Danzaburou
5
0
4
7
W
Sobek
Risky FX
Sobek
2
0
6
5
L
1
4
0
0.25
L
Artemis
jt1cc
Artemis
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,507
Damage
13,653
21,535
Taken
19,262
15,151
Mitigated
9,429
4,604
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,357
399
0
0
7,168
4,796
0
2,988
3,952
8,128
0
W
Danzaburou
MizKillz
Danzaburou
8,987
3,349
0
1,157
4,806
2,768
61
1,377
3,338
3,045
39,408
W
Sobek
Risky FX
Sobek
5,163
84
0
3,447
9,561
7,587
37
2,986
6,309
15,810
0
L
2,320
0
123
2,430
9,144
6,083
0
4,470
4,606
15,633
0
L
Artemis
jt1cc
Artemis
5,733
3,160
0
736
4,602
1,646
0
2,120
2,445
0
20,390
L
5,600
178
0
780
5,516
1,700
0
1,490
4,026
23,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
19,373
112
Minions Killed
101
0
Camps Cleared
0
531,373
Distance Traveled
503,108
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,976
698
17
2
0
173,591
1
W
Danzaburou
8,116
812
77
8
0
172,009
0
W
Sobek
7,766
777
18
2
0
185,773
1
L
Ymir
6,889
689
21
2
0
178,359
3
L
Artemis
6,187
619
39
4
0
150,536
0
L
Janus
6,297
630
41
4
0
174,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role