Player Matchup

Aphrodite
Aphrodite
Daddysboy1414
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 43L
1,269 Elo+
Solo
Amaterasu
Amaterasu
IIIyJIeP
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Solo
Baron Samedi
Baron Samedi
Maritaaxx92
Baron Samedi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Solo
Apollo
Apollo
TahaFromSmite
Apollo
Level 6
God Stats
5W - 2L
1,281 SR
Queue Stats
34W - 14L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
virutxP
Tsukuyomi
Level 23
God Stats
26W - 13L
1,136 SR
Queue Stats
77W - 52L
1,439 Elo+
Solo
Team Averages
Level 18
1,383 SR
1,370 Elo+

VS

Team Averages
Level 15
1,442 SR
1,385 Elo+
Tsukuyomi
Tsukuyomi
Flommer25
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Ra
Ra
Fran1443
Ra
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 29L
1,499 Elo+
Solo
Ares
Ares
MisterJoaxx
Ares
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 1
Bellona
Bellona
Pablolo94
Bellona
Level 22
God Stats
7W - 4L
1,628 SR
Queue Stats
87W - 72L
1,639 Elo+
Solo
Cupid
Cupid
WL_Mimomio
Cupid
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daddysboy1414
Aphrodite
18
3 / 4 / 14
12,573
662
8,993
14,530
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
IIIyJIeP
Amaterasu
17
6 / 2 / 1
11,862
624
7,261
17,296
10,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Maritaaxx92
Baron Samedi
15
0 / 8 / 3
10,283
541
5,018
10,431
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
24 / 2 / 4
14,567
767
31,221
28,513
12,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
virutxP
Tsukuyomi
18
6 / 2 / 3
11,880
625
6,187
10,349
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flommer25
Tsukuyomi
13
3 / 8 / 7
8,730
459
8,165
16,636
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 7 / 2
11,023
580
12,490
13,487
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 9 / 4
7,569
398
6,932
15,497
10,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Pablolo94
Bellona
15
2 / 6 / 0
9,354
492
9,495
12,813
11,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
14
3 / 9 / 4
9,161
482
7,851
17,141
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
39
Kills
18
18
Deaths
39
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Daddysboy1414
Aphrodite
3
4
14
2.5
L
Tsukuyomi
Flommer25
Tsukuyomi
3
8
7
0.81
L
8
7
2
1.29
W
Amaterasu
IIIyJIeP
Amaterasu
6
2
1
3.25
W
Baron Samedi
Maritaaxx92
Baron Samedi
0
8
3
0.19
L
2
9
4
0.44
L
Bellona
Pablolo94
Bellona
2
6
0
0.33
W
24
2
4
13
L
Cupid
3
9
4
0.56
W
Tsukuyomi
virutxP
Tsukuyomi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,680
Damage
44,933
81,119
Taken
75,574
41,586
Mitigated
44,432
40,493
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Daddysboy1414
Aphrodite
8,993
2,057
3,738
8,883
14,530
6,847
684
5,077
9,353
58,408
0
L
Tsukuyomi
Flommer25
Tsukuyomi
8,165
2,240
0
1,764
16,636
9,811
0
2,414
14,222
0
41,196
L
12,490
1,319
144
1,699
13,487
5,654
1,083
3,416
10,071
50,984
0
W
Amaterasu
IIIyJIeP
Amaterasu
7,261
3,599
0
4,446
17,296
10,445
4,493
2,266
14,959
0
51,788
W
Baron Samedi
Maritaaxx92
Baron Samedi
5,018
527
0
914
10,431
4,422
2,285
5,826
4,505
33,965
0
L
6,932
853
0
220
15,497
10,228
28
3,971
11,526
18,673
0
L
Bellona
Pablolo94
Bellona
9,495
4,145
0
251
12,813
11,800
179
1,797
11,016
4,127
46,089
W
31,221
24,066
0
19,510
28,513
12,592
3,907
6,600
21,788
0
134,618
L
Cupid
7,851
4,100
152
5,048
17,141
6,939
84
2,857
14,284
0
47,130
W
Tsukuyomi
virutxP
Tsukuyomi
6,187
2,132
0
3,002
10,349
7,280
988
723
9,604
9,506
78,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,165
Gold Earned
45,837
592
Minions Killed
371
0
Camps Cleared
0
1,744,663
Distance Traveled
1,530,602
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,573
662
97
5
0
333,453
2
L
Tsukuyomi
8,730
459
63
3
0
314,058
0
L
Ra
11,023
580
96
5
0
314,767
1
W
Amaterasu
11,862
624
119
6
0
361,540
1
W
Baron Samedi
10,283
541
68
4
0
306,570
4
L
Ares
7,569
398
9
0
0
317,378
2
L
Bellona
9,354
492
104
5
0
280,008
0
W
Apollo
14,567
767
168
9
0
347,919
1
L
Cupid
9,161
482
99
5
0
304,391
4
W
Tsukuyomi
11,880
625
140
7
0
395,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role