Player Matchup

Achilles
Achilles
Awellner
Achilles
Level 96
God Stats
13W - 16L
1,688 SR
Queue Stats
106W - 118L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Seloman
Danzaburou
Level 29
God Stats
11W - 8L
1,795 SR
Queue Stats
32W - 31L
1,548 Elo+
Party 1
Zeus
Zeus
bevzyara
Zeus
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,387 Elo+
Party 1
Team Averages
Level 82
1,661 SR
1,487 Elo+

VS

Team Averages
Level 29
1,564 SR
1,584 Elo+
Yemoja
Yemoja
Bocelis
Yemoja
Level 9
God Stats
1W - 0L
1,693 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
JPacheS
Poseidon
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 140L
1,751 Elo+
Solo
Izanami
Izanami
LOLgod141
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Awellner
Achilles
15
8 / 2 / 4
12,284
768
13,758
17,171
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Seloman
Danzaburou
13
3 / 5 / 5
10,351
647
7,597
11,593
4,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
12
2 / 8 / 8
10,205
638
8,506
12,248
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bocelis
Yemoja
15
1 / 3 / 12
10,396
650
4,952
10,119
7,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
JPacheS
Poseidon
16
9 / 4 / 4
12,150
759
14,280
11,535
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LOLgod141
Izanami
14
5 / 6 / 5
11,352
710
11,508
13,205
6,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
15
15
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Awellner
Achilles
8
2
4
5
W
Yemoja
Bocelis
Yemoja
1
3
12
2.33
W
Poseidon
JPacheS
Poseidon
9
4
4
2.75
W
Izanami
LOLgod141
Izanami
5
6
5
1.25
L
Danzaburou
Seloman
Danzaburou
3
5
5
1.1
L
Zeus
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
30,740
41,012
Taken
34,859
24,167
Mitigated
18,692
9,526
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Awellner
Achilles
13,758
2,935
0
4,899
17,171
15,362
469
4,634
12,313
0
40,608
W
Yemoja
Bocelis
Yemoja
4,952
1,327
4,763
1,287
10,119
7,949
758
3,404
6,359
13,496
0
W
Poseidon
JPacheS
Poseidon
14,280
791
0
2,031
11,535
4,612
1,169
1,211
10,114
76,926
0
W
Izanami
LOLgod141
Izanami
11,508
8,895
0
574
13,205
6,131
1,035
3,001
9,852
0
40,453
L
Danzaburou
Seloman
Danzaburou
7,597
3,317
0
2,184
11,593
4,517
376
6,434
4,853
0
42,078
L
Zeus
8,506
157
0
2,443
12,248
4,288
195
7,250
4,538
39,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
33,898
181
Minions Killed
200
0
Camps Cleared
0
842,268
Distance Traveled
798,025
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,284
768
28
2
0
344,428
4
W
Yemoja
10,396
650
26
2
0
264,167
0
W
Poseidon
12,150
759
122
8
0
273,913
3
W
Izanami
11,352
710
52
3
0
259,945
3
L
Danzaburou
10,351
647
71
4
0
270,782
4
L
Zeus
10,205
638
82
5
0
227,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role