Player Matchup

Artemis
Artemis
Arisegodofwar
Artemis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,340 Elo+
Solo
Mulan
Mulan
BloodHoundsTrial
Mulan
Level 27
God Stats
1W - 3L
1,254 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Cekkonn
Ratatoskr
Level 16
God Stats
0W - 1L
1,190 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Ares
Ares
GullyGang314
Ares
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 28L
1,299 Elo+
Solo
Ymir
Ymir
JustinPineal96
Ymir
Level 26
God Stats
32W - 33L
1,524 SR
Queue Stats
78W - 57L
1,579 Elo+
Solo
Team Averages
Level 21
1,394 SR
1,424 Elo+

VS

Team Averages
Level 32
1,505 SR
1,599 Elo+
Fenrir
Fenrir
AdVanityy
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,649 Elo+
Party 1
Hades
Hades
bobakilldu
Hades
Level 17
God Stats
3W - 0L
1,798 SR
Queue Stats
6W - 4L
1,923 Elo+
Party 1
Danzaburou
Danzaburou
jmoneyfatnuts
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,649 Elo+
Party 1
Cerberus
Cerberus
smoovechanes
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,455 Elo+
Party 1
Neith
Neith
xQUEENxPRx
Neith
Level 8
God Stats
3W - 7L
1,225 SR
Queue Stats
6W - 7L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
3 / 8 / 14
12,379
952
8,466
15,531
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
12 / 10 / 15
15,712
1,209
35,625
29,800
30,068
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
Cekkonn
Ratatoskr
20
4 / 8 / 16
13,160
1,012
8,377
19,209
7,747
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 8 / 15
14,840
1,142
20,905
25,090
31,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 8 / 17
13,455
1,035
14,087
21,739
13,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdVanityy
Fenrir
18
7 / 8 / 10
12,942
996
12,410
13,503
6,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
20
12 / 6 / 24
15,379
1,183
43,137
25,020
14,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jmoneyfatnuts
Danzaburou
20
6 / 6 / 22
14,227
1,094
16,635
17,488
8,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
smoovechanes
Cerberus
20
11 / 8 / 20
16,244
1,250
18,223
28,542
39,914
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
19
6 / 5 / 14
13,427
1,033
12,287
12,296
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
132
33
Kills
42
42
Deaths
33
77
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AdVanityy
Fenrir
7
8
10
1.5
L
Artemis
3
8
14
1.25
L
12
10
15
1.95
L
Ratatoskr
Cekkonn
Ratatoskr
4
8
16
1.5
L
9
8
15
2.06
L
5
8
17
1.69
W
Hades
12
6
24
4
W
Danzaburou
jmoneyfatnuts
Danzaburou
6
6
22
2.83
W
Cerberus
smoovechanes
Cerberus
11
8
20
2.63
W
Neith
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,460
Damage
102,692
111,369
Taken
96,849
87,263
Mitigated
74,157
8,085
Healing
27,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AdVanityy
Fenrir
12,410
4,557
1,143
1,363
13,503
6,104
0
4,678
8,480
0
23,257
L
Artemis
8,466
5,171
0
1,943
15,531
5,174
0
11,223
4,308
0
19,068
L
35,625
12,011
0
3,889
29,800
30,068
0
11,874
17,926
0
66,756
L
Ratatoskr
Cekkonn
Ratatoskr
8,377
2,559
0
816
19,209
7,747
0
11,361
7,848
0
22,068
L
20,905
1,305
0
0
25,090
31,265
0
13,364
11,726
28,534
0
L
14,087
2,307
1,059
378
21,739
13,009
0
13,538
8,201
33,494
0
W
Hades
43,137
2,873
2,830
8,624
25,020
14,496
0
10,017
14,828
67,564
0
W
Danzaburou
jmoneyfatnuts
Danzaburou
16,635
7,911
231
4,905
17,488
8,136
0
5,894
11,388
0
40,759
W
Cerberus
smoovechanes
Cerberus
18,223
2,687
486
5,429
28,542
39,914
0
11,026
16,820
34,496
0
W
Neith
12,287
9,144
0
2,034
12,296
5,507
0
3,377
8,720
0
26,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,546
Gold Earned
72,219
167
Minions Killed
212
1
Camps Cleared
0
912,371
Distance Traveled
906,533
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,942
996
21
2
0
144,767
1
L
Artemis
12,379
952
22
2
0
133,655
2
L
Mulan
15,712
1,209
63
5
0
185,137
0
L
Ratatoskr
13,160
1,012
26
2
0
223,435
1
L
Ares
14,840
1,142
13
1
1
197,078
2
L
Ymir
13,455
1,035
43
3
0
173,066
0
W
Hades
15,379
1,183
68
5
0
210,169
0
W
Danzaburou
14,227
1,094
48
4
0
188,051
2
W
Cerberus
16,244
1,250
35
3
0
206,086
0
W
Neith
13,427
1,033
40
3
0
157,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role