Player Matchup

Sol
Sol
Deusdédérium
Sol
Level 61
God Stats
6W - 7L
1,745 SR
Queue Stats
241W - 161L
1,604 Elo+
Party 1
Izanami
Izanami
Not AZZA6969
Izanami
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,592 Elo+
Party 1
Artio
Artio
Not Pok6969
Artio
Level 152
God Stats
24W - 12L
1,500 SR
Queue Stats
367W - 230L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
SeyiRen
Kukulkan
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 276L
1,619 Elo+
Party 1
Bakasura
Bakasura
warkris123
Bakasura
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
304W - 368L
1,299 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,543 Elo+

VS

Team Averages
Level 103
1,604 SR
1,586 Elo+
Pele
Pele
D_Cretu15
Pele
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,717 Elo+
Solo
Achilles
Achilles
JumaTheExplorer
Achilles
Level 158
God Stats
7W - 8L
1,715 SR
Queue Stats
367W - 369L
1,494 Elo+
Solo
Anubis
Anubis
Prism_Trump
Anubis
Level 69
God Stats
13W - 14L
1,389 SR
Queue Stats
17W - 22L
1,459 Elo+
Solo
Janus
Janus
a33Cedric
Janus
Level 75
God Stats
15W - 11L
1,641 SR
Queue Stats
336W - 314L
1,603 Elo+
Solo
Anhur
Anhur
jpoyser
Anhur
Level 152
God Stats
1W - 4L
1,777 SR
Queue Stats
70W - 60L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,814
630
9,714
8,079
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Not AZZA6969
Izanami
14
6 / 1 / 1
8,651
618
8,514
6,068
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 9
8,033
574
8,559
15,144
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SeyiRen
Kukulkan
14
3 / 2 / 3
8,098
578
5,784
6,034
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
warkris123
Bakasura
14
4 / 4 / 3
7,957
568
4,910
11,277
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 6 / 2
6,834
488
3,281
11,914
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
10
1 / 4 / 2
5,822
416
5,856
11,028
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
14
2 / 3 / 1
8,207
586
6,993
10,690
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
a33Cedric
Janus
13
4 / 3 / 2
7,893
564
8,051
9,071
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
jpoyser
Anhur
12
1 / 4 / 1
6,733
481
5,525
8,953
2,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
9
9
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
1
6
2
0.33
W
5
1
2
6
L
Achilles
1
4
2
0.5
W
Izanami
Not AZZA6969
Izanami
6
1
1
6.5
W
2
1
9
6.5
L
Anubis
2
3
1
0.83
W
Kukulkan
SeyiRen
Kukulkan
3
2
3
2.25
L
Janus
a33Cedric
Janus
4
3
2
1.67
L
Anhur
jpoyser
Anhur
1
4
1
0.38
W
Bakasura
warkris123
Bakasura
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,481
Damage
29,706
46,602
Taken
51,656
24,748
Mitigated
21,228
19,973
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,281
731
0
3,696
11,914
3,804
0
3,820
7,854
0
33,907
W
9,714
4,568
0
5,285
8,079
2,210
1,677
3,475
4,604
59,554
0
L
Achilles
5,856
1,961
0
929
11,028
7,329
0
6,013
4,845
1,700
14,207
W
Izanami
Not AZZA6969
Izanami
8,514
4,492
0
1,507
6,068
3,042
922
1,050
5,018
4,290
55,457
W
8,559
1,333
1,601
7,410
15,144
10,834
0
3,995
10,955
14,875
0
L
Anubis
6,993
450
0
5,170
10,690
4,898
854
7,692
2,928
51,568
0
W
Kukulkan
SeyiRen
Kukulkan
5,784
172
0
1,180
6,034
2,302
0
2,720
3,148
59,661
0
L
Janus
a33Cedric
Janus
8,051
463
0
2,216
9,071
2,997
0
4,788
4,038
52,641
0
L
Anhur
jpoyser
Anhur
5,525
3,005
0
3,240
8,953
2,200
0
2,706
6,107
0
34,670
W
Bakasura
warkris123
Bakasura
4,910
3,420
0
2,990
11,277
6,360
0
3,785
7,330
8,478
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
35,489
428
Minions Killed
368
0
Camps Cleared
0
1,299,744
Distance Traveled
1,216,488
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,834
488
61
4
0
258,679
0
W
Sol
8,814
630
116
8
0
204,597
4
L
Achilles
5,822
416
16
1
0
273,128
1
W
Izanami
8,651
618
109
8
0
238,662
6
W
Artio
8,033
574
9
1
0
276,914
7
L
Anubis
8,207
586
117
8
0
194,075
3
W
Kukulkan
8,098
578
111
8
0
283,609
3
L
Janus
7,893
564
113
8
0
267,419
3
L
Anhur
6,733
481
61
4
0
223,187
2
W
Bakasura
7,957
568
83
6
0
295,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role