Player Matchup

Osiris
Osiris
EagleEye433
Osiris
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 79L
1,429 Elo+
Solo
Chronos
Chronos
Phoghawk
Chronos
Level 104
God Stats
17W - 10L
1,826 SR
Queue Stats
437W - 407L
1,681 Elo+
Party 1
Raijin
Raijin
Soyputojaja
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,633 Elo+
Solo
Ne Zha
Ne Zha
TacobellCannon
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Xuelz
Amaterasu
Level 112
God Stats
7W - 8L
1,702 SR
Queue Stats
326W - 304L
1,658 Elo+
Party 1
Team Averages
Level 124
1,606 SR
1,572 Elo+

VS

Team Averages
Level 118
1,498 SR
1,486 Elo+
Mercury
Mercury
CobraChickn
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 184L
1,427 Elo+
Party 3
Medusa
Medusa
Hintern
Medusa
Level 124
God Stats
11W - 4L
1,500 SR
Queue Stats
254W - 208L
1,531 Elo+
Solo
Hercules
Hercules
Jacoboboy23
Hercules
Level 126
God Stats
2W - 9L
1,500 SR
Queue Stats
470W - 453L
1,466 Elo+
Party 2
Anubis
Anubis
Timbleton
Anubis
Level 107
God Stats
5W - 3L
1,490 SR
Queue Stats
244W - 219L
1,590 Elo+
Party 2
Ymir
Ymir
xSCOTTY2HOTTYx
Ymir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 86L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 4 / 1
8,320
489
8,028
10,261
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Phoghawk
Chronos
14
0 / 5 / 0
8,524
501
3,068
13,234
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
16
2 / 5 / 2
9,515
560
8,095
10,858
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 2
8,990
529
6,667
14,430
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
Xuelz
Amaterasu
12
0 / 5 / 0
7,276
428
5,242
14,005
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CobraChickn
Mercury
17
4 / 2 / 3
9,882
581
3,184
11,027
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Hintern
Medusa
16
4 / 1 / 8
9,907
583
16,064
9,650
3,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Jacoboboy23
Hercules
16
6 / 1 / 5
9,801
577
11,368
13,848
17,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Timbleton
Anubis
17
6 / 3 / 2
9,824
578
8,808
11,493
6,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
4 / 0 / 7
9,069
533
4,017
7,681
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
24
24
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
CobraChickn
Mercury
4
2
3
2.75
L
Osiris
1
4
1
0.38
W
Medusa
Hintern
Medusa
4
1
8
8
W
Hercules
Jacoboboy23
Hercules
6
1
5
8.5
L
Chronos
Phoghawk
Chronos
0
5
0
0
L
Raijin
2
5
2
0.6
L
3
5
2
0.8
W
Anubis
Timbleton
Anubis
6
3
2
2.33
L
Amaterasu
Xuelz
Amaterasu
0
5
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,100
Damage
43,441
62,788
Taken
53,699
32,651
Mitigated
37,489
13,175
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CobraChickn
Mercury
3,184
1,167
0
1,125
11,027
4,069
0
384
10,510
0
78,636
L
Osiris
8,028
2,253
0
2,282
10,261
7,972
64
2,544
7,430
0
46,168
W
Medusa
Hintern
Medusa
16,064
9,224
0
2,603
9,650
3,749
43
3,087
6,476
0
79,124
W
Hercules
Jacoboboy23
Hercules
11,368
4,091
0
2,614
13,848
17,455
1,055
400
12,909
311
44,490
L
Chronos
Phoghawk
Chronos
3,068
452
0
2,951
13,234
4,713
0
789
12,420
58,742
0
L
Raijin
8,095
1,376
0
1,198
10,858
3,809
0
4,673
6,135
63,313
0
L
6,667
1,255
0
4,791
14,430
5,824
0
2,313
12,038
0
48,393
W
Anubis
Timbleton
Anubis
8,808
1,156
0
6,393
11,493
6,045
1,582
4,738
6,399
72,242
0
L
Amaterasu
Xuelz
Amaterasu
5,242
1,465
0
1,953
14,005
10,333
0
2,800
11,180
0
26,359
W
4,017
1,214
0
1,852
7,681
6,171
545
1,957
5,659
11,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
48,483
474
Minions Killed
491
0
Camps Cleared
0
1,612,613
Distance Traveled
1,682,636
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,882
581
136
8
0
404,555
1
L
Osiris
8,320
489
98
6
0
324,417
4
W
Medusa
9,907
583
132
8
0
320,853
3
W
Hercules
9,801
577
75
4
0
333,919
5
L
Chronos
8,524
501
118
7
0
316,421
2
L
Raijin
9,515
560
126
7
0
275,807
5
L
Ne Zha
8,990
529
89
5
0
353,149
2
W
Anubis
9,824
578
133
8
0
312,086
3
L
Amaterasu
7,276
428
43
3
0
342,819
4
W
Ymir
9,069
533
15
1
0
311,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role